Player Matchup

Nu Wa
Nu Wa
AliceIrene
Nu Wa
Level 29
God Stats
3W - 5L
1,168 SR
Queue Stats
17W - 39L
1,240 Elo+
Party 2
Anubis
Anubis
Drakone115
Anubis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,169 Elo+
Party 2
Amaterasu
Amaterasu
WweeeWwuuu
Amaterasu
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,249 Elo+
Party 2
Team Averages
Level 51
1,389 SR
1,219 Elo+

VS

Team Averages
Level 78
1,526 SR
1,537 Elo+
Awilix
Awilix
LordFindus
Awilix
Level 78
God Stats
1W - 0L
1,780 SR
Queue Stats
54W - 84L
1,420 Elo+
Party 1
Sylvanus
Sylvanus
Solid Mate1322
Sylvanus
Level 27
God Stats
3W - 1L
1,692 SR
Queue Stats
34W - 51L
1,398 Elo+
Party 1
Nu Wa
Nu Wa
threetimesfast
Nu Wa
Level 129
God Stats
1W - 0L
1,105 SR
Queue Stats
185W - 153L
1,794 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 10 / 14
10,056
670
8,488
13,098
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
Drakone115
Anubis
15
12 / 4 / 4
11,761
784
18,754
15,322
8,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
WweeeWwuuu
Amaterasu
14
3 / 4 / 10
10,266
684
10,283
16,314
13,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
LordFindus
Awilix
15
8 / 7 / 9
12,062
804
12,755
14,658
4,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
15
2 / 5 / 15
10,337
689
5,916
19,025
10,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 4 / 8
11,545
770
16,438
9,011
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
50
16
Kills
18
18
Deaths
16
28
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
10
14
0.8
L
Anubis
Drakone115
Anubis
12
4
4
3.5
W
Awilix
LordFindus
Awilix
8
7
9
1.79
W
Sylvanus
2
5
15
1.9
L
Amaterasu
WweeeWwuuu
Amaterasu
3
4
10
2
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,525
Damage
35,109
44,734
Taken
42,694
25,539
Mitigated
18,197
12,726
Healing
9,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
8,488
1,500
84
1,111
13,098
3,212
687
6,432
6,666
36,787
0
L
Anubis
Drakone115
Anubis
18,754
937
0
8,301
15,322
8,344
493
5,845
9,477
47,969
0
W
Awilix
LordFindus
Awilix
12,755
4,070
0
460
14,658
4,655
896
9,601
4,602
0
24,350
W
Sylvanus
5,916
1,634
2,876
5,340
19,025
10,521
805
12,233
5,986
16,557
2,539
L
Amaterasu
WweeeWwuuu
Amaterasu
10,283
3,987
0
3,230
16,314
13,983
0
10,173
6,141
0
24,154
W
16,438
4,984
0
1,180
9,011
3,021
945
5,053
3,431
70,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,083
Gold Earned
33,944
155
Minions Killed
169
2
Camps Cleared
8
694,311
Distance Traveled
813,093
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,056
670
64
4
1
192,426
0
L
Anubis
11,761
784
65
4
1
214,209
3
W
Awilix
12,062
804
25
2
2
290,070
1
W
Sylvanus
10,337
689
32
2
0
261,269
2
L
Amaterasu
10,266
684
26
2
0
287,676
1
W
Nu Wa
11,545
770
112
7
6
261,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role