Player Matchup

Kuzenbo
Kuzenbo
Bestbaconhere
Kuzenbo
Level 15
God Stats
0W - 3L
1,271 SR
Queue Stats
9W - 14L
1,302 Elo+
Solo
Vamana
Vamana
Kendo_Indo
Vamana
Level 29
God Stats
9W - 12L
1,354 SR
Queue Stats
102W - 139L
1,417 Elo+
Solo
Medusa
Medusa
Mochi_Yump
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,295 Elo+
Solo
Charybdis
Charybdis
Ok-MiracleFeenix
Charybdis
Level 29
God Stats
1W - 3L
1,370 SR
Queue Stats
96W - 125L
1,390 Elo+
Solo
Ah Puch
Ah Puch
abdias3399
Ah Puch
Level 25
God Stats
10W - 12L
1,582 SR
Queue Stats
81W - 105L
1,302 Elo+
Solo
Team Averages
Level 24
1,416 SR
1,341 Elo+

VS

Team Averages
Level 33
1,505 SR
1,454 Elo+
Baron Samedi
Baron Samedi
BruhUsooobad
Baron Samedi
Level 24
God Stats
16W - 9L
1,662 SR
Queue Stats
59W - 38L
1,565 Elo+
Party 1
Danzaburou
Danzaburou
WesternSalt
Danzaburou
Level 33
God Stats
55W - 48L
1,556 SR
Queue Stats
95W - 91L
1,514 Elo+
Party 1
Sun Wukong
Sun Wukong
babystomper44
Sun Wukong
Level 18
God Stats
3W - 4L
1,199 SR
Queue Stats
23W - 32L
1,380 Elo+
Party 1
Fafnir
Fafnir
cra5her0100
Fafnir
Level 61
God Stats
21W - 12L
1,657 SR
Queue Stats
194W - 200L
1,434 Elo+
Party 1
Ra
Ra
cra5her09
Ra
Level 27
God Stats
21W - 24L
1,450 SR
Queue Stats
28W - 31L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
1 / 4 / 0
6,778
484
4,557
10,981
10,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Kendo_Indo
Vamana
13
2 / 0 / 0
7,452
532
4,049
5,898
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Mochi_Yump
Medusa
7
0 / 4 / 0
5,165
369
2,434
5,350
1,392
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
9
1 / 6 / 1
6,411
458
4,829
8,986
3,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
abdias3399
Ah Puch
12
1 / 2 / 0
6,794
485
3,803
4,951
2,122
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BruhUsooobad
Baron Samedi
14
4 / 1 / 0
7,852
561
4,610
7,833
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
WesternSalt
Danzaburou
12
9 / 2 / 2
8,703
622
9,717
7,538
2,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
babystomper44
Sun Wukong
12
0 / 1 / 3
6,689
478
2,258
5,734
4,651
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
10
3 / 0 / 8
7,252
518
5,123
8,322
4,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 1
7,492
535
3,045
4,426
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
5
Kills
16
16
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
1
4
0
0.25
W
Baron Samedi
BruhUsooobad
Baron Samedi
4
1
0
4
L
Vamana
Kendo_Indo
Vamana
2
0
0
2
L
Medusa
Mochi_Yump
Medusa
0
4
0
0
L
Charybdis
1
6
1
0.25
W
Danzaburou
WesternSalt
Danzaburou
9
2
2
5
L
Ah Puch
abdias3399
Ah Puch
1
2
0
0.5
W
Sun Wukong
babystomper44
Sun Wukong
0
1
3
1.5
W
Fafnir
3
0
8
7
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,672
Damage
24,753
36,166
Taken
33,853
20,090
Mitigated
17,126
6,132
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
4,557
2,070
0
514
10,981
10,521
392
2,703
8,278
18,098
0
W
Baron Samedi
BruhUsooobad
Baron Samedi
4,610
866
294
5,123
7,833
3,165
723
1,470
6,363
55,762
0
L
Vamana
Kendo_Indo
Vamana
4,049
1,567
0
1,861
5,898
2,722
819
3,438
2,460
0
44,177
L
Medusa
Mochi_Yump
Medusa
2,434
947
0
526
5,350
1,392
558
1,960
3,390
0
15,519
L
Charybdis
4,829
1,954
0
2,039
8,986
3,333
57
2,249
6,737
0
33,294
W
Danzaburou
WesternSalt
Danzaburou
9,717
6,222
0
585
7,538
2,616
1,074
2,156
5,382
0
38,301
L
Ah Puch
abdias3399
Ah Puch
3,803
361
0
1,192
4,951
2,122
592
2,428
2,523
31,330
0
W
Sun Wukong
babystomper44
Sun Wukong
2,258
220
0
0
5,734
4,651
259
2,333
3,401
0
25,973
W
Fafnir
5,123
1,321
330
3,107
8,322
4,924
186
2,534
5,788
18,936
0
W
3,045
552
119
1,984
4,426
1,770
182
0
4,426
47,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,600
Gold Earned
37,988
266
Minions Killed
346
0
Camps Cleared
0
1,157,822
Distance Traveled
1,226,159
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,778
484
27
2
0
249,530
0
W
Baron Samedi
7,852
561
109
8
0
257,710
2
L
Vamana
7,452
532
85
6
0
287,340
1
L
Medusa
5,165
369
29
2
0
186,606
2
L
Charybdis
6,411
458
61
4
0
225,372
0
W
Danzaburou
8,703
622
69
5
0
216,552
0
L
Ah Puch
6,794
485
64
5
0
208,974
0
W
Sun Wukong
6,689
478
59
4
0
271,433
2
W
Fafnir
7,252
518
29
2
0
269,490
0
W
Ra
7,492
535
80
6
0
210,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role