Player Matchup

Heimdallr
Heimdallr
KEKWQER
Heimdallr
Level 4
God Stats
2W - 3L
1,171 SR
Queue Stats
5W - 4L
1,063 Elo+
Solo
Odin
Odin
M2KGhost
Odin
Level 28
God Stats
2W - 0L
1,833 SR
Queue Stats
11W - 20L
1,309 Elo+
Solo
Apollo
Apollo
Sr Targaryen193
Apollo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,352 Elo+
Solo
Cupid
Cupid
crowd737gaudy
Cupid
Level 27
God Stats
52W - 44L
1,529 SR
Queue Stats
110W - 133L
1,447 Elo+
Solo
Anubis
Anubis
matheuss-luis
Anubis
Level 18
God Stats
1W - 2L
1,183 SR
Queue Stats
17W - 24L
1,360 Elo+
Solo
Team Averages
Level 18
1,443 SR
1,306 Elo+

VS

Team Averages
Level 15
1,496 SR
1,435 Elo+
Merlin
Merlin
Amadorys
Merlin
Level 16
God Stats
28W - 21L
1,569 SR
Queue Stats
76W - 55L
1,475 Elo+
Party 1
Medusa
Medusa
Lukedead
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Muhscoott9690
Kukulkan
Level 18
God Stats
73W - 75L
1,492 SR
Queue Stats
152W - 161L
1,431 Elo+
Solo
King Arthur
King Arthur
chinelocomasas12
King Arthur
Level 16
God Stats
23W - 22L
1,422 SR
Queue Stats
85W - 82L
1,343 Elo+
Party 1
Jing Wei
Jing Wei
kekefell
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KEKWQER
Heimdallr
20
14 / 3 / 16
14,115
1,176
30,725
15,087
5,846
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odin
20
4 / 0 / 23
12,383
1,032
13,838
13,392
11,158
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 3 / 17
11,340
945
10,079
11,001
3,692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
17 / 4 / 17
15,298
1,275
31,402
16,873
5,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 8 / 16
11,944
995
12,653
16,003
6,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Amadorys
Merlin
18
7 / 5 / 7
12,963
1,080
24,183
18,696
6,313
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Lukedead
Medusa
18
2 / 13 / 11
11,023
919
9,475
22,097
7,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Muhscoott9690
Kukulkan
18
7 / 6 / 10
13,175
1,098
19,879
20,888
7,962
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
chinelocomasas12
King Arthur
18
2 / 8 / 15
11,629
969
6,836
23,023
22,993
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
kekefell
Jing Wei
18
0 / 11 / 9
10,566
881
3,143
19,977
6,393
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
70
43
Kills
18
18
Deaths
43
89
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Merlin
Amadorys
Merlin
7
5
7
2.1
W
Heimdallr
KEKWQER
Heimdallr
14
3
16
7.33
L
Medusa
Lukedead
Medusa
2
13
11
0.58
W
Odin
4
0
23
15.5
L
Kukulkan
Muhscoott9690
Kukulkan
7
6
10
2
W
4
3
17
4.17
L
King Arthur
chinelocomasas12
King Arthur
2
8
15
1.19
W
17
4
17
6.38
L
Jing Wei
kekefell
Jing Wei
0
11
9
0.41
W
4
8
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,697
Damage
63,516
72,356
Taken
104,681
32,923
Mitigated
51,466
11,670
Healing
3,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Amadorys
Merlin
24,183
1,193
0
256
18,696
6,313
0
2,987
15,709
62,533
0
W
Heimdallr
KEKWQER
Heimdallr
30,725
18,842
0
1,629
15,087
5,846
0
9,300
5,787
0
51,975
L
Medusa
Lukedead
Medusa
9,475
3,704
0
466
22,097
7,805
0
1,941
20,153
0
18,037
W
Odin
13,838
4,620
0
160
13,392
11,158
0
7,618
5,774
451
19,973
L
Kukulkan
Muhscoott9690
Kukulkan
19,879
1,689
0
1,110
20,888
7,962
0
1,454
19,434
29,799
0
W
10,079
4,591
0
649
11,001
3,692
0
6,006
4,995
0
29,558
L
King Arthur
chinelocomasas12
King Arthur
6,836
1,580
0
0
23,023
22,993
0
3,260
19,758
0
16,815
W
31,402
21,775
296
5,864
16,873
5,519
0
9,791
7,082
0
52,246
L
Jing Wei
kekefell
Jing Wei
3,143
2,719
0
1,229
19,977
6,393
0
3,402
16,575
0
22,886
W
12,653
1,083
0
3,072
16,003
6,708
0
11,347
4,656
39,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,080
Gold Earned
59,356
223
Minions Killed
182
11
Camps Cleared
4
1,083,175
Distance Traveled
1,073,093
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,963
1,080
84
7
2
203,494
2
W
Heimdallr
14,115
1,176
39
3
3
235,671
0
L
Medusa
11,023
919
9
1
0
199,629
0
W
Odin
12,383
1,032
20
2
1
257,065
2
L
Kukulkan
13,175
1,098
22
2
2
203,812
0
W
Apollo
11,340
945
42
4
4
200,583
0
L
King Arthur
11,629
969
25
2
0
250,428
0
W
Cupid
15,298
1,275
41
3
3
215,117
0
L
Jing Wei
10,566
881
42
4
0
215,730
0
W
Anubis
11,944
995
81
7
0
174,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role