Player Matchup

Discordia
Discordia
 
Discordia
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Hatsbatsubut
Tyr
Level 29
God Stats
16W - 17L
1,489 SR
Queue Stats
29W - 40L
1,427 Elo+
Solo
Neith
Neith
Stefly24
Neith
Level 28
God Stats
254W - 285L
1,455 SR
Queue Stats
283W - 331L
1,413 Elo+
Solo
Awilix
Awilix
XRevletX
Awilix
Level 29
God Stats
2W - 2L
1,779 SR
Queue Stats
49W - 33L
1,546 Elo+
Party 1
Nike
Nike
deearpie
Nike
Level 23
God Stats
2W - 3L
1,508 SR
Queue Stats
70W - 68L
1,452 Elo+
Party 1
Team Averages
Level 26
1,546 SR
1,468 Elo+

VS

Team Averages
Level 24
1,565 SR
1,558 Elo+
Kukulkan
Kukulkan
Jaguarpawz
Kukulkan
Level 28
God Stats
52W - 42L
1,459 SR
Queue Stats
67W - 65L
1,408 Elo+
Solo
Anubis
Anubis
PhyBrain
Anubis
Level 29
God Stats
21W - 9L
1,734 SR
Queue Stats
40W - 21L
1,648 Elo+
Solo
Tiamat
Tiamat
TamoExotico
Tiamat
Level 8
God Stats
3W - 2L
1,534 SR
Queue Stats
41W - 39L
1,693 Elo+
Solo
Guan Yu
Guan Yu
Thrymlock
Guan Yu
Level 27
God Stats
11W - 8L
1,626 SR
Queue Stats
124W - 103L
1,579 Elo+
Solo
Danzaburou
Danzaburou
Visceille
Danzaburou
Level 28
God Stats
14W - 13L
1,473 SR
Queue Stats
242W - 241L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
5 / 3 / 10
11,728
1,173
22,509
7,796
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 8 / 11
10,405
1,041
8,349
19,192
7,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Stefly24
Neith
16
0 / 7 / 10
9,495
950
6,931
13,520
4,083
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
XRevletX
Awilix
16
8 / 11 / 6
11,493
1,149
10,732
17,670
5,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
17
4 / 3 / 13
11,160
1,116
9,598
15,349
11,484
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

125

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jaguarpawz
Kukulkan
18
8 / 2 / 14
11,642
1,164
18,100
7,785
2,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
PhyBrain
Anubis
17
5 / 4 / 13
11,184
1,118
10,542
10,249
4,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
17
5 / 6 / 14
10,636
1,064
13,094
14,715
8,524
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Thrymlock
Guan Yu
18
5 / 3 / 20
11,547
1,155
12,484
18,599
29,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Visceille
Danzaburou
17
9 / 4 / 10
12,365
1,237
11,986
11,516
4,558
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
103
19
Kills
32
32
Deaths
19
50
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
3
10
3.33
L
2
8
11
0.94
W
Kukulkan
Jaguarpawz
Kukulkan
8
2
14
7.5
W
Anubis
PhyBrain
Anubis
5
4
13
2.88
L
Neith
Stefly24
Neith
0
7
10
0.71
W
Tiamat
5
6
14
2
W
Guan Yu
Thrymlock
Guan Yu
5
3
20
5
W
Danzaburou
Visceille
Danzaburou
9
4
10
3.5
L
Awilix
XRevletX
Awilix
8
11
6
1
L
Nike
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,119
Damage
66,206
73,527
Taken
62,864
31,868
Mitigated
50,191
4,228
Healing
11,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
22,509
1,773
0
1,101
7,796
2,516
0
3,052
4,693
50,975
0
L
8,349
1,254
0
1,255
19,192
7,967
0
11,605
7,223
0
18,718
W
Kukulkan
Jaguarpawz
Kukulkan
18,100
1,837
0
0
7,785
2,933
0
3,975
3,716
46,065
0
W
Anubis
PhyBrain
Anubis
10,542
379
0
2,523
10,249
4,903
0
4,509
5,505
37,551
0
L
Neith
Stefly24
Neith
6,931
4,859
0
427
13,520
4,083
0
8,597
4,736
0
30,724
W
Tiamat
13,094
1,402
0
962
14,715
8,524
0
5,462
9,144
21,200
0
W
Guan Yu
Thrymlock
Guan Yu
12,484
1,535
1,594
4,828
18,599
29,273
0
4,441
13,633
0
20,269
W
Danzaburou
Visceille
Danzaburou
11,986
5,528
0
1,242
11,516
4,558
0
5,633
5,684
0
24,024
L
Awilix
XRevletX
Awilix
10,732
4,406
0
294
17,670
5,818
0
10,047
7,264
0
17,884
L
Nike
9,598
726
0
1,151
15,349
11,484
0
8,435
6,674
8,720
19,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,281
Gold Earned
57,374
182
Minions Killed
189
5
Camps Cleared
12
996,073
Distance Traveled
969,499
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,728
1,173
68
7
0
202,852
3
L
Tyr
10,405
1,041
23
2
1
189,583
0
W
Kukulkan
11,642
1,164
79
8
2
206,518
0
W
Anubis
11,184
1,118
61
6
1
156,039
2
L
Neith
9,495
950
36
4
0
159,885
0
W
Tiamat
10,636
1,064
17
2
2
176,570
0
W
Guan Yu
11,547
1,155
19
2
1
242,643
2
W
Danzaburou
12,365
1,237
13
1
6
187,729
4
L
Awilix
11,493
1,149
11
1
3
203,657
1
L
Nike
11,160
1,116
44
4
1
240,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role