Player Matchup

Cernunnos
Cernunnos
Djkitty25
Cernunnos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,215 Elo+
Party 1
He Bo
He Bo
SeriousPandaKun
He Bo
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 78L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
herpdaderp
Cthulhu
Level 108
God Stats
4W - 13L
1,604 SR
Queue Stats
98W - 139L
1,345 Elo+
Solo
Team Averages
Level 100
1,535 SR
1,385 Elo+

VS

Team Averages
Level 86
1,509 SR
1,425 Elo+
King Arthur
King Arthur
DeusBlake
King Arthur
Level 54
God Stats
16W - 28L
1,421 SR
Queue Stats
17W - 28L
1,393 Elo+
Party 2
Merlin
Merlin
DeusWill
Merlin
Level 65
God Stats
22W - 25L
1,445 SR
Queue Stats
32W - 44L
1,407 Elo+
Party 2
Hou Yi
Hou Yi
xXTavito616Xx
Hou Yi
Level 138
God Stats
4W - 4L
1,661 SR
Queue Stats
84W - 98L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Djkitty25
Cernunnos
14
4 / 5 / 9
10,779
674
12,909
13,609
5,727
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
13 / 4 / 4
13,174
823
24,106
14,662
5,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
herpdaderp
Cthulhu
14
1 / 4 / 12
11,163
698
9,416
21,203
23,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeusBlake
King Arthur
14
3 / 7 / 5
10,783
674
8,223
24,219
14,933
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
DeusWill
Merlin
15
7 / 5 / 4
11,033
690
14,845
13,317
5,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 6
10,292
643
10,248
16,349
6,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
18
Kills
13
13
Deaths
18
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DeusBlake
King Arthur
3
7
5
0.79
L
Merlin
DeusWill
Merlin
7
5
4
1.8
W
Cernunnos
Djkitty25
Cernunnos
4
5
9
1.7
W
13
4
4
3.75
W
Cthulhu
herpdaderp
Cthulhu
1
4
12
1.75
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,431
Damage
33,316
49,474
Taken
53,885
35,031
Mitigated
25,997
14,855
Healing
4,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DeusBlake
King Arthur
8,223
743
0
2,755
24,219
14,933
0
15,833
8,022
3,887
17,967
L
Merlin
DeusWill
Merlin
14,845
535
99
712
13,317
5,055
0
8,017
5,018
39,958
0
W
Cernunnos
Djkitty25
Cernunnos
12,909
7,257
0
3,282
13,609
5,727
1,626
6,377
7,232
0
41,557
W
24,106
1,045
142
4,793
14,662
5,962
979
5,301
9,361
54,740
0
W
Cthulhu
herpdaderp
Cthulhu
9,416
440
729
5,909
21,203
23,342
90
5,069
16,134
33,182
0
L
10,248
4,891
0
1,091
16,349
6,009
0
9,895
6,114
0
35,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,116
Gold Earned
32,108
186
Minions Killed
127
9
Camps Cleared
4
841,826
Distance Traveled
820,390
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,783
674
24
2
0
284,204
2
L
Merlin
11,033
690
45
3
1
294,688
0
W
Cernunnos
10,779
674
62
4
2
247,043
1
W
He Bo
13,174
823
72
5
5
278,307
6
W
Cthulhu
11,163
698
52
3
2
316,476
2
L
Hou Yi
10,292
643
58
4
3
241,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role