Player Matchup

King Arthur
King Arthur
DeusBlake
King Arthur
Level 54
God Stats
16W - 28L
1,430 SR
Queue Stats
17W - 28L
1,393 Elo+
Party 2
Merlin
Merlin
DeusWill
Merlin
Level 65
God Stats
22W - 25L
1,452 SR
Queue Stats
32W - 44L
1,406 Elo+
Party 2
Hades
Hades
ladiosa99
Hades
Level 45
God Stats
20W - 37L
1,506 SR
Queue Stats
143W - 236L
1,335 Elo+
Solo
Team Averages
Level 55
1,463 SR
1,378 Elo+

VS

Team Averages
Level 89
1,517 SR
1,461 Elo+
Anubis
Anubis
FreebandzzJunkie
Anubis
Level 78
God Stats
20W - 11L
1,653 SR
Queue Stats
50W - 52L
1,459 Elo+
Solo
Cerberus
Cerberus
PoisnBoys
Cerberus
Level 81
God Stats
17W - 17L
1,365 SR
Queue Stats
46W - 56L
1,466 Elo+
Party 1
Charybdis
Charybdis
SimpleOne616
Charybdis
Level 109
God Stats
8W - 9L
1,533 SR
Queue Stats
242W - 266L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeusBlake
King Arthur
17
9 / 7 / 4
13,412
745
16,787
28,545
18,754
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
DeusWill
Merlin
15
5 / 5 / 6
12,136
674
16,676
14,807
3,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hades
ladiosa99
Hades
12
1 / 7 / 6
10,456
581
8,132
14,549
5,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 8 / 7
12,739
708
14,887
15,615
7,697
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
PoisnBoys
Cerberus
16
3 / 2 / 14
13,605
756
15,591
20,871
26,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
SimpleOne616
Charybdis
17
6 / 5 / 12
13,085
727
18,938
17,869
7,290
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
15
Kills
19
19
Deaths
15
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DeusBlake
King Arthur
9
7
4
1.57
L
Merlin
DeusWill
Merlin
5
5
6
1.6
W
10
8
7
1.69
W
Cerberus
PoisnBoys
Cerberus
3
2
14
5
W
Charybdis
SimpleOne616
Charybdis
6
5
12
2.4
L
Hades
ladiosa99
Hades
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,595
Damage
49,416
57,901
Taken
54,355
27,862
Mitigated
41,104
10,294
Healing
19,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DeusBlake
King Arthur
16,787
2,219
0
6,667
28,545
18,754
178
13,465
15,080
5,590
36,298
L
Merlin
DeusWill
Merlin
16,676
820
300
1,402
14,807
3,190
306
10,592
4,215
54,910
0
W
14,887
815
0
4,967
15,615
7,697
1,161
9,033
6,582
52,261
0
W
Cerberus
PoisnBoys
Cerberus
15,591
553
0
8,573
20,871
26,117
130
8,579
12,292
33,927
0
W
Charybdis
SimpleOne616
Charybdis
18,938
13,135
0
6,328
17,869
7,290
1,715
9,995
7,874
0
60,991
L
Hades
ladiosa99
Hades
8,132
278
503
1,422
14,549
5,918
0
7,202
7,347
15,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,004
Gold Earned
39,429
169
Minions Killed
228
6
Camps Cleared
10
939,991
Distance Traveled
881,468
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,412
745
49
3
2
330,420
1
L
Merlin
12,136
674
91
5
3
311,109
2
W
Anubis
12,739
708
81
5
4
232,926
0
W
Cerberus
13,605
756
52
3
0
361,492
3
W
Charybdis
13,085
727
95
5
6
287,050
3
L
Hades
10,456
581
29
2
1
298,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role