Player Matchup

Hel
Hel
AnimeJesus06
Hel
Level 14
God Stats
2W - 3L
1,348 SR
Queue Stats
9W - 16L
1,191 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LilacUniverse
Ah Muzen Cab
Level 28
God Stats
68W - 131L
1,274 SR
Queue Stats
221W - 402L
1,092 Elo+
Party 1
Sun Wukong
Sun Wukong
ntrusive
Sun Wukong
Level 92
God Stats
36W - 54L
1,159 SR
Queue Stats
323W - 500L
1,134 Elo+
Party 1
Team Averages
Level 45
1,260 SR
1,139 Elo+

VS

Team Averages
Level 66
1,511 SR
1,377 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SaraBaller
Chaac
Level 18
God Stats
2W - 0L
1,658 SR
Queue Stats
35W - 19L
1,463 Elo+
Solo
Sol
Sol
akmv
Sol
Level 24
God Stats
17W - 28L
1,374 SR
Queue Stats
24W - 51L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 3
9,440
524
5,234
16,856
8,611
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
LilacUniverse
Ah Muzen Cab
14
0 / 4 / 5
10,156
564
9,656
13,855
7,736
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ntrusive
Sun Wukong
14
6 / 3 / 0
11,394
633
8,782
18,178
17,142
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
13 / 1 / 3
13,045
725
15,949
12,869
11,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chaac
14
1 / 1 / 13
11,734
652
14,399
18,835
24,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sol
akmv
Sol
14
2 / 4 / 13
11,075
615
7,654
10,893
5,476
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
16
16
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
13
1
3
14.5
L
0
9
3
0.17
L
Ah Muzen Cab
LilacUniverse
Ah Muzen Cab
0
4
5
0.63
W
Chaac
1
1
13
7.5
W
Sol
akmv
Sol
2
4
13
2.13
L
Sun Wukong
ntrusive
Sun Wukong
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,672
Damage
38,002
48,889
Taken
42,597
33,489
Mitigated
41,492
12,484
Healing
13,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,949
1,939
0
5,326
12,869
11,370
435
1,434
11,435
0
48,706
L
5,234
809
2,690
4,868
16,856
8,611
0
2,181
14,675
18,255
0
L
Ah Muzen Cab
LilacUniverse
Ah Muzen Cab
9,656
3,496
542
3,190
13,855
7,736
139
2,615
11,240
0
42,139
W
Chaac
14,399
783
475
6,044
18,835
24,646
512
2,862
15,973
0
50,783
W
Sol
akmv
Sol
7,654
1,290
0
2,128
10,893
5,476
1,696
1,558
9,335
32,205
0
L
Sun Wukong
ntrusive
Sun Wukong
8,782
2,284
193
1,001
18,178
17,142
0
4,009
14,169
0
37,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,990
Gold Earned
35,854
139
Minions Killed
232
4
Camps Cleared
9
954,145
Distance Traveled
969,261
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,045
725
81
5
6
330,099
0
L
Hel
9,440
524
41
2
0
270,226
1
L
Ah Muzen Cab
10,156
564
61
3
0
307,869
0
W
Chaac
11,734
652
76
4
1
358,801
2
W
Sol
11,075
615
75
4
2
280,361
2
L
Sun Wukong
11,394
633
37
2
4
376,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role