Player Matchup

Hun Batz
Hun Batz
Albiert
Hun Batz
Level 33
God Stats
21W - 16L
1,471 SR
Queue Stats
165W - 195L
1,346 Elo+
Solo
Anubis
Anubis
GhostlyLT
Anubis
Level 89
God Stats
1W - 3L
1,240 SR
Queue Stats
43W - 54L
1,405 Elo+
Party 3
Baron Samedi
Baron Samedi
Meatrocket12B
Baron Samedi
Level 12
God Stats
7W - 12L
1,379 SR
Queue Stats
12W - 28L
1,239 Elo+
Party 3
Nike
Nike
OlePillCosby
Nike
Level 65
God Stats
2W - 6L
1,424 SR
Queue Stats
5W - 10L
1,182 Elo+
Party 3
Hou Yi
Hou Yi
VoodooChild672
Hou Yi
Level 108
God Stats
16W - 21L
1,515 SR
Queue Stats
248W - 262L
1,456 Elo+
Party 3
Team Averages
Level 61
1,406 SR
1,325 Elo+

VS

Team Averages
Level 74
1,473 SR
1,425 Elo+
Sol
Sol
DaddyStrine
Sol
Level 27
God Stats
7W - 5L
1,551 SR
Queue Stats
98W - 97L
1,447 Elo+
Party 1
Izanami
Izanami
LokitoDaOne
Izanami
Level 56
God Stats
5W - 4L
1,467 SR
Queue Stats
47W - 63L
1,364 Elo+
Party 2
Anubis
Anubis
MissDillyDally
Anubis
Level 133
God Stats
11W - 13L
1,549 SR
Queue Stats
323W - 335L
1,444 Elo+
Party 1
Khepri
Khepri
SirDapo
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,404 Elo+
Party 2
Ravana
Ravana
devildocEC0714
Ravana
Level 129
God Stats
2W - 3L
1,300 SR
Queue Stats
168W - 172L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Albiert
Hun Batz
17
8 / 6 / 1
11,024
612
8,085
12,720
4,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
GhostlyLT
Anubis
15
4 / 7 / 6
9,412
523
10,875
16,942
7,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
Meatrocket12B
Baron Samedi
13
3 / 7 / 5
8,774
487
5,479
9,993
6,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 9 / 5
7,525
418
4,458
14,050
5,154
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 6 / 7
8,655
481
9,703
16,242
4,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 9
10,956
609
11,613
13,432
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
LokitoDaOne
Izanami
17
7 / 4 / 5
11,341
630
10,553
13,366
5,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 3 / 5
10,660
592
9,103
11,239
5,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
SirDapo
Khepri
15
4 / 2 / 10
10,088
560
3,205
10,074
10,076
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
15 / 5 / 7
12,289
683
17,129
10,167
6,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
71
17
Kills
35
35
Deaths
17
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Albiert
Hun Batz
8
6
1
1.42
W
6
3
9
3.5
L
Anubis
GhostlyLT
Anubis
4
7
6
1
W
Izanami
LokitoDaOne
Izanami
7
4
5
2.38
L
Baron Samedi
Meatrocket12B
Baron Samedi
3
7
5
0.79
W
3
3
5
1.83
L
0
9
5
0.28
W
Khepri
SirDapo
Khepri
4
2
10
4.5
L
2
6
7
0.92
W
15
5
7
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,600
Damage
51,603
69,947
Taken
58,278
27,725
Mitigated
30,892
18,855
Healing
18,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Albiert
Hun Batz
8,085
1,424
0
2,197
12,720
4,391
0
821
11,899
0
51,916
W
11,613
4,143
0
4,307
13,432
3,918
2,715
4,108
9,324
56,512
0
L
Anubis
GhostlyLT
Anubis
10,875
4
0
6,670
16,942
7,299
716
8,859
8,083
55,428
0
W
Izanami
LokitoDaOne
Izanami
10,553
7,562
309
4,144
13,366
5,014
4,685
2,485
10,881
0
84,198
L
Baron Samedi
Meatrocket12B
Baron Samedi
5,479
506
795
1,749
9,993
6,567
147
3,524
6,469
33,745
0
W
9,103
434
0
5,931
11,239
5,519
1,183
4,439
6,800
73,582
0
L
4,458
625
253
2,083
14,050
5,154
0
7,376
6,674
0
20,013
W
Khepri
SirDapo
Khepri
3,205
83
1,072
1,167
10,074
10,076
546
2,932
7,142
18,541
0
L
9,703
4,942
0
5,108
16,242
4,314
387
3,524
12,718
0
54,301
W
17,129
7,938
0
1,396
10,167
6,365
291
2,456
7,711
0
71,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,390
Gold Earned
55,334
348
Minions Killed
483
0
Camps Cleared
0
1,526,506
Distance Traveled
1,661,304
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,024
612
84
5
0
333,696
3
W
Sol
10,956
609
102
6
0
302,988
0
L
Anubis
9,412
523
102
6
0
276,352
1
W
Izanami
11,341
630
126
7
0
298,464
2
L
Baron Samedi
8,774
487
56
3
0
293,100
1
W
Anubis
10,660
592
131
7
0
289,314
3
L
Nike
7,525
418
29
2
0
297,753
0
W
Khepri
10,088
560
23
1
0
367,819
3
L
Hou Yi
8,655
481
77
4
0
325,605
6
W
Ravana
12,289
683
101
6
0
402,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role