Player Matchup

Yemoja
Yemoja
ARZK
Yemoja
Level 27
God Stats
6W - 6L
1,589 SR
Queue Stats
14W - 14L
1,360 Elo+
Party 4
Heimdallr
Heimdallr
SherlockHolmie
Heimdallr
Level 33
God Stats
2W - 4L
1,500 SR
Queue Stats
25W - 36L
1,269 Elo+
Party 4
Odin
Odin
bigorrilho-Itz
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 102L
1,140 Elo+
Party 2
Kali
Kali
rawmusic
Kali
Level 26
God Stats
8W - 8L
1,500 SR
Queue Stats
74W - 71L
1,367 Elo+
Party 4
He Bo
He Bo
shuezyy
He Bo
Level 6
God Stats
1W - 3L
1,248 SR
Queue Stats
5W - 10L
1,266 Elo+
Party 2
Team Averages
Level 23
1,467 SR
1,280 Elo+

VS

Team Averages
Level 25
1,489 SR
1,338 Elo+
Tsukuyomi
Tsukuyomi
DrSpade
Tsukuyomi
Level 23
God Stats
10W - 16L
1,500 SR
Queue Stats
54W - 79L
1,341 Elo+
Party 1
Ah Puch
Ah Puch
HenreeTheDeleter
Ah Puch
Level 25
God Stats
1W - 1L
1,262 SR
Queue Stats
23W - 25L
1,330 Elo+
Party 3
Izanami
Izanami
connerWMM
Izanami
Level 24
God Stats
9W - 10L
1,335 SR
Queue Stats
23W - 27L
1,319 Elo+
Party 3
Kumbhakarna
Kumbhakarna
saltdtoest
Kumbhakarna
Level 27
God Stats
3W - 5L
1,486 SR
Queue Stats
150W - 184L
1,366 Elo+
Party 1
Tyr
Tyr
yankia96
Tyr
Level 28
God Stats
6W - 0L
1,859 SR
Queue Stats
81W - 78L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ARZK
Yemoja
14
1 / 5 / 3
7,826
391
5,866
15,812
13,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
SherlockHolmie
Heimdallr
13
0 / 5 / 4
7,473
374
11,556
13,327
5,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 1 / 0
8,164
408
6,404
8,830
7,707
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kali
14
7 / 4 / 1
9,689
484
9,990
13,437
7,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

He Bo
shuezyy
He Bo
13
1 / 6 / 0
8,488
424
5,596
10,817
4,794
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DrSpade
Tsukuyomi
16
8 / 5 / 3
10,511
526
5,607
14,108
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 2 / 2
9,947
497
7,845
12,175
4,412
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
connerWMM
Izanami
16
6 / 1 / 5
10,661
533
17,371
13,152
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
saltdtoest
Kumbhakarna
14
0 / 2 / 10
9,272
464
4,303
14,964
14,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 0 / 1
10,556
528
6,897
17,928
12,548
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
21
21
Deaths
10
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ARZK
Yemoja
1
5
3
0.5
W
Tsukuyomi
DrSpade
Tsukuyomi
8
5
3
1.9
W
4
2
2
2.5
L
Heimdallr
SherlockHolmie
Heimdallr
0
5
4
0.4
L
0
1
0
0
W
Izanami
connerWMM
Izanami
6
1
5
8.5
L
Kali
7
4
1
1.88
W
Kumbhakarna
saltdtoest
Kumbhakarna
0
2
10
2.5
L
He Bo
shuezyy
He Bo
1
6
0
0.17
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,412
Damage
42,023
62,223
Taken
72,327
37,743
Mitigated
41,993
13,106
Healing
31,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ARZK
Yemoja
5,866
2,840
2,574
3,404
15,812
13,103
0
1,879
13,933
32,194
0
W
Tsukuyomi
DrSpade
Tsukuyomi
5,607
1,613
0
6,094
14,108
5,587
129
1,646
12,462
0
57,778
W
7,845
1,186
0
6,312
12,175
4,412
551
4,975
7,200
41,207
0
L
Heimdallr
SherlockHolmie
Heimdallr
11,556
4,668
0
1,497
13,327
5,134
0
2,362
10,965
0
39,265
L
6,404
1,526
0
2,140
8,830
7,707
98
0
8,830
16,792
24,622
W
Izanami
connerWMM
Izanami
17,371
11,225
0
8,634
13,152
5,386
5,871
2,489
10,663
0
88,418
L
Kali
9,990
6,362
0
3,364
13,437
7,005
212
1,849
11,588
0
55,497
W
Kumbhakarna
saltdtoest
Kumbhakarna
4,303
735
0
1,431
14,964
14,060
541
2,259
12,705
21,631
0
L
He Bo
shuezyy
He Bo
5,596
495
0
127
10,817
4,794
568
6,058
4,759
38,353
0
W
6,897
1,352
0
9,212
17,928
12,548
732
3,037
14,891
0
66,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,640
Gold Earned
50,947
324
Minions Killed
469
0
Camps Cleared
0
1,572,789
Distance Traveled
1,814,589
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,826
391
50
3
0
314,543
6
W
Tsukuyomi
10,511
526
92
5
0
365,154
0
W
Ah Puch
9,947
497
72
4
0
304,165
0
L
Heimdallr
7,473
374
49
2
0
319,372
1
L
Odin
8,164
408
64
3
0
258,869
1
W
Izanami
10,661
533
151
8
0
363,884
2
L
Kali
9,689
484
88
4
0
390,612
8
W
Kumbhakarna
9,272
464
31
2
0
417,697
5
L
He Bo
8,488
424
73
4
0
289,393
3
W
Tyr
10,556
528
123
6
0
363,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role