Player Matchup

Gilgamesh
Gilgamesh
CIoakedGhost
Gilgamesh
Level 63
God Stats
27W - 18L
1,530 SR
Queue Stats
117W - 104L
1,453 Elo+
Party 1
Jing Wei
Jing Wei
DesuChino
Jing Wei
Level 89
God Stats
4W - 5L
1,556 SR
Queue Stats
32W - 39L
1,426 Elo+
Party 1
Janus
Janus
WetDiap
Janus
Level 97
God Stats
11W - 7L
1,537 SR
Queue Stats
85W - 82L
1,375 Elo+
Party 1
Team Averages
Level 83
1,541 SR
1,418 Elo+

VS

Team Averages
Level 60
1,731 SR
1,461 Elo+
Anubis
Anubis
Red_Xster
Anubis
Level 47
God Stats
8W - 4L
1,876 SR
Queue Stats
20W - 13L
1,533 Elo+
Solo
Cerberus
Cerberus
TheSnoodle1
Cerberus
Level 72
God Stats
12W - 15L
1,448 SR
Queue Stats
97W - 118L
1,435 Elo+
Solo
Fenrir
Fenrir
elrmg
Fenrir
Level 62
God Stats
1W - 2L
1,869 SR
Queue Stats
240W - 263L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CIoakedGhost
Gilgamesh
16
5 / 6 / 11
13,123
656
11,128
19,789
22,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
DesuChino
Jing Wei
17
7 / 5 / 8
13,506
675
22,745
19,530
6,173
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
WetDiap
Janus
16
5 / 9 / 9
13,317
666
13,180
13,654
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Red_Xster
Anubis
18
8 / 5 / 9
14,994
750
17,987
16,684
9,827
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
TheSnoodle1
Cerberus
15
1 / 4 / 15
12,232
612
8,067
14,623
16,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
elrmg
Fenrir
18
11 / 9 / 9
14,681
734
17,866
27,225
23,327
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
53
17
Kills
20
20
Deaths
18
28
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CIoakedGhost
Gilgamesh
5
6
11
1.75
W
Jing Wei
DesuChino
Jing Wei
7
5
8
2.2
L
Anubis
Red_Xster
Anubis
8
5
9
2.5
L
Cerberus
TheSnoodle1
Cerberus
1
4
15
2.13
W
Janus
WetDiap
Janus
5
9
9
1.06
L
Fenrir
elrmg
Fenrir
11
9
9
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,053
Damage
43,920
52,973
Taken
58,532
33,202
Mitigated
49,972
4,912
Healing
11,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CIoakedGhost
Gilgamesh
11,128
2,550
0
946
19,789
22,664
82
9,928
9,861
331
19,864
W
Jing Wei
DesuChino
Jing Wei
22,745
15,521
0
2,631
19,530
6,173
2,190
11,373
8,157
0
72,674
L
Anubis
Red_Xster
Anubis
17,987
1,321
53
6,659
16,684
9,827
865
6,792
9,892
60,540
0
L
Cerberus
TheSnoodle1
Cerberus
8,067
170
0
1,937
14,623
16,818
355
3,066
11,557
24,844
0
W
Janus
WetDiap
Janus
13,180
467
0
1,335
13,654
4,365
64
6,031
7,623
44,630
0
L
Fenrir
elrmg
Fenrir
17,866
3,940
0
3,261
27,225
23,327
359
4,453
22,772
2,104
34,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,946
Gold Earned
41,907
213
Minions Killed
198
12
Camps Cleared
3
1,040,567
Distance Traveled
977,288
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,123
656
21
1
1
350,116
1
W
Jing Wei
13,506
675
125
6
8
365,564
2
L
Anubis
14,994
750
101
5
0
314,022
6
L
Cerberus
12,232
612
56
3
0
342,275
1
W
Janus
13,317
666
67
3
3
324,887
2
L
Fenrir
14,681
734
41
2
3
320,991
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role