Player Matchup

Janus
Janus
Platinum IV
AmmyHashire
Janus
Platinum IV
Level 160
God Stats
4W - 3L
1,471 SR
Queue Stats
46W - 50L
2,024 MMR
Party 1
Anubis
Anubis
Gold III
ChupaloRiko
Anubis
Gold III
Level 113
God Stats
21W - 14L
1,596 SR
Queue Stats
118W - 104L
1,634 MMR
Solo
Artemis
Artemis
Platinum II
SraFlupzy
Artemis
Platinum II
Level 102
God Stats
6W - 3L
1,681 SR
Queue Stats
43W - 43L
1,934 MMR
Solo
Geb
Geb
Gold I
fredlewer
Geb
Gold I
Level 159
God Stats
16W - 14L
1,510 SR
Queue Stats
100W - 96L
1,707 MMR
Solo
Apollo
Apollo
Platinum V
lllPingolalll
Apollo
Platinum V
Level 143
God Stats
9W - 6L
1,698 SR
Queue Stats
199W - 193L
1,787 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,591 SR
1,817 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 94
1,580 SR
1,708 MMR
Gilgamesh
Gilgamesh
Diamond V
 
Gilgamesh
Diamond V
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold III
Ayame85
Terra
Gold III
Level 40
God Stats
1W - 2L
1,281 SR
Queue Stats
18W - 24L
1,646 MMR
Solo
He Bo
He Bo
Diamond V
TURBOPENTAKILL3
He Bo
Diamond V
Level 126
God Stats
34W - 31L
1,922 SR
Queue Stats
253W - 253L
2,011 MMR
Party 2
Danzaburou
Danzaburou
Platinum II
pilotesmencantan
Danzaburou
Platinum II
Level 48
God Stats
3W - 2L
1,695 SR
Queue Stats
61W - 61L
1,882 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 3
9,191
657
4,608
6,266
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
16
1 / 0 / 1
9,607
686
3,334
5,396
3,105
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
SraFlupzy
Artemis
15
6 / 3 / 5
9,370
669
10,935
7,929
2,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 7
8,043
575
1,522
6,367
3,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
6 / 0 / 7
8,887
635
9,585
9,100
3,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
PersephoneTiamatAthenaMorgan Le Fay

VS

Bans
SetOdinScyllaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 4 / 3
7,939
567
5,849
9,691
3,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
 
Sylvanus
10
0 / 7 / 2
6,315
451
2,750
12,641
8,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
Ayame85
Terra
14
0 / 1 / 0
7,251
518
1,833
8,516
5,675
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 6 / 1
8,076
577
6,530
8,965
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
pilotesmencantan
Danzaburou
10
1 / 2 / 0
6,329
452
1,616
5,841
1,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
20
Kills
6
6
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
4
3
0.88
L
Sylvanus
 
Sylvanus
0
7
2
0.14
W
5
2
3
3.25
L
Terra
Ayame85
Terra
0
1
0
0
W
Anubis
1
0
1
1.5
W
Artemis
SraFlupzy
Artemis
6
3
5
2.83
L
3
6
1
0.58
W
2
1
7
5.5
W
6
0
7
9.5
L
Danzaburou
pilotesmencantan
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,984
Damage
18,578
35,058
Taken
45,654
15,402
Mitigated
21,991
13,201
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,849
1,890
0
613
9,691
3,811
0
1,942
7,665
0
44,419
L
Sylvanus
 
Sylvanus
2,750
640
292
2,907
12,641
8,461
0
815
11,802
18,976
8,541
W
4,608
369
0
1,570
6,266
2,052
644
2,827
3,196
55,280
0
L
Terra
Ayame85
Terra
1,833
0
0
2,370
8,516
5,675
0
3,113
5,403
48,812
0
W
Anubis
3,334
828
0
4,042
5,396
3,105
286
1,054
4,288
75,195
0
W
Artemis
SraFlupzy
Artemis
10,935
5,850
0
2,219
7,929
2,603
0
1,830
6,093
0
61,083
L
6,530
133
108
1,333
8,965
2,574
0
3,040
5,795
49,907
0
W
1,522
224
0
2,254
6,367
3,804
62
2,217
4,062
9,731
0
W
9,585
3,848
0
3,116
9,100
3,838
724
2,627
6,451
0
57,792
L
Danzaburou
pilotesmencantan
Danzaburou
1,616
442
0
1,812
5,841
1,470
0
316
5,525
0
31,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,098
Gold Earned
35,910
494
Minions Killed
415
0
Camps Cleared
0
1,514,483
Distance Traveled
1,312,910
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,939
567
86
6
0
309,898
0
L
Sylvanus
6,315
451
59
4
0
233,386
7
W
Janus
9,191
657
129
9
0
327,549
3
L
Terra
7,251
518
95
7
0
317,867
1
W
Anubis
9,607
686
162
12
0
249,324
2
W
Artemis
9,370
669
106
8
0
247,646
8
L
He Bo
8,076
577
109
8
0
256,504
2
W
Geb
8,043
575
10
1
0
337,780
6
W
Apollo
8,887
635
87
6
0
352,184
7
L
Danzaburou
6,329
452
66
5
0
195,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role