Player Matchup

Discordia
Discordia
CurtCrown11
Discordia
Level 121
God Stats
10W - 8L
1,620 SR
Queue Stats
325W - 378L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Hits Wax
Cthulhu
Level 129
God Stats
83W - 100L
1,521 SR
Queue Stats
633W - 737L
1,463 Elo+
Solo
Charybdis
Charybdis
Manzilla619
Charybdis
Level 157
God Stats
0W - 7L
1,097 SR
Queue Stats
253W - 290L
1,492 Elo+
Solo
Team Averages
Level 136
1,413 SR
1,473 Elo+

VS

Team Averages
Level 94
1,570 SR
1,478 Elo+
Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Rxss507
Arachne
Level 19
God Stats
1W - 0L
1,709 SR
Queue Stats
24W - 15L
1,505 Elo+
Party 1
Hera
Hera
crisz0r
Hera
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 20L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CurtCrown11
Discordia
14
4 / 5 / 4
10,030
669
11,620
12,463
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Hits Wax
Cthulhu
14
6 / 4 / 4
10,241
683
12,592
16,501
19,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
Manzilla619
Charybdis
11
1 / 7 / 2
9,052
603
7,740
13,913
4,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
8 / 0 / 7
11,715
781
18,696
19,517
18,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Rxss507
Arachne
14
4 / 6 / 5
10,786
719
11,252
16,125
5,564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
crisz0r
Hera
15
4 / 5 / 6
10,603
707
8,012
8,916
3,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
11
Kills
16
16
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
0
7
11.5
L
Discordia
CurtCrown11
Discordia
4
5
4
1.2
L
Cthulhu
Hits Wax
Cthulhu
6
4
4
2
L
Charybdis
Manzilla619
Charybdis
1
7
2
0.29
W
Arachne
Rxss507
Arachne
4
6
5
1.08
W
Hera
crisz0r
Hera
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,952
Damage
37,960
42,877
Taken
44,558
27,910
Mitigated
27,461
4,793
Healing
21,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
18,696
1,128
0
14,319
19,517
18,864
989
5,958
12,311
0
35,766
L
Discordia
CurtCrown11
Discordia
11,620
236
212
1,061
12,463
4,142
0
4,037
8,022
40,798
0
L
Cthulhu
Hits Wax
Cthulhu
12,592
714
301
3,219
16,501
19,080
0
2,110
13,514
27,461
0
L
Charybdis
Manzilla619
Charybdis
7,740
5,241
0
0
13,913
4,688
0
2,230
10,979
0
22,023
W
Arachne
Rxss507
Arachne
11,252
6,742
0
5,593
16,125
5,564
626
9,561
5,590
0
39,840
W
Hera
crisz0r
Hera
8,012
3,577
0
1,305
8,916
3,033
961
6,350
1,802
41,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,323
Gold Earned
33,104
169
Minions Killed
167
2
Camps Cleared
10
812,091
Distance Traveled
889,908
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,715
781
45
3
1
350,933
4
L
Discordia
10,030
669
80
5
0
280,389
1
L
Cthulhu
10,241
683
39
3
0
292,644
0
L
Charybdis
9,052
603
50
3
2
239,058
2
W
Arachne
10,786
719
47
3
7
291,145
1
W
Hera
10,603
707
75
5
2
247,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role