Player Matchup

Susano
Susano
Landreww
Susano
Level 2
God Stats
11W - 9L
1,204 SR
Queue Stats
12W - 15L
1,297 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SakaMatt
Tsukuyomi
Level 6
God Stats
8W - 9L
1,526 SR
Queue Stats
82W - 58L
1,653 Elo+
Party 2
Cthulhu
Cthulhu
Xerthander
Cthulhu
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 49L
1,364 Elo+
Party 1
Neith
Neith
westlife01
Neith
Level 4
God Stats
1W - 4L
1,320 SR
Queue Stats
33W - 49L
1,364 Elo+
Party 1
Heimdallr
Heimdallr
xxtian007
Heimdallr
Level 18
God Stats
2W - 4L
1,266 SR
Queue Stats
29W - 29L
1,426 Elo+
Solo
Team Averages
Level 7
1,364 SR
1,421 Elo+

VS

Team Averages
Level 27
1,476 SR
1,469 Elo+
Medusa
Medusa
Gigglefart69
Medusa
Level 8
God Stats
3W - 2L
1,168 SR
Queue Stats
18W - 18L
1,353 Elo+
Party 4
Ymir
Ymir
Kamilloww
Ymir
Level 5
God Stats
7W - 2L
1,715 SR
Queue Stats
14W - 8L
1,593 Elo+
Party 3
Chaac
Chaac
PC Mormon
Chaac
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,385 Elo+
Party 4
Aphrodite
Aphrodite
dinomonkee
Aphrodite
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
xDVali
Olorun
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Landreww
Susano
19
3 / 6 / 12
12,428
956
14,208
15,888
5,984
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
SakaMatt
Tsukuyomi
20
8 / 6 / 14
13,934
1,072
14,632
17,539
13,779
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Xerthander
Cthulhu
20
0 / 7 / 21
13,460
1,035
22,525
36,881
39,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
19
1 / 10 / 8
11,794
907
8,363
19,582
7,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
xxtian007
Heimdallr
20
14 / 12 / 8
16,131
1,241
36,068
29,557
13,708
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
2 / 5 / 24
12,882
991
18,942
14,950
6,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
20
5 / 5 / 27
13,885
1,068
8,893
23,828
30,328
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
PC Mormon
Chaac
20
2 / 5 / 25
12,792
984
15,131
20,931
24,498
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
dinomonkee
Aphrodite
20
2 / 6 / 21
12,759
981
5,872
17,546
12,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
xDVali
Olorun
20
30 / 5 / 6
18,943
1,457
64,485
26,224
15,284
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
144
26
Kills
41
41
Deaths
26
63
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
5
24
2.8
W
Ymir
5
5
27
3.7
L
Susano
Landreww
Susano
3
6
12
1.5
W
Chaac
PC Mormon
Chaac
2
5
25
2.9
L
Tsukuyomi
SakaMatt
Tsukuyomi
8
6
14
2.5
L
Cthulhu
Xerthander
Cthulhu
0
7
21
1.5
W
Aphrodite
dinomonkee
Aphrodite
2
6
21
2.08
L
Neith
1
10
8
0.5
W
Olorun
xDVali
Olorun
30
5
6
6.6
L
Heimdallr
xxtian007
Heimdallr
14
12
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,796
Damage
113,323
119,447
Taken
103,479
80,811
Mitigated
88,575
2,508
Healing
32,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
18,942
9,271
0
32
14,950
6,323
0
3,275
11,532
0
37,554
W
Ymir
8,893
2,848
0
0
23,828
30,328
0
4,601
18,777
24,090
0
L
Susano
Landreww
Susano
14,208
3,355
0
19
15,888
5,984
0
9,505
6,383
0
27,591
W
Chaac
PC Mormon
Chaac
15,131
1,604
0
4,412
20,931
24,498
0
4,140
16,158
0
31,577
L
Tsukuyomi
SakaMatt
Tsukuyomi
14,632
3,253
0
1,025
17,539
13,779
0
10,476
7,063
0
22,859
L
Cthulhu
Xerthander
Cthulhu
22,525
1,508
401
0
36,881
39,946
0
23,955
12,926
55,606
0
W
Aphrodite
dinomonkee
Aphrodite
5,872
1,396
6,438
5,291
17,546
12,142
0
4,987
12,515
22,949
0
L
Neith
8,363
4,311
0
469
19,582
7,394
0
11,827
7,755
0
33,390
W
Olorun
xDVali
Olorun
64,485
43,817
3,718
12,117
26,224
15,284
0
5,522
20,450
96,178
7,845
L
Heimdallr
xxtian007
Heimdallr
36,068
19,638
0
594
29,557
13,708
0
17,966
11,591
0
50,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,747
Gold Earned
71,261
222
Minions Killed
236
3
Camps Cleared
8
1,235,190
Distance Traveled
1,206,920
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,882
991
30
2
0
238,923
0
W
Ymir
13,885
1,068
39
3
0
219,738
0
L
Susano
12,428
956
33
3
0
273,797
1
W
Chaac
12,792
984
28
2
1
281,175
0
L
Tsukuyomi
13,934
1,072
15
1
0
285,885
0
L
Cthulhu
13,460
1,035
68
5
0
254,019
2
W
Aphrodite
12,759
981
38
3
0
245,950
0
L
Neith
11,794
907
65
5
3
167,754
1
W
Olorun
18,943
1,457
101
8
7
221,134
1
L
Heimdallr
16,131
1,241
41
3
0
253,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role