Player Matchup

Apollo
Apollo
Got-Lost
Apollo
Level 126
God Stats
0W - 3L
1,159 SR
Queue Stats
327W - 369L
1,360 Elo+
Solo
Loki
Loki
Zer0_Zuerte
Loki
Level 42
God Stats
7W - 7L
1,486 SR
Queue Stats
63W - 71L
1,409 Elo+
Solo
Hera
Hera
alexkitamga
Hera
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,464 Elo+
Solo
Discordia
Discordia
cir_dec1
Discordia
Level 82
God Stats
9W - 9L
1,501 SR
Queue Stats
309W - 322L
1,389 Elo+
Solo
Fenrir
Fenrir
tailandes007
Fenrir
Level 127
God Stats
3W - 2L
1,627 SR
Queue Stats
487W - 467L
1,410 Elo+
Solo
Team Averages
Level 82
1,454 SR
1,407 Elo+

VS

Team Averages
Level 70
1,474 SR
1,456 Elo+
Ratatoskr
Ratatoskr
ItsSnok
Ratatoskr
Level 43
God Stats
18W - 24L
1,449 SR
Queue Stats
194W - 257L
1,339 Elo+
Solo
Xbalanque
Xbalanque
JFWAGO
Xbalanque
Level 103
God Stats
22W - 14L
1,539 SR
Queue Stats
110W - 99L
1,468 Elo+
Solo
Bellona
Bellona
MightyMorty8
Bellona
Level 99
God Stats
7W - 8L
1,490 SR
Queue Stats
180W - 189L
1,310 Elo+
Solo
Eset
Eset
VertIsThicc
Eset
Level 47
God Stats
2W - 0L
1,727 SR
Queue Stats
279W - 101L
1,777 Elo+
Solo
Tiamat
Tiamat
quadman-796
Tiamat
Level 60
God Stats
2W - 0L
1,163 SR
Queue Stats
99W - 111L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Got-Lost
Apollo
16
3 / 7 / 2
10,214
511
9,982
17,738
6,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 6 / 3
9,596
480
6,196
13,885
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 4 / 0
9,087
454
5,591
10,338
6,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
cir_dec1
Discordia
14
3 / 7 / 3
8,721
436
12,678
14,385
4,997
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
15
5 / 6 / 4
9,793
490
12,031
21,769
19,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ItsSnok
Ratatoskr
18
4 / 3 / 5
11,038
552
3,552
10,367
4,850
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xbalanque
JFWAGO
Xbalanque
18
9 / 3 / 8
11,632
582
18,969
15,439
5,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MightyMorty8
Bellona
19
7 / 1 / 5
11,722
586
10,526
15,037
14,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
7 / 4 / 9
11,485
574
12,834
19,008
12,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
16
3 / 4 / 6
10,226
511
12,612
19,273
13,062
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
15
Kills
30
30
Deaths
15
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Apollo
Got-Lost
Apollo
3
7
2
0.57
W
Ratatoskr
ItsSnok
Ratatoskr
4
3
5
2.17
W
Xbalanque
JFWAGO
Xbalanque
9
3
8
4.33
W
Bellona
MightyMorty8
Bellona
7
1
5
9.5
W
7
4
9
2.88
L
4
6
3
0.92
L
0
4
0
0
L
Discordia
cir_dec1
Discordia
3
7
3
0.64
W
Tiamat
3
4
6
1.5
L
Fenrir
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,478
Damage
58,493
78,115
Taken
79,124
42,298
Mitigated
49,768
19,506
Healing
31,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Got-Lost
Apollo
9,982
5,700
0
5,150
17,738
6,260
0
2,363
15,375
0
73,947
W
Ratatoskr
ItsSnok
Ratatoskr
3,552
1,154
0
4,238
10,367
4,850
222
1,570
8,797
0
68,701
W
Xbalanque
JFWAGO
Xbalanque
18,969
11,359
0
6,920
15,439
5,150
3,822
988
14,451
0
79,498
W
Bellona
MightyMorty8
Bellona
10,526
2,900
0
5,061
15,037
14,532
812
4,647
10,390
0
81,441
W
12,834
2,028
594
5,777
19,008
12,174
734
3,496
15,512
80,735
0
L
6,196
1,108
0
2,950
13,885
5,139
0
3,208
10,677
0
47,021
L
5,591
1,917
0
3,614
10,338
6,753
540
1,019
9,319
51,870
5,785
L
Discordia
cir_dec1
Discordia
12,678
608
120
3,957
14,385
4,997
42
8,567
5,818
50,453
0
W
Tiamat
12,612
2,009
215
8,816
19,273
13,062
1,699
7,287
11,986
57,928
0
L
Fenrir
12,031
2,378
152
3,563
21,769
19,149
0
10,460
11,309
0
51,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,411
Gold Earned
56,103
459
Minions Killed
610
0
Camps Cleared
0
1,735,117
Distance Traveled
1,842,325
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,214
511
128
6
0
315,551
3
W
Ratatoskr
11,038
552
137
7
0
418,061
1
W
Xbalanque
11,632
582
116
6
0
360,641
1
W
Bellona
11,722
586
133
7
0
422,368
5
W
Eset
11,485
574
138
7
0
313,801
7
L
Loki
9,596
480
72
4
0
407,769
2
L
Hera
9,087
454
107
5
0
314,650
10
L
Discordia
8,721
436
83
4
0
324,065
4
W
Tiamat
10,226
511
86
4
0
327,454
3
L
Fenrir
9,793
490
69
3
0
373,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role