Player Matchup

Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ChapperFTW
Janus
Level 148
God Stats
1W - 2L
1,686 SR
Queue Stats
118W - 89L
1,688 Elo+
Party 1
Thor
Thor
EmilLB
Thor
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,606 Elo+
Party 1
Poseidon
Poseidon
Jrhansen
Poseidon
Level 24
God Stats
2W - 2L
1,710 SR
Queue Stats
13W - 8L
1,653 Elo+
Party 1
Cerberus
Cerberus
LeCannibal
Cerberus
Level 155
God Stats
3W - 4L
1,606 SR
Queue Stats
119W - 59L
1,787 Elo+
Party 1
Team Averages
Level 116
1,600 SR
1,647 Elo+

VS

Team Averages
Level 69
1,532 SR
1,647 Elo+
Cerberus
Cerberus
Bellonor
Cerberus
Level 46
God Stats
1W - 0L
1,547 SR
Queue Stats
5W - 2L
1,302 Elo+
Party 2
Mercury
Mercury
Gr3enP0ison
Mercury
Level 125
God Stats
8W - 4L
1,508 SR
Queue Stats
89W - 48L
1,643 Elo+
Party 3
Ullr
Ullr
ICARRYVCHEZ
Ullr
Level 26
God Stats
7W - 4L
1,500 SR
Queue Stats
128W - 55L
1,820 Elo+
Party 3
Neith
Neith
keadeSan
Neith
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 14L
1,853 Elo+
Party 2
Anubis
Anubis
lordpalf123
Anubis
Level 136
God Stats
3W - 0L
1,606 SR
Queue Stats
69W - 56L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
3 / 8 / 1
9,512
476
11,828
17,194
9,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
13
1 / 9 / 3
9,140
457
7,655
15,427
2,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
EmilLB
Thor
11
2 / 8 / 3
8,234
412
7,243
18,240
17,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
Jrhansen
Poseidon
12
0 / 14 / 2
7,766
388
2,263
13,711
2,504
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
LeCannibal
Cerberus
14
4 / 9 / 2
9,883
494
10,857
27,020
15,014
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bellonor
Cerberus
16
8 / 0 / 19
12,062
603
11,526
13,132
17,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Gr3enP0ison
Mercury
20
10 / 2 / 7
13,594
680
11,565
10,684
4,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
16 / 3 / 6
13,295
665
26,685
14,908
6,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
keadeSan
Neith
18
6 / 3 / 6
12,275
614
12,518
14,804
7,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
18
8 / 2 / 13
12,404
620
16,171
16,475
8,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
99
10
Kills
48
48
Deaths
10
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
8
1
0.44
W
Cerberus
Bellonor
Cerberus
8
0
19
17.5
L
Janus
1
9
3
0.28
L
Thor
EmilLB
Thor
2
8
3
0.44
W
Mercury
Gr3enP0ison
Mercury
10
2
7
6.75
W
16
3
6
6.33
L
Poseidon
Jrhansen
Poseidon
0
14
2
0.07
L
Cerberus
LeCannibal
Cerberus
4
9
2
0.56
W
Neith
keadeSan
Neith
6
3
6
3
W
Anubis
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,846
Damage
78,465
91,592
Taken
70,003
46,784
Mitigated
43,394
13,223
Healing
28,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,828
841
0
3,965
17,194
9,808
37
3,612
13,582
54,941
0
W
Cerberus
Bellonor
Cerberus
11,526
1,499
0
3,750
13,132
17,297
112
4,963
8,079
38,137
0
L
Janus
7,655
661
0
388
15,427
2,067
0
7,126
8,173
51,762
0
L
Thor
EmilLB
Thor
7,243
1,941
343
3,579
18,240
17,391
0
7,317
10,923
0
26,279
W
Mercury
Gr3enP0ison
Mercury
11,565
5,794
0
1,823
10,684
4,049
364
2,818
7,866
0
121,286
W
26,685
10,790
0
3,419
14,908
6,053
1,433
7,208
7,626
0
100,807
L
Poseidon
Jrhansen
Poseidon
2,263
1,125
0
394
13,711
2,504
570
1,074
12,637
34,829
0
L
Cerberus
LeCannibal
Cerberus
10,857
1,709
0
4,554
27,020
15,014
0
8,188
18,580
43,106
0
W
Neith
keadeSan
Neith
12,518
6,028
0
8,148
14,804
7,286
8,851
7,721
6,509
0
70,605
W
Anubis
16,171
2,066
0
10,930
16,475
8,709
1,870
10,286
6,151
76,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,535
Gold Earned
63,630
387
Minions Killed
654
0
Camps Cleared
0
1,670,276
Distance Traveled
1,920,347
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,512
476
109
5
0
293,502
2
W
Cerberus
12,062
603
51
3
0
391,715
3
L
Janus
9,140
457
95
5
0
380,574
4
L
Thor
8,234
412
19
1
0
360,989
2
W
Mercury
13,594
680
181
9
0
449,466
1
W
Ullr
13,295
665
151
8
0
367,941
0
L
Poseidon
7,766
388
67
3
0
297,145
3
L
Cerberus
9,883
494
97
5
0
338,066
5
W
Neith
12,275
614
139
7
0
365,258
1
W
Anubis
12,404
620
132
7
0
345,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role