Player Matchup

Gilgamesh
Gilgamesh
ChillSquishster
Gilgamesh
Level 126
God Stats
11W - 12L
1,579 SR
Queue Stats
359W - 357L
1,559 Elo+
Party 3
Zeus
Zeus
Srappedivy
Zeus
Level 49
God Stats
132W - 98L
1,527 SR
Queue Stats
250W - 251L
1,482 Elo+
Party 3
Chronos
Chronos
TheRealKrispyyy
Chronos
Level 41
God Stats
0W - 1L
1,716 SR
Queue Stats
129W - 113L
1,482 Elo+
Solo
Xing Tian
Xing Tian
VODKAGORBALSKY1
Xing Tian
Level 102
God Stats
16W - 12L
1,919 SR
Queue Stats
176W - 152L
1,562 Elo+
Party 2
Danzaburou
Danzaburou
medicineman14
Danzaburou
Level 17
God Stats
40W - 38L
1,516 SR
Queue Stats
276W - 225L
1,595 Elo+
Party 2
Team Averages
Level 67
1,651 SR
1,536 Elo+

VS

Team Averages
Level 104
1,573 SR
1,725 Elo+
Merlin
Merlin
BeSt__LoKi
Merlin
Level 157
God Stats
1W - 0L
1,693 SR
Queue Stats
128W - 61L
1,705 Elo+
Party 1
Aphrodite
Aphrodite
BuTucAxD
Aphrodite
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,546 Elo+
Solo
Fenrir
Fenrir
CaballoKid
Fenrir
Level 153
God Stats
1W - 1L
1,510 SR
Queue Stats
89W - 42L
1,719 Elo+
Party 1
Ymir
Ymir
MegaFusion
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 8L
1,963 Elo+
Party 1
Ne Zha
Ne Zha
tazdeelusion
Ne Zha
Level 160
God Stats
7W - 0L
1,664 SR
Queue Stats
89W - 27L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChillSquishster
Gilgamesh
20
5 / 3 / 15
14,796
986
20,769
32,477
39,031
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 9 / 7
16,582
1,105
33,653
15,492
5,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
0 / 5 / 11
12,280
819
4,529
9,895
3,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
VODKAGORBALSKY1
Xing Tian
20
4 / 5 / 21
15,362
1,024
21,461
31,461
45,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
medicineman14
Danzaburou
20
7 / 12 / 15
16,766
1,118
25,824
33,320
13,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BeSt__LoKi
Merlin
20
6 / 0 / 12
15,754
1,050
28,760
13,281
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
BuTucAxD
Aphrodite
20
2 / 5 / 10
13,142
876
5,586
14,893
9,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
CaballoKid
Fenrir
20
12 / 9 / 11
16,427
1,095
28,476
27,861
17,323
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 7 / 18
15,898
1,060
16,347
30,632
46,689
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
20
11 / 8 / 15
17,337
1,156
36,440
29,958
14,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
100
29
Kills
34
34
Deaths
29
69
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Merlin
BeSt__LoKi
Merlin
6
0
12
12
W
Aphrodite
BuTucAxD
Aphrodite
2
5
10
1.4
W
Fenrir
CaballoKid
Fenrir
12
9
11
1.94
L
Gilgamesh
ChillSquishster
Gilgamesh
5
3
15
4.17
W
3
7
18
1.71
L
13
9
7
1.83
L
0
5
11
1.1
L
Xing Tian
VODKAGORBALSKY1
Xing Tian
4
5
21
2.9
L
Danzaburou
medicineman14
Danzaburou
7
12
15
1.21
W
Ne Zha
11
8
15
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,236
Damage
115,609
122,645
Taken
116,625
107,429
Mitigated
93,172
12,118
Healing
18,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BeSt__LoKi
Merlin
28,760
2,089
0
0
13,281
4,972
0
7,584
5,603
97,197
0
W
Aphrodite
BuTucAxD
Aphrodite
5,586
1,287
4,999
5,558
14,893
9,788
0
10,110
4,395
14,624
0
W
Fenrir
CaballoKid
Fenrir
28,476
8,872
0
1,818
27,861
17,323
0
15,797
11,700
0
41,675
L
Gilgamesh
ChillSquishster
Gilgamesh
20,769
4,573
0
4,501
32,477
39,031
0
14,760
17,717
2,517
36,922
W
16,347
2,866
0
1,404
30,632
46,689
0
13,093
16,788
33,107
0
L
33,653
775
0
540
15,492
5,886
0
4,157
11,335
70,955
0
L
4,529
1,741
0
162
9,895
3,638
0
2,338
7,557
12,914
0
L
Xing Tian
VODKAGORBALSKY1
Xing Tian
21,461
3,375
0
2,795
31,461
45,360
0
17,627
13,834
34,502
0
L
Danzaburou
medicineman14
Danzaburou
25,824
13,062
0
4,120
33,320
13,514
0
11,906
21,414
0
63,270
W
Ne Zha
36,440
15,184
0
4,961
29,958
14,400
0
12,293
17,163
95
56,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,786
Gold Earned
78,558
260
Minions Killed
282
8
Camps Cleared
12
1,273,039
Distance Traveled
1,292,098
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,754
1,050
160
11
2
285,242
0
W
Aphrodite
13,142
876
21
1
1
178,194
0
W
Fenrir
16,427
1,095
27
2
4
297,896
1
L
Gilgamesh
14,796
986
27
2
0
304,584
0
W
Ymir
15,898
1,060
39
3
0
238,104
0
L
Zeus
16,582
1,105
104
7
1
271,543
0
L
Chronos
12,280
819
19
1
0
148,851
0
L
Xing Tian
15,362
1,024
32
2
1
288,652
0
L
Danzaburou
16,766
1,118
78
5
6
259,409
1
W
Ne Zha
17,337
1,156
35
2
5
292,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role