Player Matchup

Kukulkan
Kukulkan
DarkJugoTy
Kukulkan
Level 117
God Stats
0W - 1L
1,721 SR
Queue Stats
23W - 19L
1,532 Elo+
Party 1
Jormungandr
Jormungandr
DeadKingAnubis
Jormungandr
Level 117
God Stats
3W - 10L
1,359 SR
Queue Stats
212W - 384L
1,281 Elo+
Party 1
Chaac
Chaac
UHU-KlebeStick
Chaac
Level 124
God Stats
6W - 3L
1,728 SR
Queue Stats
129W - 139L
1,408 Elo+
Party 1
Team Averages
Level 119
1,603 SR
1,407 Elo+

VS

Team Averages
Level 100
1,683 SR
1,540 Elo+
Vamana
Vamana
Xx_COD_player2_x
Vamana
Level 91
God Stats
2W - 0L
1,732 SR
Queue Stats
8W - 7L
1,529 Elo+
Party 2
Kukulkan
Kukulkan
cangrejillo_nubi
Kukulkan
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,569 Elo+
Party 2
Bakasura
Bakasura
cesitar2003
Bakasura
Level 142
God Stats
1W - 1L
1,819 SR
Queue Stats
104W - 92L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkJugoTy
Kukulkan
12
1 / 4 / 5
8,657
618
11,340
9,337
3,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
DeadKingAnubis
Jormungandr
14
6 / 7 / 3
10,455
747
8,967
16,752
14,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 6 / 6
9,270
662
9,679
16,883
12,121
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 11
9,847
703
11,501
15,482
11,230
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 3 / 6
10,517
751
12,171
7,592
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
cesitar2003
Bakasura
14
7 / 4 / 7
10,315
737
11,947
12,632
6,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
10
Kills
17
17
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DarkJugoTy
Kukulkan
1
4
5
0.88
L
Jormungandr
DeadKingAnubis
Jormungandr
6
7
3
1.07
L
3
6
6
1
W
4
3
11
3.17
W
6
3
6
3
W
Bakasura
cesitar2003
Bakasura
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,986
Damage
35,619
42,972
Taken
35,706
29,946
Mitigated
20,971
5,822
Healing
7,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DarkJugoTy
Kukulkan
11,340
800
0
617
9,337
3,402
0
3,271
5,357
30,341
0
L
Jormungandr
DeadKingAnubis
Jormungandr
8,967
2,260
0
1,120
16,752
14,423
0
4,535
10,095
37,057
0
L
9,679
1,211
0
4,085
16,883
12,121
0
4,389
10,079
0
27,122
W
11,501
5,039
0
4,186
15,482
11,230
0
8,950
6,249
394
17,480
W
12,171
143
0
972
7,592
2,874
0
3,807
3,663
50,286
0
W
Bakasura
cesitar2003
Bakasura
11,947
7,279
0
2,737
12,632
6,867
80
7,037
5,221
0
15,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,382
Gold Earned
30,679
162
Minions Killed
155
6
Camps Cleared
6
788,934
Distance Traveled
856,421
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,657
618
65
5
4
268,254
2
L
Jormungandr
10,455
747
70
5
0
243,907
2
L
Chaac
9,270
662
27
2
2
276,773
6
W
Vamana
9,847
703
16
1
0
291,786
1
W
Kukulkan
10,517
751
104
7
5
265,143
1
W
Bakasura
10,315
737
35
3
1
299,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role