Player Matchup

Ra
Ra
DakotaParrish
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,548 Elo+
Party 1
Ao Kuang
Ao Kuang
Dakotaisaqt69
Ao Kuang
Level 67
God Stats
293W - 222L
1,583 SR
Queue Stats
484W - 384L
1,576 Elo+
Party 1
King Arthur
King Arthur
EarthHuman
King Arthur
Level 17
God Stats
10W - 19L
1,471 SR
Queue Stats
160W - 162L
1,615 Elo+
Solo
Ganesha
Ganesha
TGThree
Ganesha
Level 28
God Stats
2W - 4L
1,453 SR
Queue Stats
81W - 72L
1,684 Elo+
Solo
Hachiman
Hachiman
Zesthor
Hachiman
Level 29
God Stats
13W - 12L
1,535 SR
Queue Stats
112W - 95L
1,613 Elo+
Solo
Team Averages
Level 30
1,508 SR
1,607 Elo+

VS

Team Averages
Level 23
1,617 SR
1,623 Elo+
Fenrir
Fenrir
OiMenino
Fenrir
Level 25
God Stats
6W - 6L
1,606 SR
Queue Stats
135W - 120L
1,651 Elo+
Solo
Tyr
Tyr
TheNameIsCoach
Tyr
Level 17
God Stats
7W - 10L
1,480 SR
Queue Stats
63W - 66L
1,577 Elo+
Solo
Hel
Hel
aCoupleSkeets
Hel
Level 16
God Stats
9W - 2L
1,944 SR
Queue Stats
113W - 97L
1,651 Elo+
Solo
Izanami
Izanami
breadirl
Izanami
Level 29
God Stats
5W - 3L
1,596 SR
Queue Stats
148W - 125L
1,609 Elo+
Solo
Zhong Kui
Zhong Kui
burntpannncake
Zhong Kui
Level 28
God Stats
3W - 2L
1,460 SR
Queue Stats
140W - 123L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
7,889
493
4,399
9,675
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
Dakotaisaqt69
Ao Kuang
13
5 / 5 / 1
8,426
527
10,511
12,973
5,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
EarthHuman
King Arthur
14
2 / 5 / 2
8,268
517
9,133
14,466
13,896
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Ganesha
TGThree
Ganesha
11
0 / 2 / 4
7,233
452
5,089
13,779
12,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Zesthor
Hachiman
12
1 / 3 / 3
7,208
451
6,389
10,126
2,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OiMenino
Fenrir
15
4 / 5 / 11
9,223
576
7,704
13,788
5,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 3
9,341
584
9,344
15,558
14,160
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
7 / 2 / 7
9,722
608
12,489
12,746
6,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
breadirl
Izanami
15
3 / 0 / 3
8,999
562
7,817
7,314
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
burntpannncake
Zhong Kui
13
3 / 1 / 4
7,988
499
7,719
12,511
9,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
9
Kills
21
21
Deaths
10
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Ao Kuang
Dakotaisaqt69
Ao Kuang
5
5
1
1.1
L
King Arthur
EarthHuman
King Arthur
2
5
2
0.6
W
Fenrir
OiMenino
Fenrir
4
5
11
1.9
L
Ganesha
TGThree
Ganesha
0
2
4
1
W
4
2
3
2.75
L
Hachiman
Zesthor
Hachiman
1
3
3
0.83
W
7
2
7
5.25
W
Izanami
breadirl
Izanami
3
0
3
4.5
W
Zhong Kui
burntpannncake
Zhong Kui
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,521
Damage
45,073
61,019
Taken
61,917
37,848
Mitigated
38,592
14,829
Healing
29,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,399
529
303
1,669
9,675
3,584
315
4,562
5,113
50,397
0
L
Ao Kuang
Dakotaisaqt69
Ao Kuang
10,511
2,485
0
4,742
12,973
5,134
321
3,673
9,300
45,115
9,056
L
King Arthur
EarthHuman
King Arthur
9,133
119
0
2,688
14,466
13,896
0
2,876
11,590
1,166
46,058
W
Fenrir
OiMenino
Fenrir
7,704
2,032
0
1,929
13,788
5,652
0
4,315
9,473
0
51,992
L
Ganesha
TGThree
Ganesha
5,089
875
0
2,296
13,779
12,387
167
5,938
7,841
17,974
0
W
9,344
651
0
6,646
15,558
14,160
1,246
4,237
11,321
0
56,071
L
Hachiman
Zesthor
Hachiman
6,389
4,185
0
3,131
10,126
2,847
426
3,437
6,689
0
40,482
W
12,489
743
3,846
8,658
12,746
6,567
384
6,800
5,946
70,133
0
W
Izanami
breadirl
Izanami
7,817
5,928
0
4,919
7,314
2,358
1,849
2,394
4,920
0
73,813
W
Zhong Kui
burntpannncake
Zhong Kui
7,719
769
0
3,592
12,511
9,855
108
4,549
7,962
32,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,024
Gold Earned
45,273
383
Minions Killed
497
0
Camps Cleared
0
1,461,348
Distance Traveled
1,524,265
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,889
493
98
6
0
295,951
1
L
Ao Kuang
8,426
527
84
5
0
296,120
1
L
King Arthur
8,268
517
95
6
0
249,338
4
W
Fenrir
9,223
576
86
5
0
317,109
6
L
Ganesha
7,233
452
5
0
0
309,941
16
W
Tyr
9,341
584
112
7
0
339,489
0
L
Hachiman
7,208
451
101
6
0
309,998
6
W
Hel
9,722
608
122
8
0
315,393
2
W
Izanami
8,999
562
141
9
0
271,241
1
W
Zhong Kui
7,988
499
36
2
0
281,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role