Player Matchup

Guan Yu
Guan Yu
Walbos
Guan Yu
Level 22
God Stats
14W - 11L
1,506 SR
Queue Stats
48W - 52L
1,375 Elo+
Party 4
Charybdis
Charybdis
heen59
Charybdis
Level 29
God Stats
23W - 19L
1,622 SR
Queue Stats
107W - 87L
1,421 Elo+
Party 4
Baron Samedi
Baron Samedi
myanacondadoes1
Baron Samedi
Level 26
God Stats
5W - 7L
1,408 SR
Queue Stats
304W - 326L
1,460 Elo+
Solo
Ne Zha
Ne Zha
xDacian
Ne Zha
Level 29
God Stats
13W - 15L
1,514 SR
Queue Stats
84W - 72L
1,426 Elo+
Party 3
Anubis
Anubis
xX3n0
Anubis
Level 28
God Stats
5W - 5L
1,331 SR
Queue Stats
73W - 62L
1,461 Elo+
Party 3
Team Averages
Level 27
1,476 SR
1,428 Elo+

VS

Team Averages
Level 22
1,652 SR
1,453 Elo+
Cthulhu
Cthulhu
BlueWoombat
Cthulhu
Level 25
God Stats
9W - 8L
1,632 SR
Queue Stats
61W - 53L
1,459 Elo+
Party 1
Fenrir
Fenrir
Czario85
Fenrir
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 59L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
UraniumSnuiver
Heimdallr
Level 25
God Stats
32W - 28L
1,557 SR
Queue Stats
119W - 107L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
ratspew
Kukulkan
Level 7
God Stats
5W - 2L
1,830 SR
Queue Stats
8W - 9L
1,393 Elo+
Solo
Geb
Geb
timzonb
Geb
Level 25
God Stats
9W - 9L
1,742 SR
Queue Stats
118W - 107L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Walbos
Guan Yu
17
3 / 1 / 8
10,331
544
5,007
11,364
11,249
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
heen59
Charybdis
17
7 / 2 / 7
10,591
557
11,216
11,132
4,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
myanacondadoes1
Baron Samedi
15
3 / 1 / 10
9,465
498
10,397
10,876
9,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
xDacian
Ne Zha
17
8 / 2 / 16
10,957
577
14,593
15,152
5,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
xX3n0
Anubis
17
16 / 1 / 12
11,695
616
21,021
12,455
7,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlueWoombat
Cthulhu
13
0 / 5 / 1
8,465
446
7,401
13,652
10,402
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Czario85
Fenrir
14
2 / 8 / 0
8,835
465
2,701
17,731
4,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
UraniumSnuiver
Heimdallr
13
2 / 8 / 1
8,472
446
10,385
17,046
5,968
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ratspew
Kukulkan
14
1 / 11 / 0
8,781
462
4,010
12,450
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
12
0 / 5 / 3
8,180
431
5,468
18,314
13,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
10
37
Kills
5
7
Deaths
37
53
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlueWoombat
Cthulhu
0
5
1
0.1
L
Fenrir
Czario85
Fenrir
2
8
0
0.25
L
Heimdallr
UraniumSnuiver
Heimdallr
2
8
1
0.31
W
Guan Yu
Walbos
Guan Yu
3
1
8
7
W
Charybdis
heen59
Charybdis
7
2
7
5.25
W
Baron Samedi
myanacondadoes1
Baron Samedi
3
1
10
8
L
Kukulkan
ratspew
Kukulkan
1
11
0
0.09
L
Geb
0
5
3
0.3
W
Ne Zha
xDacian
Ne Zha
8
2
16
8
W
Anubis
xX3n0
Anubis
16
1
12
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,234
Damage
29,965
60,979
Taken
79,193
37,484
Mitigated
37,450
26,817
Healing
12,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlueWoombat
Cthulhu
7,401
286
236
1,484
13,652
10,402
0
5,183
8,469
50,800
0
L
Fenrir
Czario85
Fenrir
2,701
1,227
0
3,900
17,731
4,978
0
3,727
14,004
0
46,802
L
Heimdallr
UraniumSnuiver
Heimdallr
10,385
6,803
0
4,054
17,046
5,968
1,404
7,419
9,627
0
48,925
W
Guan Yu
Walbos
Guan Yu
5,007
330
2,070
4,761
11,364
11,249
504
6,161
5,203
0
48,919
W
Charybdis
heen59
Charybdis
11,216
7,416
0
3,732
11,132
4,148
1,763
3,044
8,088
0
80,989
W
Baron Samedi
myanacondadoes1
Baron Samedi
10,397
915
554
4,137
10,876
9,000
108
2,596
8,280
48,508
0
L
Kukulkan
ratspew
Kukulkan
4,010
170
0
0
12,450
2,709
37
7,115
5,335
39,745
0
L
Geb
5,468
563
464
2,383
18,314
13,393
54
7,974
10,340
25,811
0
W
Ne Zha
xDacian
Ne Zha
14,593
3,847
0
3,732
15,152
5,904
648
4,819
10,333
0
82,650
W
Anubis
xX3n0
Anubis
21,021
2,038
0
7,831
12,455
7,183
1,019
5,852
6,603
74,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,039
Gold Earned
42,733
528
Minions Killed
379
0
Camps Cleared
0
1,753,085
Distance Traveled
1,591,950
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,465
446
90
5
0
359,326
2
L
Fenrir
8,835
465
83
4
0
319,397
0
L
Heimdallr
8,472
446
84
4
0
301,487
2
W
Guan Yu
10,331
544
113
6
0
355,332
2
W
Charybdis
10,591
557
139
7
0
322,587
3
W
Baron Samedi
9,465
498
54
3
0
359,859
1
L
Kukulkan
8,781
462
90
5
0
267,033
2
L
Geb
8,180
431
32
2
0
344,707
2
W
Ne Zha
10,957
577
110
6
0
382,735
2
W
Anubis
11,695
616
112
6
0
332,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role