Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
PoukyDouk
Rama
Level 65
God Stats
5W - 5L
1,377 SR
Queue Stats
76W - 77L
1,437 Elo+
Party 2
Anubis
Anubis
Rafidy
Anubis
Level 44
God Stats
8W - 2L
1,535 SR
Queue Stats
36W - 45L
1,373 Elo+
Party 2
Team Averages
Level 57
1,471 SR
1,437 Elo+

VS

Team Averages
Level 56
1,424 SR
1,463 Elo+
Apollo
Apollo
Browvoli
Apollo
Level 29
God Stats
5W - 11L
1,466 SR
Queue Stats
95W - 174L
1,368 Elo+
Party 1
Agni
Agni
Greekisland
Agni
Level 89
God Stats
3W - 5L
1,559 SR
Queue Stats
197W - 200L
1,585 Elo+
Solo
Cthulhu
Cthulhu
Skildir
Cthulhu
Level 50
God Stats
0W - 5L
1,248 SR
Queue Stats
172W - 232L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 1 / 8
8,583
660
5,510
11,946
16,072
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
13
8 / 2 / 4
10,206
785
10,265
10,591
4,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Rafidy
Anubis
12
4 / 5 / 5
8,982
691
7,278
9,498
5,187
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Browvoli
Apollo
11
2 / 7 / 5
8,168
628
5,186
8,952
2,060
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 3 / 1
9,329
718
11,280
7,505
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Skildir
Cthulhu
12
1 / 2 / 7
8,430
648
8,644
10,493
7,023
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
12
Kills
8
8
Deaths
12
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
8
4
L
Apollo
Browvoli
Apollo
2
7
5
0.64
L
5
3
1
1.83
W
Rama
8
2
4
5
W
Anubis
Rafidy
Anubis
4
5
5
1.3
L
Cthulhu
Skildir
Cthulhu
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,053
Damage
25,110
32,035
Taken
26,950
26,031
Mitigated
11,219
9,038
Healing
3,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,510
1,903
0
2,324
11,946
16,072
13
6,447
5,499
9,531
0
L
Apollo
Browvoli
Apollo
5,186
1,786
0
10
8,952
2,060
0
4,836
4,116
0
17,680
L
11,280
367
0
1,087
7,505
2,136
588
3,141
4,364
37,854
0
W
Rama
10,265
7,920
0
3,926
10,591
4,772
1,392
6,799
3,792
0
34,872
W
Anubis
Rafidy
Anubis
7,278
165
0
2,788
9,498
5,187
99
6,767
2,731
29,037
0
L
Cthulhu
Skildir
Cthulhu
8,644
587
0
2,176
10,493
7,023
0
5,281
5,212
31,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,771
Gold Earned
25,927
119
Minions Killed
143
3
Camps Cleared
8
697,158
Distance Traveled
707,270
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,583
660
6
0
0
263,314
3
L
Apollo
8,168
628
27
2
3
210,787
0
L
Agni
9,329
718
68
5
4
234,310
1
W
Rama
10,206
785
68
5
3
224,476
3
W
Anubis
8,982
691
45
3
0
209,368
3
L
Cthulhu
8,430
648
48
4
1
262,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role