Player Matchup

Anhur
Anhur
Camreckem
Anhur
Level 32
God Stats
9W - 15L
1,513 SR
Queue Stats
18W - 33L
1,388 Elo+
Solo
King Arthur
King Arthur
DeusBlake
King Arthur
Level 54
God Stats
16W - 28L
1,408 SR
Queue Stats
17W - 28L
1,376 Elo+
Party 2
Merlin
Merlin
DeusWill
Merlin
Level 65
God Stats
22W - 25L
1,430 SR
Queue Stats
32W - 44L
1,389 Elo+
Party 2
Team Averages
Level 50
1,450 SR
1,384 Elo+

VS

Team Averages
Level 57
1,645 SR
1,374 Elo+
Charybdis
Charybdis
RxRuthless
Charybdis
Level 36
God Stats
0W - 2L
1,936 SR
Queue Stats
27W - 61L
1,231 Elo+
Party 1
Heimdallr
Heimdallr
Scasy
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 128L
1,444 Elo+
Party 1
Izanami
Izanami
SexyTurbin
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 89L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Camreckem
Anhur
16
7 / 5 / 9
12,394
652
17,588
14,308
4,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

King Arthur
DeusBlake
King Arthur
17
8 / 2 / 7
12,908
679
15,125
20,370
24,291
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
DeusWill
Merlin
16
3 / 1 / 14
12,360
651
15,236
11,903
4,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RxRuthless
Charybdis
15
4 / 6 / 0
11,302
595
9,742
13,529
4,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Scasy
Heimdallr
13
3 / 5 / 2
10,662
561
13,102
17,931
6,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
SexyTurbin
Izanami
15
1 / 7 / 7
11,587
610
14,640
20,913
7,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
8
8
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
Camreckem
Anhur
7
5
9
2.3
W
King Arthur
DeusBlake
King Arthur
8
2
7
5.75
W
Merlin
DeusWill
Merlin
3
1
14
10
L
Charybdis
RxRuthless
Charybdis
4
6
0
0.67
L
Heimdallr
Scasy
Heimdallr
3
5
2
0.8
L
Izanami
SexyTurbin
Izanami
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,949
Damage
37,484
46,581
Taken
52,373
33,377
Mitigated
18,495
14,078
Healing
11,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Camreckem
Anhur
17,588
5,024
1,069
3,054
14,308
4,901
942
128
14,180
0
56,847
W
King Arthur
DeusBlake
King Arthur
15,125
1,134
0
6,330
20,370
24,291
794
120
20,249
4,591
31,968
W
Merlin
DeusWill
Merlin
15,236
439
133
3,492
11,903
4,185
935
254
11,649
50,410
0
L
Charybdis
RxRuthless
Charybdis
9,742
4,671
0
633
13,529
4,098
252
3,832
9,697
0
32,779
L
Heimdallr
Scasy
Heimdallr
13,102
4,214
0
3,127
17,931
6,661
0
7,171
10,760
0
28,504
L
Izanami
SexyTurbin
Izanami
14,640
8,811
484
6,894
20,913
7,736
670
6,332
14,581
0
63,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,662
Gold Earned
33,551
191
Minions Killed
204
5
Camps Cleared
8
1,175,375
Distance Traveled
904,850
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,394
652
85
4
2
322,944
2
W
King Arthur
12,908
679
34
2
0
436,971
0
W
Merlin
12,360
651
72
4
3
415,460
2
L
Charybdis
11,302
595
49
3
6
316,423
5
L
Heimdallr
10,662
561
42
2
1
306,061
3
L
Izanami
11,587
610
113
6
1
282,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role