Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ANDYELPROTWICHT
King Arthur
Level 5
God Stats
2W - 6L
1,278 SR
Queue Stats
3W - 15L
1,083 Elo+
Party 2
Fenrir
Fenrir
ElReyDragon10
Fenrir
Level 7
God Stats
2W - 7L
1,556 SR
Queue Stats
5W - 15L
1,207 Elo+
Party 2
Ne Zha
Ne Zha
Wadrack
Ne Zha
Level 25
God Stats
35W - 19L
1,663 SR
Queue Stats
117W - 112L
1,344 Elo+
Solo
Artemis
Artemis
heretodestress
Artemis
Level 25
God Stats
18W - 21L
1,395 SR
Queue Stats
95W - 158L
1,265 Elo+
Solo
Team Averages
Level 16
1,478 SR
1,280 Elo+

VS

Team Averages
Level 8
1,367 SR
1,066 Elo+
Loki
Loki
Choncla
Loki
Level 14
God Stats
2W - 8L
1,165 SR
Queue Stats
39W - 35L
1,172 Elo+
Party 1
Jormungandr
Jormungandr
Ectel
Jormungandr
Level 8
God Stats
8W - 5L
1,156 SR
Queue Stats
9W - 8L
943 Elo+
Party 1
Cthulhu
Cthulhu
Mammalone
Cthulhu
Level 5
God Stats
1W - 0L
1,731 SR
Queue Stats
1W - 4L
918 Elo+
Solo
Ra
Ra
MeeSioo
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,122 Elo+
Solo
Izanami
Izanami
Shuflo
Izanami
Level 11
God Stats
12W - 11L
1,283 SR
Queue Stats
35W - 29L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
5 / 4 / 2
7,875
563
9,776
10,675
7,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
ANDYELPROTWICHT
King Arthur
7
2 / 10 / 3
5,372
384
4,133
10,353
4,852
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
3 / 7 / 2
5,975
427
4,286
7,221
2,948
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Wadrack
Ne Zha
12
4 / 4 / 1
7,348
525
6,100
11,161
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 5 / 2
5,963
426
4,564
7,873
2,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Choncla
Loki
14
8 / 2 / 2
8,784
627
6,118
10,134
3,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Ectel
Jormungandr
12
9 / 0 / 12
8,423
602
8,456
10,916
9,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Mammalone
Cthulhu
13
1 / 3 / 3
6,933
495
4,292
8,025
7,391
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
6 / 9 / 5
7,203
515
6,608
8,610
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Shuflo
Izanami
15
6 / 1 / 3
9,172
655
7,140
8,766
3,166
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
15
Kills
30
30
Deaths
15
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
4
2
1.5
L
King Arthur
ANDYELPROTWICHT
King Arthur
2
10
3
0.35
W
Loki
Choncla
Loki
8
2
2
4.5
W
Jormungandr
Ectel
Jormungandr
9
0
12
15
L
3
7
2
0.57
W
Cthulhu
Mammalone
Cthulhu
1
3
3
0.83
W
6
9
5
0.94
W
Izanami
Shuflo
Izanami
6
1
3
7.5
L
Ne Zha
Wadrack
Ne Zha
4
4
1
1.13
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,859
Damage
32,614
47,283
Taken
46,451
21,564
Mitigated
26,183
9,710
Healing
7,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,776
2,833
0
3,799
10,675
7,424
1,039
4,524
5,884
41,735
0
L
King Arthur
ANDYELPROTWICHT
King Arthur
4,133
1,129
0
0
10,353
4,852
0
5,336
4,976
0
9,494
W
Loki
Choncla
Loki
6,118
1,569
0
2,724
10,134
3,312
0
1,449
8,685
0
53,894
W
Jormungandr
Ectel
Jormungandr
8,456
1,936
0
250
10,916
9,478
596
1,828
9,088
20,940
0
L
4,286
1,566
0
511
7,221
2,948
0
4,978
2,220
0
13,414
W
Cthulhu
Mammalone
Cthulhu
4,292
372
86
820
8,025
7,391
143
4,660
3,365
27,989
0
W
6,608
1,738
19
216
8,610
2,836
848
1,839
6,771
19,207
0
W
Izanami
Shuflo
Izanami
7,140
3,806
0
3,757
8,766
3,166
2,820
0
8,766
0
58,084
L
Ne Zha
Wadrack
Ne Zha
6,100
3,275
0
3,954
11,161
3,756
0
2,508
8,653
0
38,505
L
4,564
2,309
0
1,446
7,873
2,584
504
1,679
6,194
0
23,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,533
Gold Earned
40,515
212
Minions Killed
295
0
Camps Cleared
0
1,032,443
Distance Traveled
1,177,934
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,875
563
73
5
0
222,749
3
L
King Arthur
5,372
384
12
1
0
211,714
1
W
Loki
8,784
627
93
7
0
264,639
0
W
Jormungandr
8,423
602
22
2
0
253,154
0
L
Fenrir
5,975
427
20
1
0
203,376
3
W
Cthulhu
6,933
495
40
3
0
209,379
0
W
Ra
7,203
515
22
2
0
214,152
0
W
Izanami
9,172
655
118
8
0
236,610
0
L
Ne Zha
7,348
525
76
5
0
238,361
0
L
Artemis
5,963
426
31
2
0
156,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role