Player Matchup

Neith
Neith
DrMinic
Neith
Level 123
God Stats
5W - 5L
1,739 SR
Queue Stats
337W - 301L
1,574 Elo+
Solo
Baron Samedi
Baron Samedi
Filipowicz
Baron Samedi
Level 89
God Stats
8W - 8L
1,639 SR
Queue Stats
593W - 524L
1,609 Elo+
Solo
Kumbhakarna
Kumbhakarna
Herenyon24
Kumbhakarna
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 63L
1,669 Elo+
Party 2
Pele
Pele
LordNeospher
Pele
Level 126
God Stats
15W - 8L
1,713 SR
Queue Stats
607W - 591L
1,601 Elo+
Solo
He Bo
He Bo
sodaSUFFER
He Bo
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 17L
1,886 Elo+
Party 2
Team Averages
Level 113
1,618 SR
1,668 Elo+

VS

Team Averages
Level 130
1,614 SR
1,598 Elo+
Tsukuyomi
Tsukuyomi
JammoJoe
Tsukuyomi
Level 88
God Stats
2W - 5L
1,524 SR
Queue Stats
281W - 286L
1,632 Elo+
Solo
Izanami
Izanami
McBizzleClutch
Izanami
Level 133
God Stats
7W - 5L
1,636 SR
Queue Stats
688W - 585L
1,601 Elo+
Party 1
Cerberus
Cerberus
PokenTheFierce
Cerberus
Level 128
God Stats
38W - 21L
1,624 SR
Queue Stats
552W - 459L
1,581 Elo+
Party 1
Scylla
Scylla
Timmmmid
Scylla
Level 144
God Stats
26W - 25L
1,608 SR
Queue Stats
272W - 248L
1,587 Elo+
Party 1
Hades
Hades
betros
Hades
Level 157
God Stats
5W - 2L
1,680 SR
Queue Stats
203W - 194L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrMinic
Neith
18
2 / 0 / 8
11,648
555
11,216
8,762
2,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Filipowicz
Baron Samedi
20
4 / 0 / 6
12,691
604
7,507
10,618
4,967
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Herenyon24
Kumbhakarna
13
0 / 0 / 5
9,249
440
3,039
14,866
13,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
3 / 3 / 5
11,919
568
10,002
17,933
12,203
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

He Bo
20
8 / 2 / 5
12,823
611
18,848
14,051
4,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JammoJoe
Tsukuyomi
15
3 / 6 / 0
9,761
465
5,988
17,497
5,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 2 / 2
10,590
504
7,374
13,467
4,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
13
1 / 3 / 0
8,849
421
4,638
14,398
14,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Timmmmid
Scylla
18
0 / 2 / 2
10,715
510
5,479
10,051
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
betros
Hades
17
1 / 4 / 2
11,108
529
10,486
18,663
12,408
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
17
Kills
5
5
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
DrMinic
Neith
2
0
8
6
W
Baron Samedi
Filipowicz
Baron Samedi
4
0
6
7
W
Kumbhakarna
Herenyon24
Kumbhakarna
0
0
5
2.5
L
Tsukuyomi
JammoJoe
Tsukuyomi
3
6
0
0.5
W
3
3
5
1.83
L
0
2
2
0.5
L
Cerberus
1
3
0
0.33
L
Scylla
Timmmmid
Scylla
0
2
2
0.5
L
Hades
betros
Hades
1
4
2
0.5
W
He Bo
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,612
Damage
33,965
66,230
Taken
74,076
37,820
Mitigated
39,976
29,891
Healing
24,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DrMinic
Neith
11,216
4,322
0
5,463
8,762
2,818
811
2,381
6,381
0
114,759
W
Baron Samedi
Filipowicz
Baron Samedi
7,507
738
653
5,732
10,618
4,967
354
5,298
5,088
91,488
0
W
Kumbhakarna
Herenyon24
Kumbhakarna
3,039
640
0
4,208
14,866
13,286
281
4,310
10,446
15,862
0
L
Tsukuyomi
JammoJoe
Tsukuyomi
5,988
1,729
0
7,369
17,497
5,641
0
8,640
8,857
0
56,445
W
10,002
1,601
0
7,572
17,933
12,203
0
9,067
8,822
0
86,030
L
7,374
4,421
0
3,917
13,467
4,530
0
3,695
9,772
0
109,200
L
Cerberus
4,638
371
0
3,245
14,398
14,003
0
6,773
7,625
31,178
0
L
Scylla
Timmmmid
Scylla
5,479
394
0
2,220
10,051
3,394
0
4,591
5,460
82,675
0
L
Hades
betros
Hades
10,486
1,739
51
7,397
18,663
12,408
89
5,754
12,909
72,886
0
W
He Bo
18,848
1,256
82
6,181
14,051
4,546
97
3,091
10,882
126,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,330
Gold Earned
51,023
693
Minions Killed
700
0
Camps Cleared
0
2,043,058
Distance Traveled
1,963,992
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,648
555
178
8
0
391,211
5
W
Baron Samedi
12,691
604
160
8
0
410,552
8
W
Kumbhakarna
9,249
440
28
1
0
442,503
6
L
Tsukuyomi
9,761
465
106
5
0
418,193
0
W
Pele
11,919
568
154
7
0
370,841
3
L
Izanami
10,590
504
198
9
0
391,767
0
L
Cerberus
8,849
421
38
2
0
376,137
11
L
Scylla
10,715
510
188
9
0
405,880
8
L
Hades
11,108
529
170
8
0
372,015
5
W
He Bo
12,823
611
173
8
0
427,951
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role