Player Matchup

Ao Kuang
Ao Kuang
Archangebaba
Ao Kuang
Level 24
God Stats
13W - 13L
1,512 SR
Queue Stats
37W - 39L
1,381 Elo+
Party 2
Da Ji
Da Ji
EvilSundew95745
Da Ji
Level 25
God Stats
11W - 7L
1,583 SR
Queue Stats
67W - 67L
1,308 Elo+
Solo
Nemesis
Nemesis
M0nkzy
Nemesis
Level 27
God Stats
0W - 2L
1,431 SR
Queue Stats
4W - 5L
1,473 Elo+
Solo
Heimdallr
Heimdallr
phobos365
Heimdallr
Level 27
God Stats
24W - 23L
1,519 SR
Queue Stats
46W - 56L
1,365 Elo+
Party 2
Artio
Artio
pisgrael93
Artio
Level 29
God Stats
6W - 7L
1,518 SR
Queue Stats
98W - 115L
1,325 Elo+
Solo
Team Averages
Level 26
1,513 SR
1,371 Elo+

VS

Team Averages
Level 19
1,600 SR
1,416 Elo+
Nike
Nike
AngelgDeath
Nike
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Solo
Thor
Thor
IKazumaaa
Thor
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 128L
1,416 Elo+
Party 1
Gilgamesh
Gilgamesh
Jules1404
Gilgamesh
Level 27
God Stats
9W - 5L
1,662 SR
Queue Stats
74W - 77L
1,415 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TigerJR04
Morgan Le Fay
Level 29
God Stats
25W - 17L
1,523 SR
Queue Stats
126W - 115L
1,427 Elo+
Party 1
Fenrir
Fenrir
zDreamWorksHD
Fenrir
Level 11
God Stats
7W - 3L
1,815 SR
Queue Stats
118W - 144L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Archangebaba
Ao Kuang
15
6 / 11 / 0
10,102
459
10,275
19,337
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 8 / 1
8,651
393
8,026
17,892
7,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
M0nkzy
Nemesis
9
0 / 5 / 0
7,208
328
1,001
7,606
1,883
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
phobos365
Heimdallr
15
1 / 7 / 3
9,562
435
9,931
16,120
4,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
14
0 / 11 / 1
8,673
394
5,350
25,734
9,206
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 7
13,175
599
10,298
10,507
10,649
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thor
17
3 / 5 / 7
11,072
503
9,695
16,638
7,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
Jules1404
Gilgamesh
19
7 / 2 / 12
12,427
565
11,342
18,902
10,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
TigerJR04
Morgan Le Fay
19
14 / 2 / 4
12,680
576
22,207
12,092
5,084
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 0 / 11
12,168
553
13,927
11,877
6,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
82
8
Kills
41
42
Deaths
9
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
8
0
7
11.5
L
Ao Kuang
Archangebaba
Ao Kuang
6
11
0
0.55
L
1
8
1
0.19
W
Thor
3
5
7
1.3
W
Gilgamesh
Jules1404
Gilgamesh
7
2
12
6.5
L
Nemesis
M0nkzy
Nemesis
0
5
0
0
W
Morgan Le Fay
TigerJR04
Morgan Le Fay
14
2
4
8
L
Heimdallr
phobos365
Heimdallr
1
7
3
0.36
L
Artio
0
11
1
0.05
W
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,583
Damage
67,469
86,689
Taken
70,016
26,195
Mitigated
40,948
14,401
Healing
23,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,298
1,371
0
3,248
10,507
10,649
42
2,432
8,075
16,188
86,946
L
Ao Kuang
Archangebaba
Ao Kuang
10,275
3,482
0
3,224
19,337
3,901
876
7,098
12,154
37,425
0
L
8,026
2,045
101
2,111
17,892
7,192
403
2,733
14,863
0
41,412
W
Thor
9,695
3,171
0
3,219
16,638
7,888
1,174
6,300
10,338
0
73,305
W
Gilgamesh
Jules1404
Gilgamesh
11,342
2,485
498
7,325
18,902
10,844
1,912
6,236
12,666
0
77,830
L
Nemesis
M0nkzy
Nemesis
1,001
91
0
197
7,606
1,883
0
1,636
5,724
0
17,176
W
Morgan Le Fay
TigerJR04
Morgan Le Fay
22,207
820
0
2,681
12,092
5,084
687
2,697
9,386
89,224
0
L
Heimdallr
phobos365
Heimdallr
9,931
2,297
0
2,969
16,120
4,013
1,032
7,319
8,749
0
58,466
L
Artio
5,350
1,385
314
5,485
25,734
9,206
556
5,189
20,256
50,493
0
W
13,927
3,808
0
6,184
11,877
6,483
0
4,339
7,538
0
66,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,196
Gold Earned
61,522
336
Minions Killed
637
0
Camps Cleared
0
1,632,290
Distance Traveled
2,362,694
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,175
599
185
8
0
454,091
5
L
Ao Kuang
10,102
459
60
3
0
398,373
0
L
Da Ji
8,651
393
64
3
0
374,537
1
W
Thor
11,072
503
101
5
0
387,446
2
W
Gilgamesh
12,427
565
125
6
0
525,399
0
L
Nemesis
7,208
328
29
1
0
231,194
5
W
Morgan Le Fay
12,680
576
127
6
0
521,442
3
L
Heimdallr
9,562
435
109
5
0
294,142
2
L
Artio
8,673
394
74
3
0
334,044
3
W
Fenrir
12,168
553
99
5
0
474,316
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role