Player Matchup

Sobek
Sobek
 
Sobek
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FowLance
Morgan Le Fay
Level 12
God Stats
3W - 12L
1,415 SR
Queue Stats
17W - 33L
1,235 Elo+
Party 1
Neith
Neith
Serpsy
Neith
Level 28
God Stats
4W - 3L
1,481 SR
Queue Stats
81W - 153L
1,245 Elo+
Party 1
Team Averages
Level 41
1,465 SR
1,327 Elo+

VS

Team Averages
Level 90
1,510 SR
1,337 Elo+
Hades
Hades
I3ussi
Hades
Level 87
God Stats
4W - 4L
1,529 SR
Queue Stats
67W - 71L
1,347 Elo+
Solo
Kuzenbo
Kuzenbo
ItZtoXic_bomb
Kuzenbo
Level 43
God Stats
17W - 15L
1,433 SR
Queue Stats
459W - 570L
1,308 Elo+
Solo
Skadi
Skadi
crunki4911
Skadi
Level 140
God Stats
2W - 1L
1,569 SR
Queue Stats
89W - 108L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 7 / 3
6,063
606
2,751
11,049
8,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
FowLance
Morgan Le Fay
10
3 / 2 / 0
6,621
662
5,700
4,526
1,730
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Serpsy
Neith
8
0 / 4 / 2
5,830
583
3,754
7,099
2,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
I3ussi
Hades
12
6 / 0 / 7
7,989
799
7,809
7,140
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
11
2 / 1 / 10
7,821
782
3,493
7,738
8,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
11
5 / 3 / 7
7,906
791
8,111
5,045
1,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
13
13
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
7
3
0.21
L
Morgan Le Fay
FowLance
Morgan Le Fay
3
2
0
1.5
W
Hades
I3ussi
Hades
6
0
7
9.5
W
Kuzenbo
2
1
10
7
L
Neith
Serpsy
Neith
0
4
2
0.25
W
Skadi
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,205
Damage
19,413
22,674
Taken
19,923
12,823
Mitigated
13,919
3,394
Healing
9,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,751
319
0
717
11,049
8,494
0
5,706
5,343
9,844
0
L
Morgan Le Fay
FowLance
Morgan Le Fay
5,700
914
0
1,289
4,526
1,730
0
2,202
2,324
11,788
0
W
Hades
I3ussi
Hades
7,809
1,648
1,265
5,024
7,140
4,102
789
3,733
3,407
25,352
0
W
Kuzenbo
3,493
1,326
129
2,550
7,738
8,072
535
3,335
4,403
13,926
0
L
Neith
Serpsy
Neith
3,754
1,458
0
1,388
7,099
2,599
0
3,661
3,438
0
16,369
W
Skadi
8,111
2,997
0
564
5,045
1,745
1,489
2,150
2,895
0
22,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,514
Gold Earned
23,716
64
Minions Killed
89
1
Camps Cleared
7
460,016
Distance Traveled
535,435
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,063
606
11
1
0
135,422
0
L
Morgan Le Fay
6,621
662
19
2
1
169,162
0
W
Hades
7,989
799
40
4
3
183,999
1
W
Kuzenbo
7,821
782
19
2
3
189,520
3
L
Neith
5,830
583
34
3
0
155,432
2
W
Skadi
7,906
791
30
3
1
161,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role