Player Matchup

Anubis
Anubis
Aj2001
Anubis
Level 28
God Stats
12W - 8L
1,592 SR
Queue Stats
66W - 59L
1,474 Elo+
Solo
Neith
Neith
AthenaK70T
Neith
Level 29
God Stats
1W - 0L
1,533 SR
Queue Stats
4W - 5L
1,539 Elo+
Solo
Janus
Janus
Kovminator
Janus
Level 25
God Stats
43W - 37L
1,572 SR
Queue Stats
360W - 385L
1,498 Elo+
Solo
Bacchus
Bacchus
OLYMPIAADDICT20
Bacchus
Level 28
God Stats
1W - 2L
1,305 SR
Queue Stats
155W - 141L
1,430 Elo+
Solo
Tsukuyomi
Tsukuyomi
cenko-saurus-rex
Tsukuyomi
Level 27
God Stats
8W - 5L
1,481 SR
Queue Stats
128W - 117L
1,497 Elo+
Solo
Team Averages
Level 27
1,497 SR
1,487 Elo+

VS

Team Averages
Level 27
1,504 SR
1,454 Elo+
Fenrir
Fenrir
Bubblex_ttv
Fenrir
Level 29
God Stats
0W - 1L
1,715 SR
Queue Stats
54W - 38L
1,571 Elo+
Solo
Thanatos
Thanatos
DeusPluvia
Thanatos
Level 28
God Stats
2W - 2L
1,527 SR
Queue Stats
122W - 110L
1,461 Elo+
Solo
Zeus
Zeus
Marshmello1337
Zeus
Level 25
God Stats
4W - 8L
1,369 SR
Queue Stats
80W - 91L
1,358 Elo+
Party 1
Charybdis
Charybdis
SSP Flabben
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 86L
1,374 Elo+
Party 1
Chang'e
Chang'e
SkyFreeK67130
Chang'e
Level 29
God Stats
1W - 3L
1,411 SR
Queue Stats
27W - 24L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aj2001
Anubis
19
8 / 5 / 22
12,292
1,117
15,274
14,572
9,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
15 / 6 / 21
13,647
1,241
24,470
14,592
6,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
20
8 / 4 / 21
12,385
1,126
18,020
9,941
4,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 2 / 29
14,747
1,341
11,944
18,830
29,992
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
19
9 / 5 / 19
13,300
1,209
18,323
16,953
7,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
11 / 10 / 5
14,142
1,286
14,793
22,338
10,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
DeusPluvia
Thanatos
17
1 / 8 / 7
10,386
944
6,771
13,894
5,153
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
3 / 15 / 13
11,750
1,068
11,808
22,024
7,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
SSP Flabben
Charybdis
17
1 / 12 / 11
10,743
977
11,386
18,448
6,044
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
19
6 / 5 / 11
12,987
1,181
22,478
20,061
6,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
69
49
Kills
22
22
Deaths
50
112
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aj2001
Anubis
8
5
22
3.8
W
Neith
15
6
21
4.25
L
Fenrir
11
10
5
1.35
L
Thanatos
DeusPluvia
Thanatos
1
8
7
0.56
W
Janus
8
4
21
4.63
L
3
15
13
0.63
W
9
2
29
11.75
L
Charybdis
SSP Flabben
Charybdis
1
12
11
0.54
L
Chang'e
6
5
11
2.3
W
Tsukuyomi
9
5
19
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,031
Damage
67,236
74,888
Taken
96,765
58,065
Mitigated
35,022
11,290
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aj2001
Anubis
15,274
271
0
3,753
14,572
9,293
0
7,284
7,288
22,431
0
W
Neith
24,470
12,155
145
4,256
14,592
6,957
0
8,006
6,586
0
53,466
L
Fenrir
14,793
3,839
0
1,208
22,338
10,199
0
9,500
12,838
0
29,301
L
Thanatos
DeusPluvia
Thanatos
6,771
1,310
0
3,465
13,894
5,153
0
4,413
9,481
0
17,414
W
Janus
18,020
416
0
363
9,941
4,191
0
5,190
4,751
44,312
0
L
11,808
1,769
0
241
22,024
7,237
0
13,292
8,732
25,834
0
W
11,944
2,827
0
1,669
18,830
29,992
0
8,968
9,862
20,454
0
L
Charybdis
SSP Flabben
Charybdis
11,386
6,923
0
0
18,448
6,044
0
9,492
8,956
0
26,616
L
Chang'e
22,478
1,419
3,060
5,699
20,061
6,389
0
8,541
11,520
53,828
0
W
Tsukuyomi
18,323
5,819
0
1,104
16,953
7,632
0
4,838
12,115
0
34,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,371
Gold Earned
60,008
189
Minions Killed
190
5
Camps Cleared
6
998,501
Distance Traveled
1,030,022
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,292
1,117
17
2
0
172,660
0
W
Neith
13,647
1,241
75
7
0
160,872
0
L
Fenrir
14,142
1,286
36
3
1
218,276
0
L
Thanatos
10,386
944
21
2
1
214,729
3
W
Janus
12,385
1,126
56
5
1
216,770
0
L
Zeus
11,750
1,068
32
3
1
178,505
0
W
Bacchus
14,747
1,341
11
1
0
229,023
0
L
Charybdis
10,743
977
37
3
1
181,410
1
L
Chang'e
12,987
1,181
64
6
2
237,102
3
W
Tsukuyomi
13,300
1,209
30
3
4
219,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role