Player Matchup

Jormungandr
Jormungandr
Forgivinvirgo
Jormungandr
Level 10
God Stats
2W - 18L
1,175 SR
Queue Stats
9W - 37L
1,169 Elo+
Party 1
Hel
Hel
HazardinkMH
Hel
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 22L
1,267 Elo+
Solo
Danzaburou
Danzaburou
SteelierAphid
Danzaburou
Level 28
God Stats
7W - 4L
1,607 SR
Queue Stats
18W - 42L
1,208 Elo+
Party 1
Camazotz
Camazotz
ThexHollowxLord
Camazotz
Level 82
God Stats
11W - 34L
1,223 SR
Queue Stats
241W - 397L
1,226 Elo+
Party 1
Da Ji
Da Ji
zombiekat420
Da Ji
Level 28
God Stats
25W - 59L
1,254 SR
Queue Stats
187W - 353L
1,254 Elo+
Party 1
Team Averages
Level 33
1,352 SR
1,225 Elo+

VS

Team Averages
Level 11
1,487 SR
1,223 Elo+
Ares
Ares
Blackguy_2800
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,124 Elo+
Solo
Apollo
Apollo
ErebusEnfold
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,225 Elo+
Party 2
Izanami
Izanami
Haboko
Izanami
Level 27
God Stats
22W - 21L
1,435 SR
Queue Stats
37W - 51L
1,292 Elo+
Party 2
Khepri
Khepri
Marici
Khepri
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,288 Elo+
Party 2
Odin
Odin
siogalaxy57
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Forgivinvirgo
Jormungandr
20
1 / 5 / 18
12,954
864
11,672
17,730
23,333
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 1 / 26
15,592
1,039
19,597
12,411
9,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SteelierAphid
Danzaburou
20
20 / 6 / 16
19,342
1,289
61,468
25,686
12,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
20
11 / 4 / 21
16,525
1,102
31,121
25,231
15,318
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 5 / 15
14,139
943
12,615
17,378
7,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

99

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 13 / 12
13,627
908
12,107
35,677
56,846
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
20
3 / 9 / 12
14,093
940
16,138
28,819
16,680
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Haboko
Izanami
20
11 / 4 / 9
16,257
1,084
40,930
22,133
12,330
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Marici
Khepri
20
2 / 6 / 16
13,752
917
9,284
27,427
43,634
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
1 / 7 / 17
13,534
902
8,716
29,359
46,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
87
39
Kills
21
21
Deaths
39
96
Assists
66
Player
Kills
Deaths
Assists
KDA
L
4
13
12
0.77
L
Apollo
3
9
12
1
W
Jormungandr
Forgivinvirgo
Jormungandr
1
5
18
2
L
Izanami
Haboko
Izanami
11
4
9
3.88
W
3
1
26
16
L
Khepri
Marici
Khepri
2
6
16
1.67
W
Danzaburou
SteelierAphid
Danzaburou
20
6
16
4.67
W
Camazotz
11
4
21
5.38
L
1
7
17
1.36
W
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,473
Damage
87,175
98,436
Taken
143,415
68,973
Mitigated
175,688
27,316
Healing
6,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,107
1,573
0
489
35,677
56,846
0
7,037
28,640
25,512
0
L
Apollo
16,138
7,992
0
1,289
28,819
16,680
0
7,980
20,839
0
48,100
W
Jormungandr
Forgivinvirgo
Jormungandr
11,672
3,264
0
0
17,730
23,333
0
3,817
13,913
28,521
0
L
Izanami
Haboko
Izanami
40,930
33,904
0
3,517
22,133
12,330
0
3,944
18,189
0
75,432
W
19,597
4,804
5,285
5,671
12,411
9,867
0
4,028
8,383
39,377
0
L
Khepri
Marici
Khepri
9,284
2,052
0
0
27,427
43,634
0
3,225
24,202
25,973
0
W
Danzaburou
SteelierAphid
Danzaburou
61,468
35,460
0
6,520
25,686
12,691
0
4,667
21,019
0
100,545
W
Camazotz
31,121
21,534
0
9,840
25,231
15,318
0
7,566
17,293
0
52,875
L
8,716
2,600
0
1,117
29,359
46,198
0
9,083
20,276
5,473
22,668
W
12,615
3,713
0
0
17,378
7,764
0
4,112
12,566
0
28,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,552
Gold Earned
71,263
257
Minions Killed
253
15
Camps Cleared
3
1,303,176
Distance Traveled
1,285,426
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,627
908
22
1
1
190,044
0
L
Apollo
14,093
940
59
4
1
273,091
0
W
Jormungandr
12,954
864
34
2
4
194,597
0
L
Izanami
16,257
1,084
106
7
1
248,959
0
W
Hel
15,592
1,039
58
4
0
281,528
2
L
Khepri
13,752
917
31
2
0
280,365
0
W
Danzaburou
19,342
1,289
89
6
3
266,119
0
W
Camazotz
16,525
1,102
45
3
4
292,539
0
L
Odin
13,534
902
35
2
0
292,967
0
W
Da Ji
14,139
943
31
2
4
268,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role