Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Dragoneldester
Charybdis
Level 23
God Stats
11W - 10L
1,606 SR
Queue Stats
79W - 61L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
ForcedxFool
Sun Wukong
Level 29
God Stats
4W - 0L
1,834 SR
Queue Stats
53W - 34L
1,590 Elo+
Party 1
Discordia
Discordia
Sin_Of_Sloth04
Discordia
Level 103
God Stats
3W - 4L
1,603 SR
Queue Stats
360W - 338L
1,540 Elo+
Party 1
Geb
Geb
kattzzz
Geb
Level 67
God Stats
18W - 6L
1,758 SR
Queue Stats
23W - 13L
1,658 Elo+
Party 1
Team Averages
Level 74
1,660 SR
1,556 Elo+

VS

Team Averages
Level 46
1,600 SR
1,456 Elo+
Bastet
Bastet
BUCKRING
Bastet
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
285W - 323L
1,411 Elo+
Party 2
Sylvanus
Sylvanus
MrDerGrobe
Sylvanus
Level 39
God Stats
4W - 5L
1,577 SR
Queue Stats
10W - 10L
1,428 Elo+
Solo
Tiamat
Tiamat
SuperBoiiii
Tiamat
Level 69
God Stats
1W - 4L
1,726 SR
Queue Stats
50W - 55L
1,533 Elo+
Solo
Jing Wei
Jing Wei
Zoozles
Jing Wei
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,414 Elo+
Solo
Izanami
Izanami
quirtz
Izanami
Level 38
God Stats
10W - 11L
1,698 SR
Queue Stats
160W - 172L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
13 / 2 / 4
9,785
652
14,741
9,838
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
Dragoneldester
Charybdis
12
1 / 0 / 5
7,494
500
1,911
5,917
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
ForcedxFool
Sun Wukong
15
2 / 0 / 2
8,753
584
6,849
9,225
7,174
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
Sin_Of_Sloth04
Discordia
14
2 / 0 / 6
8,597
573
5,220
3,937
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
10
0 / 3 / 5
6,763
451
1,014
10,016
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BUCKRING
Bastet
11
0 / 4 / 0
6,552
437
3,254
10,040
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
MrDerGrobe
Sylvanus
11
3 / 3 / 0
7,286
486
2,139
6,524
4,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
12
2 / 3 / 0
7,052
470
4,761
10,943
5,759
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Zoozles
Jing Wei
11
0 / 5 / 2
6,711
447
1,966
9,404
2,816
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
quirtz
Izanami
13
0 / 3 / 0
7,475
498
3,951
9,054
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
18
Kills
5
5
Deaths
18
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
13
2
4
7.5
L
Bastet
BUCKRING
Bastet
0
4
0
0
W
Charybdis
Dragoneldester
Charybdis
1
0
5
3.5
W
Sun Wukong
ForcedxFool
Sun Wukong
2
0
2
3
L
Sylvanus
MrDerGrobe
Sylvanus
3
3
0
1
W
Discordia
Sin_Of_Sloth04
Discordia
2
0
6
5
L
Tiamat
2
3
0
0.67
L
Jing Wei
Zoozles
Jing Wei
0
5
2
0.2
W
Geb
0
3
5
0.83
L
Izanami
quirtz
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,735
Damage
16,071
38,933
Taken
45,965
21,359
Mitigated
19,003
8,537
Healing
10,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
14,741
7,611
0
3,478
9,838
4,194
1,074
1,886
7,952
0
64,441
L
Bastet
BUCKRING
Bastet
3,254
646
0
1,180
10,040
2,851
0
912
9,106
0
44,471
W
Charybdis
Dragoneldester
Charybdis
1,911
1,432
0
2,529
5,917
2,070
418
183
5,734
0
46,221
W
Sun Wukong
ForcedxFool
Sun Wukong
6,849
1,189
0
432
9,225
7,174
110
199
9,026
191
55,853
L
Sylvanus
MrDerGrobe
Sylvanus
2,139
862
165
603
6,524
4,444
1,722
804
5,485
21,606
5,169
W
Discordia
Sin_Of_Sloth04
Discordia
5,220
101
0
527
3,937
1,258
554
1,434
2,503
55,673
0
L
Tiamat
4,761
499
0
3,004
10,943
5,759
42
3,742
7,086
41,844
0
L
Jing Wei
Zoozles
Jing Wei
1,966
1,116
0
2,326
9,404
2,816
514
776
8,625
0
32,527
W
Geb
1,014
115
0
1,571
10,016
6,663
420
2,909
7,107
14,705
0
L
Izanami
quirtz
Izanami
3,951
2,658
0
3,563
9,054
3,133
0
161
8,800
0
49,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,392
Gold Earned
35,076
389
Minions Killed
402
0
Camps Cleared
0
1,446,319
Distance Traveled
1,418,003
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,785
652
67
4
0
281,753
0
L
Bastet
6,552
437
77
5
0
306,599
2
W
Charybdis
7,494
500
85
6
0
300,993
0
W
Sun Wukong
8,753
584
108
7
0
282,930
1
L
Sylvanus
7,286
486
62
4
0
265,508
1
W
Discordia
8,597
573
101
7
0
304,282
2
L
Tiamat
7,052
470
80
5
0
270,007
1
L
Jing Wei
6,711
447
66
4
0
317,750
6
W
Geb
6,763
451
28
2
0
276,361
5
L
Izanami
7,475
498
117
8
0
258,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role