Player Matchup

Khepri
Khepri
SoldierZ
Khepri
Level 29
God Stats
3W - 1L
1,774 SR
Queue Stats
52W - 42L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
WeetrdStrength
Gilgamesh
Level 11
God Stats
1W - 0L
1,780 SR
Queue Stats
5W - 1L
1,616 Elo+
Party 2
Nemesis
Nemesis
YellowBee999
Nemesis
Level 25
God Stats
1W - 1L
1,730 SR
Queue Stats
59W - 54L
1,450 Elo+
Solo
Apollo
Apollo
deathaz
Apollo
Level 125
God Stats
1W - 0L
1,165 SR
Queue Stats
11W - 12L
1,418 Elo+
Party 2
Ra
Ra
fmtpatrick
Ra
Level 29
God Stats
21W - 17L
1,210 SR
Queue Stats
100W - 82L
1,760 Elo+
Solo
Team Averages
Level 44
1,532 SR
1,554 Elo+

VS

Team Averages
Level 49
1,559 SR
1,536 Elo+
Susano
Susano
Pajay
Susano
Level 5
God Stats
1W - 1L
1,508 SR
Queue Stats
3W - 2L
1,632 Elo+
Party 1
Ra
Ra
Predeitor975
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,314 Elo+
Solo
Bacchus
Bacchus
RKGSFivehead
Bacchus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,632 Elo+
Party 1
Skadi
Skadi
damien44
Skadi
Level 13
God Stats
2W - 1L
1,685 SR
Queue Stats
3W - 2L
1,632 Elo+
Party 1
Ao Kuang
Ao Kuang
dreamk28
Ao Kuang
Level 145
God Stats
5W - 5L
1,602 SR
Queue Stats
51W - 69L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
SoldierZ
Khepri
16
0 / 2 / 18
11,206
467
4,815
13,322
11,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
WeetrdStrength
Gilgamesh
20
18 / 2 / 9
15,450
644
24,644
20,803
19,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
YellowBee999
Nemesis
17
8 / 5 / 7
12,122
505
12,470
16,768
10,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
deathaz
Apollo
16
2 / 5 / 7
10,800
450
6,908
19,125
8,171
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
14 / 0 / 7
14,728
614
19,703
14,878
7,136
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Pajay
Susano
16
0 / 8 / 3
9,673
403
7,996
17,126
7,126
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
1 / 13 / 2
8,935
372
6,620
15,740
6,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
RKGSFivehead
Bacchus
14
3 / 6 / 5
9,771
407
9,463
21,611
31,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
damien44
Skadi
14
3 / 9 / 4
9,284
387
8,131
14,548
4,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
dreamk28
Ao Kuang
20
7 / 6 / 1
12,530
522
22,285
24,411
12,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
29
42
Kills
14
14
Deaths
42
48
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Susano
Pajay
Susano
0
8
3
0.19
L
1
13
2
0.15
L
Bacchus
RKGSFivehead
Bacchus
3
6
5
0.92
W
Khepri
SoldierZ
Khepri
0
2
18
4.5
W
Gilgamesh
WeetrdStrength
Gilgamesh
18
2
9
11.25
W
Nemesis
YellowBee999
Nemesis
8
5
7
2.3
L
Skadi
damien44
Skadi
3
9
4
0.56
W
Apollo
deathaz
Apollo
2
5
7
1.1
L
Ao Kuang
dreamk28
Ao Kuang
7
6
1
1.25
W
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,540
Damage
54,495
84,896
Taken
93,436
56,674
Mitigated
63,167
37,743
Healing
17,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Pajay
Susano
7,996
1,371
0
1,340
17,126
7,126
450
3,293
13,722
0
68,477
L
6,620
711
1,006
1,968
15,740
6,953
234
4,916
10,507
40,257
0
L
Bacchus
RKGSFivehead
Bacchus
9,463
1,355
0
1,718
21,611
31,194
363
7,368
13,846
29,315
0
W
Khepri
SoldierZ
Khepri
4,815
942
0
884
13,322
11,355
122
6,599
6,723
19,826
0
W
Gilgamesh
WeetrdStrength
Gilgamesh
24,644
9,526
0
7,526
20,803
19,873
887
9,690
11,113
0
102,879
W
Nemesis
YellowBee999
Nemesis
12,470
6,746
0
4,445
16,768
10,139
571
8,555
8,213
0
79,690
L
Skadi
damien44
Skadi
8,131
3,083
0
1,705
14,548
4,985
377
2,879
11,549
0
51,838
W
Apollo
deathaz
Apollo
6,908
5,099
0
8,712
19,125
8,171
810
8,517
10,608
0
67,247
L
Ao Kuang
dreamk28
Ao Kuang
22,285
7,444
0
10,117
24,411
12,909
0
5,043
19,176
99,624
19,046
W
19,703
2,154
5,695
10,481
14,878
7,136
1,730
6,849
8,029
105,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,306
Gold Earned
50,193
511
Minions Killed
431
0
Camps Cleared
0
2,358,146
Distance Traveled
1,983,914
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,673
403
100
4
0
443,057
1
L
Ra
8,935
372
64
3
0
350,889
4
L
Bacchus
9,771
407
31
1
0
387,230
1
W
Khepri
11,206
467
24
1
0
472,123
19
W
Gilgamesh
15,450
644
129
5
0
478,404
1
W
Nemesis
12,122
505
103
4
0
521,739
0
L
Skadi
9,284
387
82
3
0
390,792
0
W
Apollo
10,800
450
88
4
0
415,433
2
L
Ao Kuang
12,530
522
154
6
0
411,946
3
W
Ra
14,728
614
167
7
0
470,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role