Player Matchup

Merlin
Merlin
Ambsh
Merlin
Level 120
God Stats
0W - 1L
1,280 SR
Queue Stats
36W - 25L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
DerpyPufferfish
Danzaburou
Level 29
God Stats
7W - 7L
1,516 SR
Queue Stats
30W - 18L
1,539 Elo+
Party 2
King Arthur
King Arthur
closjesus
King Arthur
Level 116
God Stats
4W - 2L
1,548 SR
Queue Stats
42W - 18L
1,623 Elo+
Party 2
Team Averages
Level 88
1,448 SR
1,570 Elo+

VS

Team Averages
Level 80
1,442 SR
1,494 Elo+
Cthulhu
Cthulhu
Schwazooooo
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 80L
1,466 Elo+
Party 1
Cernunnos
Cernunnos
ToastTheGod
Cernunnos
Level 89
God Stats
4W - 1L
1,327 SR
Queue Stats
130W - 95L
1,532 Elo+
Party 1
Janus
Janus
TrashChewer
Janus
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
163W - 120L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ambsh
Merlin
12
1 / 6 / 0
8,952
560
6,568
11,131
3,856
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
DerpyPufferfish
Danzaburou
12
1 / 4 / 1
9,059
566
6,280
10,029
3,804
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
closjesus
King Arthur
11
0 / 2 / 2
8,515
532
8,298
14,261
11,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Schwazooooo
Cthulhu
12
1 / 1 / 6
9,807
613
4,192
11,388
10,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
ToastTheGod
Cernunnos
17
8 / 0 / 3
11,621
726
14,513
11,541
4,673
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 8
10,980
686
11,178
6,058
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
12
12
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ambsh
Merlin
1
6
0
0.17
L
Danzaburou
DerpyPufferfish
Danzaburou
1
4
1
0.38
W
Cthulhu
Schwazooooo
Cthulhu
1
1
6
4
W
Cernunnos
ToastTheGod
Cernunnos
8
0
3
9.5
W
3
1
8
7
L
King Arthur
closjesus
King Arthur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,146
Damage
29,883
35,421
Taken
28,987
19,321
Mitigated
17,182
2,981
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ambsh
Merlin
6,568
413
0
521
11,131
3,856
105
6,726
4,405
36,233
0
L
Danzaburou
DerpyPufferfish
Danzaburou
6,280
1,571
0
1,475
10,029
3,804
0
2,833
7,196
0
34,184
W
Cthulhu
Schwazooooo
Cthulhu
4,192
103
0
1,408
11,388
10,657
0
3,186
8,202
12,571
0
W
Cernunnos
ToastTheGod
Cernunnos
14,513
6,050
0
7,848
11,541
4,673
2,353
2,462
9,079
0
73,995
W
11,178
209
0
1,631
6,058
1,852
112
2,050
4,008
49,557
0
L
King Arthur
closjesus
King Arthur
8,298
199
0
985
14,261
11,661
0
6,017
8,244
0
17,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,526
Gold Earned
32,408
149
Minions Killed
212
4
Camps Cleared
11
850,543
Distance Traveled
931,408
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,952
560
80
5
1
237,841
3
L
Danzaburou
9,059
566
51
3
2
281,041
1
W
Cthulhu
9,807
613
22
1
1
312,711
0
W
Cernunnos
11,621
726
98
6
5
299,983
4
W
Janus
10,980
686
92
6
5
318,714
3
L
King Arthur
8,515
532
18
1
1
331,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role