Player Matchup

Sol
Sol
DaRk-GeRaRd1026
Sol
Level 27
God Stats
19W - 18L
1,923 SR
Queue Stats
314W - 359L
1,381 Elo+
Solo
Susano
Susano
Esport_assassin
Susano
Level 4
God Stats
3W - 6L
1,415 SR
Queue Stats
3W - 9L
1,273 Elo+
Solo
Yemoja
Yemoja
XxGravity9xX
Yemoja
Level 3
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 2L
1,253 Elo+
Solo
Bakasura
Bakasura
anil_frio
Bakasura
Level 16
God Stats
1W - 2L
1,413 SR
Queue Stats
87W - 104L
1,158 Elo+
Solo
Neith
Neith
bebe_sabie
Neith
Level 7
God Stats
1W - 2L
1,721 SR
Queue Stats
4W - 7L
1,307 Elo+
Solo
Team Averages
Level 11
1,554 SR
1,275 Elo+

VS

Team Averages
Level 23
1,389 SR
1,388 Elo+
Thanatos
Thanatos
MrRebel22
Thanatos
Level 23
God Stats
2W - 4L
1,230 SR
Queue Stats
75W - 74L
1,290 Elo+
Solo
Nu Wa
Nu Wa
amazinggjoe
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,496 Elo+
Solo
Neith
Neith
gibviking32
Neith
Level 26
God Stats
5W - 6L
1,352 SR
Queue Stats
124W - 138L
1,405 Elo+
Solo
Guan Yu
Guan Yu
guvalejo
Guan Yu
Level 29
God Stats
8W - 10L
1,423 SR
Queue Stats
88W - 99L
1,335 Elo+
Solo
Artemis
Artemis
sulwyn_S
Artemis
Level 8
God Stats
91W - 84L
1,443 SR
Queue Stats
118W - 130L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,891
459
7,273
11,000
3,548
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 2 / 0
6,350
423
2,266
8,946
2,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
12
5 / 4 / 0
8,241
549
6,048
12,343
10,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
anil_frio
Bakasura
11
0 / 6 / 3
6,416
428
2,148
9,231
3,384
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
10
0 / 6 / 3
6,542
436
4,445
7,849
2,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MrRebel22
Thanatos
13
1 / 0 / 3
7,496
500
4,369
9,959
3,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 1 / 7
7,664
511
7,570
5,043
1,423
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 4
8,039
536
5,558
8,786
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
guvalejo
Guan Yu
15
7 / 0 / 1
8,418
561
7,454
11,481
10,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
sulwyn_S
Artemis
13
8 / 2 / 6
8,295
553
12,818
7,591
2,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
20
20
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
1
2
0
0.5
W
Thanatos
MrRebel22
Thanatos
1
0
3
2.5
L
Yemoja
5
4
0
1.25
W
1
1
7
4.5
L
Bakasura
anil_frio
Bakasura
0
6
3
0.25
L
Neith
0
6
3
0.25
W
3
4
4
1.25
W
Guan Yu
guvalejo
Guan Yu
7
0
1
7.5
W
Artemis
sulwyn_S
Artemis
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,180
Damage
37,769
49,369
Taken
42,860
21,749
Mitigated
21,278
8,813
Healing
20,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,273
3,046
0
3,586
11,000
3,548
930
2,387
8,242
39,453
0
L
2,266
463
0
799
8,946
2,530
172
1,074
7,753
0
27,837
W
Thanatos
MrRebel22
Thanatos
4,369
858
0
8,020
9,959
3,338
0
1,397
8,562
0
60,223
L
Yemoja
6,048
822
375
1,766
12,343
10,192
591
1,931
10,318
28,271
0
W
7,570
2,229
0
1,521
5,043
1,423
346
809
4,224
45,829
0
L
Bakasura
anil_frio
Bakasura
2,148
1,718
0
1,172
9,231
3,384
165
3,024
6,016
0
15,897
L
Neith
4,445
2,241
0
1,115
7,849
2,095
949
1,161
6,642
0
33,782
W
5,558
2,030
0
2,042
8,786
3,408
670
3,361
5,325
0
49,251
W
Guan Yu
guvalejo
Guan Yu
7,454
868
67
6,443
11,481
10,566
543
4,611
6,845
13,087
25,440
W
Artemis
sulwyn_S
Artemis
12,818
6,674
0
2,443
7,591
2,543
2,118
3,143
4,448
0
40,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,440
Gold Earned
39,912
272
Minions Killed
406
0
Camps Cleared
0
1,308,239
Distance Traveled
1,409,936
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,891
459
67
4
0
289,043
0
L
Susano
6,350
423
58
4
0
240,869
0
W
Thanatos
7,496
500
92
6
0
315,081
0
L
Yemoja
8,241
549
29
2
0
287,859
6
W
Nu Wa
7,664
511
84
6
0
280,032
3
L
Bakasura
6,416
428
48
3
0
251,199
0
L
Neith
6,542
436
70
5
0
239,269
3
W
Neith
8,039
536
109
7
0
249,966
1
W
Guan Yu
8,418
561
68
5
0
321,052
0
W
Artemis
8,295
553
53
4
0
243,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role