Player Matchup

Hercules
Hercules
Timahaha
Hercules
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 10L
1,151 Elo+
Party 1
Scylla
Scylla
VladJoli
Scylla
Level 121
God Stats
1W - 7L
1,223 SR
Queue Stats
56W - 110L
1,258 Elo+
Party 1
Loki
Loki
kawaiiDi
Loki
Level 102
God Stats
0W - 2L
1,341 SR
Queue Stats
43W - 95L
1,227 Elo+
Party 1
Team Averages
Level 83
1,354 SR
1,212 Elo+

VS

Team Averages
Level 53
1,369 SR
1,364 Elo+
Bacchus
Bacchus
Arahnil
Bacchus
Level 86
God Stats
8W - 11L
1,447 SR
Queue Stats
86W - 118L
1,410 Elo+
Solo
Janus
Janus
XxCiferxX
Janus
Level 58
God Stats
1W - 1L
1,284 SR
Queue Stats
20W - 31L
1,360 Elo+
Party 2
Hachiman
Hachiman
obituariestu
Hachiman
Level 15
God Stats
5W - 5L
1,375 SR
Queue Stats
17W - 30L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Timahaha
Hercules
14
7 / 2 / 4
10,843
678
11,405
26,681
21,043
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
VladJoli
Scylla
12
1 / 7 / 4
9,421
589
6,873
15,094
5,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
13
4 / 6 / 6
10,260
641
9,321
13,306
5,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arahnil
Bacchus
15
7 / 1 / 8
11,571
723
13,847
12,782
16,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Janus
XxCiferxX
Janus
15
5 / 5 / 9
11,041
690
20,033
8,650
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
obituariestu
Hachiman
14
3 / 6 / 8
10,291
643
13,392
13,022
4,950
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
12
Kills
15
15
Deaths
12
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Arahnil
Bacchus
7
1
8
11
L
Hercules
Timahaha
Hercules
7
2
4
4.5
L
Scylla
VladJoli
Scylla
1
7
4
0.43
W
Janus
XxCiferxX
Janus
5
5
9
1.9
L
Loki
4
6
6
1.17
W
Hachiman
obituariestu
Hachiman
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,599
Damage
47,272
55,081
Taken
34,454
31,159
Mitigated
24,857
15,428
Healing
3,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Arahnil
Bacchus
13,847
1,601
0
0
12,782
16,756
0
1,766
11,016
24,949
0
L
Hercules
Timahaha
Hercules
11,405
3,933
0
10,768
26,681
21,043
42
12,902
13,779
176
26,738
L
Scylla
VladJoli
Scylla
6,873
262
216
3,668
15,094
5,081
0
12,141
2,953
33,315
0
W
Janus
XxCiferxX
Janus
20,033
1,909
0
0
8,650
3,151
0
1,662
6,988
49,758
0
L
Loki
9,321
1,400
338
438
13,306
5,035
85
9,495
3,811
0
32,823
W
Hachiman
obituariestu
Hachiman
13,392
8,406
0
3,273
13,022
4,950
476
3,618
9,404
0
33,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,524
Gold Earned
32,903
156
Minions Killed
148
8
Camps Cleared
2
918,126
Distance Traveled
882,808
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,571
723
13
1
0
334,285
2
L
Hercules
10,843
678
44
3
1
326,010
6
L
Scylla
9,421
589
61
4
2
286,200
2
W
Janus
11,041
690
76
5
1
283,149
2
L
Loki
10,260
641
51
3
5
305,916
4
W
Hachiman
10,291
643
59
4
1
265,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role