Player Matchup

Da Ji
Da Ji
Daniel23ghf
Da Ji
Level 17
God Stats
15W - 25L
1,680 SR
Queue Stats
178W - 278L
1,333 Elo+
Solo
Ratatoskr
Ratatoskr
DrkRaccoon1595
Ratatoskr
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,340 Elo+
Solo
Danzaburou
Danzaburou
StruggleBussey
Danzaburou
Level 27
God Stats
13W - 25L
1,395 SR
Queue Stats
71W - 128L
1,242 Elo+
Solo
Aphrodite
Aphrodite
TMTGRaptor
Aphrodite
Level 29
God Stats
7W - 3L
1,619 SR
Queue Stats
14W - 7L
1,405 Elo+
Party 1
Bellona
Bellona
yk_hames
Bellona
Level 26
God Stats
10W - 9L
1,774 SR
Queue Stats
145W - 163L
1,324 Elo+
Party 1
Team Averages
Level 22
1,594 SR
1,329 Elo+

VS

Team Averages
Level 16
1,458 SR
1,229 Elo+
Loki
Loki
Diabio_46foot
Loki
Level 7
God Stats
1W - 1L
1,266 SR
Queue Stats
1W - 4L
1,074 Elo+
Solo
Chronos
Chronos
EmperorOfDoom_D
Chronos
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 24L
1,355 Elo+
Solo
Thoth
Thoth
Semuanya
Thoth
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,000 Elo+
Solo
Izanami
Izanami
Tornadus60
Izanami
Level 27
God Stats
15W - 12L
1,459 SR
Queue Stats
81W - 87L
1,372 Elo+
Solo
Cthulhu
Cthulhu
wd dr gaster
Cthulhu
Level 23
God Stats
11W - 9L
1,566 SR
Queue Stats
28W - 31L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 15 / 5
17,688
536
24,661
30,244
12,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
DrkRaccoon1595
Ratatoskr
18
2 / 16 / 8
12,741
386
11,430
23,407
9,477
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
StruggleBussey
Danzaburou
20
5 / 10 / 8
16,051
486
17,069
24,908
18,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
TMTGRaptor
Aphrodite
20
5 / 10 / 14
13,973
423
16,993
27,910
15,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
yk_hames
Bellona
20
14 / 10 / 1
16,569
502
30,009
37,966
46,232
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 16 / 6
13,852
420
12,135
23,885
9,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
11 / 7 / 13
16,057
487
22,826
33,223
13,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thoth
Semuanya
Thoth
20
9 / 11 / 5
15,389
466
11,133
19,374
7,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Tornadus60
Izanami
20
22 / 8 / 8
18,516
561
36,591
25,466
11,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
wd dr gaster
Cthulhu
20
7 / 7 / 15
15,720
476
30,781
34,838
30,370
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
104
47
Kills
57
61
Deaths
49
36
Assists
47
Player
Kills
Deaths
Assists
KDA
L
21
15
5
1.57
W
8
16
6
0.69
L
Ratatoskr
DrkRaccoon1595
Ratatoskr
2
16
8
0.38
W
11
7
13
2.5
W
Thoth
Semuanya
Thoth
9
11
5
1.05
L
Danzaburou
StruggleBussey
Danzaburou
5
10
8
0.9
L
Aphrodite
TMTGRaptor
Aphrodite
5
10
14
1.2
W
Izanami
Tornadus60
Izanami
22
8
8
3.25
W
Cthulhu
wd dr gaster
Cthulhu
7
7
15
2.07
L
Bellona
yk_hames
Bellona
14
10
1
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,162
Damage
113,466
144,435
Taken
136,786
102,046
Mitigated
71,380
34,385
Healing
17,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,661
6,730
0
141
30,244
12,438
267
13,617
16,627
0
64,230
W
12,135
4,274
0
191
23,885
9,231
1,177
4,115
19,671
0
30,356
L
Ratatoskr
DrkRaccoon1595
Ratatoskr
11,430
3,977
0
0
23,407
9,477
273
10,812
12,595
0
49,461
W
22,826
7,622
0
7,057
33,223
13,159
2,752
4,530
28,693
105,741
0
W
Thoth
Semuanya
Thoth
11,133
1,013
0
1,151
19,374
7,130
5,724
3,223
16,091
87,175
0
L
Danzaburou
StruggleBussey
Danzaburou
17,069
9,385
0
900
24,908
18,146
2,068
11,040
13,868
0
104,008
L
Aphrodite
TMTGRaptor
Aphrodite
16,993
3,010
11,887
12,992
27,910
15,753
362
14,867
13,043
67,329
0
W
Izanami
Tornadus60
Izanami
36,591
27,429
0
2,946
25,466
11,490
4,433
3,754
21,712
0
122,224
W
Cthulhu
wd dr gaster
Cthulhu
30,781
3,607
187
6,104
34,838
30,370
1,889
6,071
28,544
92,421
0
L
Bellona
yk_hames
Bellona
30,009
10,933
27
8,438
37,966
46,232
4,997
14,404
23,562
16,947
84,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,022
Gold Earned
79,534
514
Minions Killed
609
0
Camps Cleared
0
2,619,058
Distance Traveled
2,708,035
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
17,688
536
73
2
0
481,128
0
W
Loki
13,852
420
26
1
0
527,225
0
L
Ratatoskr
12,741
386
56
2
0
551,287
4
W
Chronos
16,057
487
140
4
0
567,281
3
W
Thoth
15,389
466
134
4
0
477,954
2
L
Danzaburou
16,051
486
145
4
0
473,125
1
L
Aphrodite
13,973
423
92
3
0
571,977
6
W
Izanami
18,516
561
188
6
0
540,639
0
W
Cthulhu
15,720
476
121
4
0
594,936
5
L
Bellona
16,569
502
148
4
0
541,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role