Player Matchup

Charybdis
Charybdis
BountyxxHunter11
Charybdis
Level 124
God Stats
0W - 5L
1,184 SR
Queue Stats
214W - 287L
1,487 Elo+
Party 2
Sol
Sol
JagerBomber9724
Sol
Level 77
God Stats
0W - 4L
1,399 SR
Queue Stats
244W - 265L
1,491 Elo+
Party 2
Sun Wukong
Sun Wukong
MOEOVER9000
Sun Wukong
Level 116
God Stats
11W - 21L
1,492 SR
Queue Stats
378W - 423L
1,498 Elo+
Party 2
Odin
Odin
ScoobieDoobies
Odin
Level 159
God Stats
4W - 4L
1,567 SR
Queue Stats
506W - 563L
1,575 Elo+
Party 2
Ymir
Ymir
TheGossett64
Ymir
Level 55
God Stats
6W - 4L
1,650 SR
Queue Stats
6W - 6L
1,537 Elo+
Party 2
Team Averages
Level 106
1,458 SR
1,518 Elo+

VS

Team Averages
Level 140
1,582 SR
1,532 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Cpt Zaraki2011
Artio
Level 160
God Stats
6W - 0L
1,759 SR
Queue Stats
201W - 259L
1,432 Elo+
Party 1
Erlang Shen
Erlang Shen
ProfessorNero69
Erlang Shen
Level 149
God Stats
12W - 16L
1,510 SR
Queue Stats
608W - 496L
1,657 Elo+
Party 1
Yemoja
Yemoja
SteelSilver7322
Yemoja
Level 116
God Stats
288W - 207L
1,644 SR
Queue Stats
584W - 508L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
14
1 / 4 / 1
7,969
531
5,182
10,782
3,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 0
6,493
433
2,091
9,083
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
MOEOVER9000
Sun Wukong
15
1 / 3 / 0
8,441
563
10,927
14,183
10,193
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 3 / 1
6,901
460
4,768
9,783
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 5 / 0
6,125
408
1,321
10,864
8,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
7 / 1 / 1
9,336
622
7,286
8,311
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
 
Cernunnos
14
0 / 2 / 3
8,240
549
3,579
8,712
2,718
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 1
8,692
579
5,441
14,628
15,937
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
ProfessorNero69
Erlang Shen
13
5 / 1 / 2
7,791
519
9,360
11,063
5,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 0 / 2
8,772
585
11,640
6,956
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
18
18
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
1
1
7.5
W
Cernunnos
 
Cernunnos
0
2
3
0.75
L
Charybdis
1
4
1
0.38
W
1
0
1
1.5
L
1
3
0
0.33
L
Sun Wukong
MOEOVER9000
Sun Wukong
1
3
0
0.33
W
Erlang Shen
ProfessorNero69
Erlang Shen
5
1
2
6
L
1
3
1
0.5
W
5
0
2
6
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,289
Damage
37,306
54,695
Taken
49,670
29,011
Mitigated
31,627
11,884
Healing
18,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,286
1,558
0
2,358
8,311
3,854
898
0
8,311
0
64,293
W
Cernunnos
 
Cernunnos
3,579
1,370
0
3,007
8,712
2,718
1,036
362
8,350
0
51,309
L
Charybdis
5,182
2,848
0
2,924
10,782
3,977
981
0
10,782
0
55,052
W
5,441
1,024
0
6,674
14,628
15,937
0
0
14,628
48,714
0
L
2,091
90
0
2,742
9,083
2,653
0
4,587
3,993
28,920
0
L
Sun Wukong
MOEOVER9000
Sun Wukong
10,927
2,634
0
4,546
14,183
10,193
0
6,323
7,766
0
62,895
W
Erlang Shen
ProfessorNero69
Erlang Shen
9,360
5,944
0
3,270
11,063
5,726
0
1,409
9,558
0
54,788
L
4,768
1,157
0
986
9,783
3,467
0
278
9,501
0
39,034
W
11,640
1,240
895
2,298
6,956
3,392
692
1,605
5,261
50,451
0
L
1,321
0
0
686
10,864
8,721
0
5,010
5,572
20,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,929
Gold Earned
42,831
418
Minions Killed
491
0
Camps Cleared
0
1,268,542
Distance Traveled
1,485,925
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,336
622
98
7
0
347,585
9
W
Cernunnos
8,240
549
93
6
0
265,855
2
L
Charybdis
7,969
531
117
8
0
246,054
0
W
Artio
8,692
579
117
8
0
275,944
0
L
Sol
6,493
433
68
5
0
268,346
2
L
Sun Wukong
8,441
563
138
9
0
249,904
1
W
Erlang Shen
7,791
519
89
6
0
311,240
6
L
Odin
6,901
460
69
5
0
245,599
1
W
Yemoja
8,772
585
94
6
0
285,301
5
L
Ymir
6,125
408
26
2
0
258,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role