Player Matchup

Izanami
Izanami
ActiveMitch
Izanami
Level 14
God Stats
2W - 3L
1,388 SR
Queue Stats
27W - 39L
1,302 Elo+
Solo
Janus
Janus
Wojtaskon
Janus
Level 17
God Stats
2W - 4L
1,295 SR
Queue Stats
18W - 31L
1,305 Elo+
Solo
Ra
Ra
xI-Lucario-Ix
Ra
Level 17
God Stats
1W - 3L
1,285 SR
Queue Stats
9W - 10L
1,252 Elo+
Solo
Team Averages
Level 16
1,323 SR
1,286 Elo+

VS

Team Averages
Level 114
1,613 SR
1,503 Elo+
Fenrir
Fenrir
Akeno_Yamamoto
Fenrir
Level 107
God Stats
1W - 0L
1,786 SR
Queue Stats
23W - 25L
1,511 Elo+
Solo
Artemis
Artemis
Moon_Child101
Artemis
Level 154
God Stats
8W - 10L
1,534 SR
Queue Stats
86W - 73L
1,508 Elo+
Solo
Poseidon
Poseidon
PvG-_-ReaChEur-_
Poseidon
Level 81
God Stats
11W - 8L
1,518 SR
Queue Stats
114W - 112L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ActiveMitch
Izanami
6
0 / 2 / 2
6,380
580
541
2,826
666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Wojtaskon
Janus
10
0 / 4 / 6
6,802
618
3,355
6,956
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 2 / 1
8,438
767
4,734
11,003
5,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 7
8,083
735
3,156
10,944
10,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
12
4 / 3 / 4
8,339
758
8,946
6,906
3,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 3 / 3
8,011
728
6,015
5,664
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
7
Kills
8
8
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
ActiveMitch
Izanami
0
2
2
0.5
W
0
2
7
1.75
W
Artemis
4
3
4
2
W
4
3
3
1.83
L
Janus
Wojtaskon
Janus
0
4
6
0.75
L
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,630
Damage
18,117
20,785
Taken
23,514
7,746
Mitigated
15,600
3,455
Healing
4,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ActiveMitch
Izanami
541
311
0
159
2,826
666
0
837
1,989
0
2,993
W
3,156
524
0
1,945
10,944
10,240
264
3,576
7,368
0
10,982
W
Artemis
8,946
3,313
0
1,512
6,906
3,313
2,151
2,355
4,551
0
30,299
W
6,015
953
72
697
5,664
2,047
138
2,640
3,024
33,903
0
L
Janus
Wojtaskon
Janus
3,355
64
0
109
6,956
1,949
0
2,326
4,630
9,278
0
L
4,734
319
267
2,920
11,003
5,131
0
3,106
7,897
36,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,620
Gold Earned
24,433
80
Minions Killed
132
3
Camps Cleared
6
378,307
Distance Traveled
526,039
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,380
580
8
1
1
35,054
1
W
Fenrir
8,083
735
14
1
3
181,224
1
W
Artemis
8,339
758
51
5
1
170,461
2
W
Poseidon
8,011
728
67
6
2
174,354
2
L
Janus
6,802
618
13
1
1
162,409
0
L
Ra
8,438
767
59
5
1
180,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role