Player Matchup

Persephone
Persephone
Kråiysik
Persephone
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 30L
1,657 Elo+
Party 1
Chiron
Chiron
Symir
Chiron
Level 29
God Stats
2W - 2L
1,663 SR
Queue Stats
337W - 258L
1,677 Elo+
Party 1
Nike
Nike
Tanreon
Nike
Level 25
God Stats
1W - 1L
1,555 SR
Queue Stats
20W - 14L
1,674 Elo+
Solo
Olorun
Olorun
WOKSPLITRR
Olorun
Level 18
God Stats
1W - 1L
1,710 SR
Queue Stats
59W - 40L
1,689 Elo+
Solo
Charybdis
Charybdis
xCharybdis
Charybdis
Level 10
God Stats
17W - 16L
1,641 SR
Queue Stats
22W - 17L
1,665 Elo+
Solo
Team Averages
Level 21
1,614 SR
1,673 Elo+

VS

Team Averages
Level 22
1,631 SR
1,626 Elo+
Janus
Janus
MelIIow
Janus
Level 14
God Stats
3W - 1L
1,675 SR
Queue Stats
39W - 28L
1,713 Elo+
Solo
Erlang Shen
Erlang Shen
NotGalel
Erlang Shen
Level 28
God Stats
10W - 13L
1,330 SR
Queue Stats
204W - 210L
1,528 Elo+
Solo
Serqet
Serqet
Schlebowski
Serqet
Level 14
God Stats
3W - 1L
1,696 SR
Queue Stats
45W - 25L
1,628 Elo+
Solo
The Morrigan
The Morrigan
burntpannncake
The Morrigan
Level 28
God Stats
7W - 2L
1,787 SR
Queue Stats
140W - 123L
1,647 Elo+
Solo
Freya
Freya
yuccaman
Freya
Level 27
God Stats
7W - 5L
1,667 SR
Queue Stats
90W - 94L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Kråiysik
Persephone
12
2 / 3 / 6
7,629
509
6,764
6,910
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Symir
Chiron
15
9 / 5 / 2
9,099
607
9,521
12,300
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
Tanreon
Nike
12
1 / 4 / 3
7,019
468
5,483
10,848
6,495
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
WOKSPLITRR
Olorun
12
0 / 5 / 2
6,713
448
3,988
9,704
3,122
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
xCharybdis
Charybdis
11
2 / 6 / 4
7,449
497
6,296
8,016
3,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MelIIow
Janus
15
6 / 4 / 5
9,496
633
6,960
8,491
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
NotGalel
Erlang Shen
13
6 / 4 / 5
8,536
569
9,302
11,257
7,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
13
4 / 2 / 10
8,794
586
5,344
12,223
12,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
burntpannncake
The Morrigan
15
2 / 3 / 6
8,750
583
5,068
9,765
5,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
yuccaman
Freya
14
5 / 1 / 5
8,774
585
9,069
10,071
4,663
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
14
Kills
23
23
Deaths
14
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Persephone
Kråiysik
Persephone
2
3
6
1.67
W
Janus
MelIIow
Janus
6
4
5
2.13
W
Erlang Shen
NotGalel
Erlang Shen
6
4
5
2.13
W
Serqet
4
2
10
4.5
L
Chiron
Symir
Chiron
9
5
2
2
L
Nike
Tanreon
Nike
1
4
3
0.63
L
Olorun
WOKSPLITRR
Olorun
0
5
2
0.2
W
The Morrigan
burntpannncake
The Morrigan
2
3
6
1.67
L
Charybdis
xCharybdis
Charybdis
2
6
4
0.67
W
Freya
yuccaman
Freya
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,052
Damage
35,743
47,778
Taken
51,807
19,036
Mitigated
32,932
10,746
Healing
14,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Kråiysik
Persephone
6,764
873
0
1,008
6,910
1,788
0
3,469
3,154
34,684
0
W
Janus
MelIIow
Janus
6,960
225
0
723
8,491
2,775
0
1,288
7,203
59,028
0
W
Erlang Shen
NotGalel
Erlang Shen
9,302
4,955
0
3,209
11,257
7,525
0
1,776
9,349
0
49,006
W
Serqet
5,344
913
0
2,278
12,223
12,397
0
3,494
8,639
0
17,309
L
Chiron
Symir
Chiron
9,521
4,994
378
3,813
12,300
4,625
0
6,891
5,190
0
56,533
L
Nike
Tanreon
Nike
5,483
418
0
1,447
10,848
6,495
0
3,387
7,391
0
34,804
L
Olorun
WOKSPLITRR
Olorun
3,988
1,563
219
2,646
9,704
3,122
1,090
5,186
4,260
34,083
2,527
W
The Morrigan
burntpannncake
The Morrigan
5,068
1,499
0
2,766
9,765
5,572
0
1,350
8,162
53,597
5,803
L
Charybdis
xCharybdis
Charybdis
6,296
3,113
0
1,235
8,016
3,006
21
1,570
6,394
0
35,322
W
Freya
yuccaman
Freya
9,069
3,309
0
5,476
10,071
4,663
381
3,082
6,942
57,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,909
Gold Earned
44,350
366
Minions Killed
445
0
Camps Cleared
0
1,286,677
Distance Traveled
1,434,917
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,629
509
56
4
0
260,029
4
W
Janus
9,496
633
132
9
0
279,645
5
W
Erlang Shen
8,536
569
78
5
0
316,901
3
W
Serqet
8,794
586
22
1
0
320,913
14
L
Chiron
9,099
607
95
6
0
254,218
4
L
Nike
7,019
468
77
5
0
288,607
6
L
Olorun
6,713
448
73
5
0
273,630
5
W
The Morrigan
8,750
583
116
8
0
240,848
6
L
Charybdis
7,449
497
65
4
0
210,193
0
W
Freya
8,774
585
97
6
0
276,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role