Player Matchup

Cthulhu
Cthulhu
DTA_Daddy
Cthulhu
Level 28
God Stats
7W - 14L
1,378 SR
Queue Stats
124W - 127L
1,571 Elo+
Party 1
Jormungandr
Jormungandr
DarkOne05
Jormungandr
Level 29
God Stats
1W - 0L
1,285 SR
Queue Stats
49W - 40L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
G is Hung
Sylvanus
Level 17
God Stats
14W - 7L
1,824 SR
Queue Stats
46W - 34L
1,680 Elo+
Party 1
Ymir
Ymir
Regulator92
Ymir
Level 26
God Stats
3W - 2L
1,838 SR
Queue Stats
67W - 58L
1,511 Elo+
Party 1
Cerberus
Cerberus
The_Counsalor
Cerberus
Level 123
God Stats
3W - 0L
1,717 SR
Queue Stats
347W - 390L
1,415 Elo+
Party 1
Team Averages
Level 45
1,608 SR
1,535 Elo+

VS

Team Averages
Level 17
1,485 SR
1,473 Elo+
Nu Wa
Nu Wa
NaturalMystic64
Nu Wa
Level 23
God Stats
8W - 15L
1,344 SR
Queue Stats
10W - 16L
1,406 Elo+
Solo
Ullr
Ullr
kindlelad
Ullr
Level 22
God Stats
1W - 2L
1,746 SR
Queue Stats
172W - 170L
1,562 Elo+
Solo
Cabrakan
Cabrakan
memelordmartin
Cabrakan
Level 8
God Stats
3W - 4L
1,573 SR
Queue Stats
3W - 4L
1,558 Elo+
Party 2
Bastet
Bastet
milk_teaqueen
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,406 Elo+
Party 2
Izanami
Izanami
thedoggo00004
Izanami
Level 23
God Stats
0W - 2L
1,261 SR
Queue Stats
19W - 26L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DTA_Daddy
Cthulhu
12
5 / 1 / 2
7,656
589
4,304
6,443
4,810
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
DarkOne05
Jormungandr
14
4 / 0 / 4
8,302
639
6,966
7,279
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
G is Hung
Sylvanus
16
9 / 0 / 2
9,698
746
8,153
4,966
4,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 2 / 5
7,722
594
5,563
9,117
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
The_Counsalor
Cerberus
11
5 / 4 / 3
7,418
571
4,807
9,646
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
5,918
455
2,784
5,511
1,500
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ullr
11
5 / 4 / 1
7,226
556
6,331
9,112
2,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
6
0 / 10 / 2
4,826
371
3,023
11,544
4,914
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 4 / 1
4,924
379
2,262
6,263
2,460
Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
9
1 / 4 / 1
5,644
434
3,780
9,234
2,805
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
26
Kills
7
7
Deaths
26
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DTA_Daddy
Cthulhu
5
1
2
6
W
Jormungandr
DarkOne05
Jormungandr
4
0
4
6
W
Sylvanus
G is Hung
Sylvanus
9
0
2
10
L
1
4
2
0.5
W
3
2
5
2.75
W
Cerberus
The_Counsalor
Cerberus
5
4
3
1.63
L
Ullr
5
4
1
1.38
L
Cabrakan
0
10
2
0.1
L
0
4
1
0.13
L
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,793
Damage
18,180
37,451
Taken
41,664
20,357
Mitigated
14,530
13,819
Healing
3,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DTA_Daddy
Cthulhu
4,304
249
0
1,947
6,443
4,810
1,945
1,808
4,635
29,201
0
W
Jormungandr
DarkOne05
Jormungandr
6,966
1,412
0
2,557
7,279
3,698
414
249
7,030
52,663
0
W
Sylvanus
G is Hung
Sylvanus
8,153
2,954
491
3,077
4,966
4,031
1,182
1,769
3,197
50,060
14,782
L
2,784
603
0
0
5,511
1,500
254
3,907
1,448
19,962
0
W
5,563
2,695
0
3,422
9,117
4,016
0
568
8,549
45,957
0
W
Cerberus
The_Counsalor
Cerberus
4,807
495
0
2,325
9,646
3,802
73
1,413
8,233
28,360
0
L
Ullr
6,331
4,207
0
789
9,112
2,851
38
5,638
3,125
0
28,717
L
Cabrakan
3,023
1,012
0
1,173
11,544
4,914
0
8,049
3,385
10,152
0
L
2,262
584
0
0
6,263
2,460
0
4,097
1,969
0
15,351
L
Izanami
3,780
2,457
153
1,575
9,234
2,805
0
6,070
3,076
0
30,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,796
Gold Earned
28,538
465
Minions Killed
193
0
Camps Cleared
0
1,180,164
Distance Traveled
1,115,840
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,656
589
51
4
0
226,509
0
W
Jormungandr
8,302
639
101
8
0
245,785
5
W
Sylvanus
9,698
746
144
11
0
215,115
2
L
Nu Wa
5,918
455
29
2
0
193,370
0
W
Ymir
7,722
594
84
6
0
265,334
0
W
Cerberus
7,418
571
85
7
0
227,421
0
L
Ullr
7,226
556
58
4
0
218,862
1
L
Cabrakan
4,826
371
15
1
0
218,866
1
L
Bastet
4,924
379
33
3
0
248,638
0
L
Izanami
5,644
434
58
4
0
236,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role