Player Matchup

Tsukuyomi
Tsukuyomi
GENESIS0735
Tsukuyomi
Level 19
God Stats
4W - 3L
1,543 SR
Queue Stats
145W - 153L
1,487 Elo+
Solo
Medusa
Medusa
In4ts
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,580 Elo+
Solo
Anubis
Anubis
Yarshal
Anubis
Level 25
God Stats
12W - 18L
1,418 SR
Queue Stats
100W - 100L
1,467 Elo+
Solo
Yemoja
Yemoja
hieroselegia
Yemoja
Level 6
God Stats
4W - 2L
1,591 SR
Queue Stats
6W - 8L
1,732 Elo+
Solo
Chang'e
Chang'e
zezuais
Chang'e
Level 7
God Stats
4W - 2L
1,511 SR
Queue Stats
16W - 13L
1,407 Elo+
Solo
Team Averages
Level 15
1,513 SR
1,535 Elo+

VS

Team Averages
Level 40
1,617 SR
1,470 Elo+
Morgan Le Fay
Morgan Le Fay
Naielle
Morgan Le Fay
Level 28
God Stats
3W - 7L
1,372 SR
Queue Stats
67W - 62L
1,433 Elo+
Party 1
Ymir
Ymir
Praiz8
Ymir
Level 7
God Stats
4W - 7L
1,727 SR
Queue Stats
23W - 29L
1,488 Elo+
Party 1
Erlang Shen
Erlang Shen
Teddyrust
Erlang Shen
Level 17
God Stats
0W - 1L
1,730 SR
Queue Stats
17W - 17L
1,384 Elo+
Party 1
Ullr
Ullr
iCRISTHIAN
Ullr
Level 27
God Stats
5W - 5L
1,442 SR
Queue Stats
110W - 89L
1,562 Elo+
Solo
Loki
Loki
xinobx
Loki
Level 123
God Stats
3W - 4L
1,815 SR
Queue Stats
31W - 33L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GENESIS0735
Tsukuyomi
18
6 / 2 / 2
10,931
607
5,840
12,153
5,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
In4ts
Medusa
16
5 / 2 / 9
10,274
571
13,248
9,177
3,508
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Yarshal
Anubis
19
15 / 1 / 4
12,337
685
20,955
10,183
6,095
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
14
1 / 1 / 11
9,328
518
5,565
5,211
3,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
zezuais
Chang'e
15
2 / 5 / 6
9,620
534
8,039
13,959
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Naielle
Morgan Le Fay
14
0 / 4 / 7
8,802
489
7,761
12,841
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Praiz8
Ymir
12
0 / 7 / 5
7,859
437
5,195
16,975
13,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Teddyrust
Erlang Shen
12
0 / 9 / 2
7,787
433
2,201
14,139
5,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 3 / 0
10,592
588
9,742
14,569
4,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
xinobx
Loki
14
5 / 7 / 1
8,950
497
6,160
13,148
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
29
Kills
11
11
Deaths
30
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
GENESIS0735
Tsukuyomi
6
2
2
3.5
W
Medusa
In4ts
Medusa
5
2
9
4.75
L
Morgan Le Fay
Naielle
Morgan Le Fay
0
4
7
0.88
L
Ymir
Praiz8
Ymir
0
7
5
0.36
L
Erlang Shen
Teddyrust
Erlang Shen
0
9
2
0.11
W
Anubis
Yarshal
Anubis
15
1
4
17
W
Yemoja
1
1
11
6.5
L
6
3
0
2
L
Loki
xinobx
Loki
5
7
1
0.79
W
Chang'e
zezuais
Chang'e
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,647
Damage
31,059
50,683
Taken
71,672
23,632
Mitigated
28,214
22,928
Healing
10,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
GENESIS0735
Tsukuyomi
5,840
1,579
0
5,540
12,153
5,784
2,708
2,008
10,145
0
81,609
W
Medusa
In4ts
Medusa
13,248
6,330
0
1,023
9,177
3,508
2,895
1,616
7,561
0
67,527
L
Morgan Le Fay
Naielle
Morgan Le Fay
7,761
569
0
1,587
12,841
2,969
1,136
7,644
4,915
45,946
0
L
Ymir
Praiz8
Ymir
5,195
857
220
2,637
16,975
13,341
0
6,292
10,620
23,482
0
L
Erlang Shen
Teddyrust
Erlang Shen
2,201
757
0
2,219
14,139
5,103
298
8,526
5,591
0
34,231
W
Anubis
Yarshal
Anubis
20,955
1,669
0
6,222
10,183
6,095
1,010
1,552
8,631
88,142
0
W
Yemoja
5,565
1,112
3,650
1,133
5,211
3,522
678
1,683
3,528
22,874
0
L
9,742
2,835
0
3,590
14,569
4,149
1,580
5,439
9,096
0
69,104
L
Loki
xinobx
Loki
6,160
1,723
0
0
13,148
2,652
0
6,398
6,650
0
43,267
W
Chang'e
zezuais
Chang'e
8,039
1,283
725
4,635
13,959
4,723
1,284
6,097
7,862
47,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,490
Gold Earned
43,990
553
Minions Killed
375
0
Camps Cleared
0
1,577,419
Distance Traveled
1,435,925
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,931
607
140
8
0
305,903
3
W
Medusa
10,274
571
112
6
0
329,780
1
L
Morgan Le Fay
8,802
489
72
4
0
308,090
3
L
Ymir
7,859
437
43
2
0
262,177
1
L
Erlang Shen
7,787
433
69
4
0
253,776
0
W
Anubis
12,337
685
166
9
0
302,716
3
W
Yemoja
9,328
518
42
2
0
320,233
7
L
Ullr
10,592
588
122
7
0
292,721
1
L
Loki
8,950
497
69
4
0
319,161
0
W
Chang'e
9,620
534
93
5
0
318,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role