Player Matchup

Hel
Hel
Everland
Hel
Level 7
God Stats
3W - 1L
1,736 SR
Queue Stats
19W - 16L
1,692 Elo+
Party 1
Scylla
Scylla
Hedgehogee
Scylla
Level 29
God Stats
5W - 0L
1,883 SR
Queue Stats
56W - 42L
1,524 Elo+
Solo
Zeus
Zeus
Nelsone
Zeus
Level 10
God Stats
6W - 4L
1,472 SR
Queue Stats
10W - 8L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
SethRaventold
Gilgamesh
Level 29
God Stats
5W - 3L
1,573 SR
Queue Stats
65W - 56L
1,538 Elo+
Solo
Thanatos
Thanatos
SodaWeep
Thanatos
Level 120
God Stats
7W - 4L
1,310 SR
Queue Stats
24W - 7L
1,821 Elo+
Party 1
Team Averages
Level 39
1,595 SR
1,612 Elo+

VS

Team Averages
Level 29
1,527 SR
1,571 Elo+
Ra
Ra
Adorjánvok
Ra
Level 26
God Stats
4W - 7L
1,505 SR
Queue Stats
118W - 117L
1,559 Elo+
Solo
Tiamat
Tiamat
EfetaMin
Tiamat
Level 16
God Stats
4W - 2L
1,621 SR
Queue Stats
4W - 2L
1,678 Elo+
Solo
Aphrodite
Aphrodite
IKINGKONG
Aphrodite
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,499 Elo+
Party 2
Ares
Ares
ISpAwN01
Ares
Level 27
God Stats
1W - 2L
1,509 SR
Queue Stats
49W - 35L
1,534 Elo+
Party 2
Jing Wei
Jing Wei
İRFOO
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 13
11,505
959
5,819
7,277
4,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Hedgehogee
Scylla
19
8 / 1 / 11
12,542
1,045
20,475
11,509
4,276
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
Nelsone
Zeus
19
1 / 2 / 19
11,810
984
15,402
6,748
2,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SethRaventold
Gilgamesh
19
2 / 1 / 20
11,662
972
16,517
19,405
12,147
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
SodaWeep
Thanatos
20
20 / 4 / 11
16,129
1,344
26,619
17,221
6,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

208

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 9
12,176
1,015
11,910
17,516
6,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
EfetaMin
Tiamat
17
1 / 12 / 6
10,706
892
10,882
21,042
12,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
IKINGKONG
Aphrodite
17
5 / 5 / 4
12,007
1,001
13,306
15,727
8,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
18
2 / 6 / 8
11,369
947
17,232
27,535
30,602
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
İRFOO
Jing Wei
17
1 / 2 / 3
10,208
851
4,213
7,383
2,138
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
40
33
Kills
10
10
Deaths
33
74
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
8
9
0.69
L
Tiamat
EfetaMin
Tiamat
1
12
6
0.33
W
2
2
13
4.25
W
Scylla
Hedgehogee
Scylla
8
1
11
13.5
L
Aphrodite
IKINGKONG
Aphrodite
5
5
4
1.4
L
Ares
2
6
8
1
W
Zeus
Nelsone
Zeus
1
2
19
5.25
W
Gilgamesh
SethRaventold
Gilgamesh
2
1
20
12
W
Thanatos
SodaWeep
Thanatos
20
4
11
6.38
L
Jing Wei
İRFOO
Jing Wei
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,832
Damage
57,543
62,160
Taken
89,203
29,068
Mitigated
59,410
21,324
Healing
18,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,910
865
3,927
1,889
17,516
6,118
0
5,856
11,660
60,025
0
L
Tiamat
EfetaMin
Tiamat
10,882
576
0
902
21,042
12,030
0
8,411
12,631
21,362
0
W
5,819
703
7,122
2,256
7,277
4,208
0
6,708
511
17,731
0
W
Scylla
Hedgehogee
Scylla
20,475
1,611
0
0
11,509
4,276
0
9,535
1,832
53,987
0
L
Aphrodite
IKINGKONG
Aphrodite
13,306
1,221
4,987
4,967
15,727
8,522
0
5,718
10,009
25,655
0
L
Ares
17,232
1,457
387
794
27,535
30,602
0
18,189
9,346
28,559
0
W
Zeus
Nelsone
Zeus
15,402
494
0
436
6,748
2,435
0
5,664
986
38,403
0
W
Gilgamesh
SethRaventold
Gilgamesh
16,517
3,244
0
192
19,405
12,147
0
16,633
2,616
352
24,067
W
Thanatos
SodaWeep
Thanatos
26,619
7,278
0
11,318
17,221
6,002
0
14,124
2,885
0
47,195
L
Jing Wei
İRFOO
Jing Wei
4,213
3,284
0
527
7,383
2,138
0
3,794
3,589
0
16,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,648
Gold Earned
56,466
221
Minions Killed
211
8
Camps Cleared
6
1,295,170
Distance Traveled
1,117,967
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,176
1,015
121
10
3
243,973
2
L
Tiamat
10,706
892
22
2
1
228,584
0
W
Hel
11,505
959
34
3
1
259,681
0
W
Scylla
12,542
1,045
85
7
1
252,669
2
L
Aphrodite
12,007
1,001
27
2
0
253,711
0
L
Ares
11,369
947
17
1
1
241,107
0
W
Zeus
11,810
984
38
3
0
258,818
0
W
Gilgamesh
11,662
972
19
2
0
259,550
1
W
Thanatos
16,129
1,344
45
4
6
264,452
0
L
Jing Wei
10,208
851
24
2
1
150,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role