Player Matchup

Medusa
Medusa
Endercrack27
Medusa
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,500 Elo+
Party 1
Da Ji
Da Ji
Hulahewps
Da Ji
Level 28
God Stats
6W - 5L
1,578 SR
Queue Stats
89W - 95L
1,382 Elo+
Solo
Fenrir
Fenrir
Jemcla
Fenrir
Level 115
God Stats
27W - 14L
1,657 SR
Queue Stats
456W - 481L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
MaFlUs
Cthulhu
Level 5
God Stats
2W - 2L
1,481 SR
Queue Stats
3W - 10L
1,198 Elo+
Solo
Sol
Sol
Shadowlands1108
Sol
Level 24
God Stats
10W - 3L
1,639 SR
Queue Stats
17W - 13L
1,428 Elo+
Solo
Team Averages
Level 35
1,571 SR
1,392 Elo+

VS

Team Averages
Level 14
1,433 SR
1,293 Elo+
Erlang Shen
Erlang Shen
BlkCupid1033
Erlang Shen
Level 28
God Stats
3W - 13L
1,281 SR
Queue Stats
315W - 442L
1,296 Elo+
Solo
Olorun
Olorun
OpKing890
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,027 Elo+
Solo
Danzaburou
Danzaburou
TrashPanda214
Danzaburou
Level 11
God Stats
2W - 3L
1,403 SR
Queue Stats
2W - 3L
1,750 Elo+
Solo
Hades
Hades
mangelVS
Hades
Level 8
God Stats
0W - 2L
1,307 SR
Queue Stats
3W - 11L
1,174 Elo+
Solo
Nu Wa
Nu Wa
my4nados
Nu Wa
Level 17
God Stats
53W - 23L
1,672 SR
Queue Stats
97W - 94L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
0 / 2 / 21
10,405
946
10,393
13,707
5,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Hulahewps
Da Ji
20
5 / 5 / 27
12,115
1,101
10,008
12,519
5,344
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
Jemcla
Fenrir
20
23 / 3 / 15
15,524
1,411
22,862
18,213
11,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
MaFlUs
Cthulhu
18
2 / 2 / 23
11,152
1,014
12,335
10,178
7,616
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
16 / 3 / 21
14,948
1,359
33,988
16,268
5,886
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlkCupid1033
Erlang Shen
16
7 / 11 / 2
11,454
1,041
16,323
22,274
10,220
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
OpKing890
Olorun
17
1 / 8 / 8
10,850
986
6,576
16,294
6,298
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
TrashPanda214
Danzaburou
17
2 / 9 / 7
11,074
1,007
12,501
15,778
6,080
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
mangelVS
Hades
17
3 / 11 / 5
11,137
1,012
15,198
26,843
13,818
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
my4nados
Nu Wa
18
2 / 8 / 9
11,426
1,039
13,027
16,172
6,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
46
46
Kills
15
15
Deaths
47
107
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BlkCupid1033
Erlang Shen
7
11
2
0.73
W
Medusa
0
2
21
5.25
W
Da Ji
Hulahewps
Da Ji
5
5
27
3.7
W
Fenrir
Jemcla
Fenrir
23
3
15
10.17
W
Cthulhu
MaFlUs
Cthulhu
2
2
23
6.75
L
Olorun
OpKing890
Olorun
1
8
8
0.63
W
16
3
21
8.83
L
Danzaburou
TrashPanda214
Danzaburou
2
9
7
0.61
L
Hades
mangelVS
Hades
3
11
5
0.5
L
Nu Wa
my4nados
Nu Wa
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,586
Damage
63,625
70,885
Taken
97,361
35,621
Mitigated
42,519
16,699
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BlkCupid1033
Erlang Shen
16,323
8,054
0
3,188
22,274
10,220
0
10,000
12,274
0
25,253
W
Medusa
10,393
6,542
0
1,318
13,707
5,361
0
5,815
7,892
0
21,992
W
Da Ji
Hulahewps
Da Ji
10,008
2,618
0
463
12,519
5,344
0
5,346
7,173
0
18,848
W
Fenrir
Jemcla
Fenrir
22,862
6,677
0
5,510
18,213
11,414
0
8,371
9,572
0
35,327
W
Cthulhu
MaFlUs
Cthulhu
12,335
813
681
379
10,178
7,616
0
5,496
4,682
33,125
0
L
Olorun
OpKing890
Olorun
6,576
1,987
1,212
2,226
16,294
6,298
0
9,563
6,731
16,615
0
W
33,988
19,818
0
8,348
16,268
5,886
0
9,773
6,495
71,896
0
L
Danzaburou
TrashPanda214
Danzaburou
12,501
8,515
0
372
15,778
6,080
0
5,081
10,697
0
28,732
L
Hades
mangelVS
Hades
15,198
2,793
501
4,421
26,843
13,818
0
14,701
12,142
41,318
0
L
Nu Wa
my4nados
Nu Wa
13,027
3,124
0
91
16,172
6,103
0
6,978
9,194
35,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,144
Gold Earned
55,941
208
Minions Killed
174
3
Camps Cleared
3
962,312
Distance Traveled
897,187
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,454
1,041
16
1
1
201,964
0
W
Medusa
10,405
946
28
3
0
178,173
0
W
Da Ji
12,115
1,101
17
2
2
179,635
0
W
Fenrir
15,524
1,411
25
2
1
219,043
0
W
Cthulhu
11,152
1,014
40
4
0
197,368
0
L
Olorun
10,850
986
17
2
0
183,549
0
W
Sol
14,948
1,359
98
9
0
188,093
0
L
Danzaburou
11,074
1,007
33
3
1
152,772
1
L
Hades
11,137
1,012
67
6
1
167,686
0
L
Nu Wa
11,426
1,039
41
4
0
191,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role