Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
LuPа
Ah Puch
Level 137
God Stats
17W - 21L
1,426 SR
Queue Stats
150W - 146L
1,563 Elo+
Party 1
Bacchus
Bacchus
PuPа
Bacchus
Level 89
God Stats
43W - 29L
1,595 SR
Queue Stats
105W - 94L
1,569 Elo+
Party 1
Team Averages
Level 118
1,507 SR
1,544 Elo+

VS

Team Averages
Level 60
1,342 SR
1,363 Elo+
Odin
Odin
Alcatreziodox
Odin
Level 75
God Stats
3W - 7L
1,205 SR
Queue Stats
18W - 28L
1,278 Elo+
Party 2
Neith
Neith
Godhelmi
Neith
Level 78
God Stats
3W - 3L
1,168 SR
Queue Stats
30W - 37L
1,370 Elo+
Party 2
Janus
Janus
jusaguy
Janus
Level 27
God Stats
9W - 6L
1,653 SR
Queue Stats
39W - 39L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
8 / 4 / 6
8,768
731
7,159
8,016
3,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
LuPа
Ah Puch
13
6 / 2 / 8
8,655
721
11,588
6,929
2,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
PuPа
Bacchus
12
3 / 0 / 12
8,103
675
4,448
5,454
7,679
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
7,743
645
4,449
8,546
8,304
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
Godhelmi
Neith
11
2 / 6 / 4
8,066
672
3,766
8,568
2,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
jusaguy
Janus
11
1 / 6 / 3
7,742
645
3,399
8,502
2,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
17
Kills
5
6
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
4
6
2.75
L
2
5
1
0.5
L
Neith
Godhelmi
Neith
2
6
4
0.67
W
Ah Puch
LuPа
Ah Puch
6
2
8
5
W
Bacchus
PuPа
Bacchus
3
0
12
9
L
Janus
jusaguy
Janus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,195
Damage
11,614
20,399
Taken
25,616
14,294
Mitigated
13,354
3,577
Healing
1,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,159
1,377
0
1,153
8,016
3,910
0
1,201
6,675
77
15,841
L
4,449
615
0
0
8,546
8,304
0
5,560
2,986
0
8,282
L
Neith
Godhelmi
Neith
3,766
1,947
0
823
8,568
2,822
0
6,511
2,057
0
14,362
W
Ah Puch
LuPа
Ah Puch
11,588
474
226
1,517
6,929
2,705
281
1,121
5,746
43,391
0
W
Bacchus
PuPа
Bacchus
4,448
208
319
362
5,454
7,679
0
1,139
4,180
9,897
0
L
Janus
jusaguy
Janus
3,399
70
0
668
8,502
2,228
0
4,395
4,107
27,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,526
Gold Earned
23,551
106
Minions Killed
133
6
Camps Cleared
3
662,742
Distance Traveled
594,604
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,768
731
13
1
1
216,194
1
L
Odin
7,743
645
11
1
0
193,918
2
L
Neith
8,066
672
48
4
0
188,600
2
W
Ah Puch
8,655
721
80
7
3
211,555
4
W
Bacchus
8,103
675
13
1
2
234,993
3
L
Janus
7,742
645
74
6
3
212,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role