Player Matchup

Ullr
Ullr
HikingHen3918
Ullr
Level 148
God Stats
6W - 4L
1,659 SR
Queue Stats
241W - 203L
1,693 Elo+
Party 1
Geb
Geb
II Dr Panda II
Geb
Level 138
God Stats
3W - 7L
1,637 SR
Queue Stats
276W - 228L
1,680 Elo+
Party 1
Loki
Loki
Kstrike789
Loki
Level 128
God Stats
14W - 16L
1,576 SR
Queue Stats
462W - 422L
1,580 Elo+
Solo
Tiamat
Tiamat
Lanthode
Tiamat
Level 125
God Stats
16W - 14L
1,713 SR
Queue Stats
300W - 214L
1,747 Elo+
Party 1
Vamana
Vamana
Vapid Stanier
Vamana
Level 146
God Stats
9W - 3L
1,683 SR
Queue Stats
289W - 242L
1,735 Elo+
Party 1
Team Averages
Level 137
1,654 SR
1,687 Elo+

VS

Team Averages
Level 137
1,541 SR
1,606 Elo+
Gilgamesh
Gilgamesh
Arizrain-
Gilgamesh
Level 139
God Stats
1W - 5L
1,572 SR
Queue Stats
344W - 318L
1,553 Elo+
Party 2
Raijin
Raijin
Beadiess
Raijin
Level 160
God Stats
0W - 2L
1,357 SR
Queue Stats
386W - 304L
1,628 Elo+
Solo
Artio
Artio
Dorseyy-
Artio
Level 124
God Stats
1W - 1L
1,543 SR
Queue Stats
95W - 76L
1,602 Elo+
Party 2
Chiron
Chiron
Forsh01
Chiron
Level 155
God Stats
9W - 12L
1,532 SR
Queue Stats
413W - 395L
1,634 Elo+
Solo
Serqet
Serqet
XxXxScOpIcZXxXx
Serqet
Level 106
God Stats
8W - 2L
1,701 SR
Queue Stats
226W - 201L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 3
8,998
500
6,627
8,391
3,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 3
8,537
474
5,254
12,706
11,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
9 / 2 / 4
10,860
603
11,623
10,820
5,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
Lanthode
Tiamat
17
3 / 1 / 2
9,648
536
13,250
9,137
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 1 / 4
9,872
548
9,995
14,265
12,017
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arizrain-
Gilgamesh
15
1 / 5 / 1
9,421
523
12,633
15,797
11,448
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Beadiess
Raijin
14
2 / 4 / 1
8,679
482
6,039
10,206
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Dorseyy-
Artio
14
1 / 0 / 2
8,457
470
7,997
15,686
15,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
Forsh01
Chiron
15
0 / 3 / 0
8,924
496
3,619
10,927
4,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 3
9,280
516
6,480
13,117
4,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
5
5
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Arizrain-
Gilgamesh
1
5
1
0.3
L
Raijin
Beadiess
Raijin
2
4
1
0.63
L
Artio
Dorseyy-
Artio
1
0
2
2
L
Chiron
Forsh01
Chiron
0
3
0
0
W
1
0
3
2.5
W
1
1
3
2.5
W
9
2
4
5.5
W
Tiamat
Lanthode
Tiamat
3
1
2
4
W
2
1
4
4
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,749
Damage
36,768
55,319
Taken
65,733
38,029
Mitigated
39,726
20,391
Healing
18,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Arizrain-
Gilgamesh
12,633
2,543
0
2,860
15,797
11,448
0
2,034
12,802
9,464
49,864
L
Raijin
Beadiess
Raijin
6,039
523
0
1,826
10,206
3,575
0
6,911
3,295
63,616
0
L
Artio
Dorseyy-
Artio
7,997
1,264
460
4,524
15,686
15,672
0
8,567
7,017
32,877
0
L
Chiron
Forsh01
Chiron
3,619
1,179
268
3,964
10,927
4,155
0
1,088
9,839
0
74,041
W
6,627
2,324
0
1,671
8,391
3,938
882
1,906
6,485
0
69,182
W
5,254
917
0
2,579
12,706
11,336
84
5,232
6,928
23,141
0
W
11,623
4,229
0
2,528
10,820
5,286
0
2,465
8,244
0
82,300
W
Tiamat
Lanthode
Tiamat
13,250
1,170
0
5,492
9,137
5,452
566
4,482
4,337
89,905
0
W
9,995
2,841
0
8,121
14,265
12,017
120
1,838
11,737
5,838
58,820
L
6,480
1,460
0
4,780
13,117
4,876
0
2,191
10,783
0
64,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,915
Gold Earned
44,761
616
Minions Killed
589
0
Camps Cleared
0
1,800,953
Distance Traveled
1,619,911
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,421
523
127
7
0
333,342
4
L
Raijin
8,679
482
127
7
0
256,265
4
L
Artio
8,457
470
42
2
0
349,641
3
L
Chiron
8,924
496
160
9
0
309,615
3
W
Ullr
8,998
500
135
8
0
337,762
7
W
Geb
8,537
474
40
2
0
355,190
7
W
Loki
10,860
603
128
7
0
374,685
0
W
Tiamat
9,648
536
177
10
0
371,288
0
W
Vamana
9,872
548
136
8
0
362,028
11
L
Serqet
9,280
516
133
7
0
371,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role