Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Corpsman-NBK
Danzaburou
Level 61
God Stats
22W - 27L
1,498 SR
Queue Stats
138W - 193L
1,286 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GuiVieira1010
Tsukuyomi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 105L
1,166 Elo+
Solo
Team Averages
Level 76
1,499 SR
1,317 Elo+

VS

Team Averages
Level 71
1,291 SR
1,266 Elo+
Scylla
Scylla
BlazingCorspe
Scylla
Level 52
God Stats
3W - 7L
1,177 SR
Queue Stats
18W - 19L
1,304 Elo+
Solo
Loki
Loki
FrunkyJunky
Loki
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 53L
1,297 Elo+
Solo
Odin
Odin
yunieraguirre
Odin
Level 56
God Stats
2W - 6L
1,195 SR
Queue Stats
29W - 44L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
6 / 5 / 8
9,997
769
16,793
13,413
6,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Corpsman-NBK
Danzaburou
13
6 / 6 / 5
9,671
744
13,473
10,806
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
GuiVieira1010
Tsukuyomi
10
2 / 7 / 7
8,620
663
6,036
11,354
5,440
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 7
10,065
774
8,124
10,932
3,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 8 / 4
10,221
786
9,164
14,267
5,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 1 / 12
10,130
779
13,765
16,192
10,557
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
14
Kills
18
18
Deaths
15
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
6
5
8
2
W
6
6
7
1.58
L
Danzaburou
Corpsman-NBK
Danzaburou
6
6
5
1.42
W
7
8
4
1.13
L
Tsukuyomi
GuiVieira1010
Tsukuyomi
2
7
7
0.79
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,302
Damage
31,053
35,573
Taken
41,391
16,674
Mitigated
20,219
5,246
Healing
2,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
16,793
3,582
0
3,677
13,413
6,628
1,005
2,833
10,580
31,234
0
W
8,124
704
102
634
10,932
3,799
78
5,961
4,971
26,465
0
L
Danzaburou
Corpsman-NBK
Danzaburou
13,473
7,803
0
826
10,806
4,606
460
2,687
8,119
0
34,346
W
9,164
1,972
0
0
14,267
5,863
0
6,058
8,209
0
24,223
L
Tsukuyomi
GuiVieira1010
Tsukuyomi
6,036
1,573
0
743
11,354
5,440
0
2,787
8,567
0
11,317
W
13,765
3,746
493
801
16,192
10,557
193
5,474
10,718
0
27,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,288
Gold Earned
30,416
105
Minions Killed
116
3
Camps Cleared
8
652,734
Distance Traveled
729,704
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,997
769
28
2
2
210,521
2
W
Scylla
10,065
774
44
3
4
213,832
2
L
Danzaburou
9,671
744
64
5
1
224,713
0
W
Loki
10,221
786
30
2
3
239,721
0
L
Tsukuyomi
8,620
663
13
1
0
217,500
2
W
Odin
10,130
779
42
3
1
276,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role