Player Matchup

Heimdallr
Heimdallr
Antogod94
Heimdallr
Level 29
God Stats
3W - 6L
1,440 SR
Queue Stats
104W - 101L
1,314 Elo+
Party 1
Bacchus
Bacchus
Digglerghost
Bacchus
Level 8
God Stats
2W - 8L
1,375 SR
Queue Stats
29W - 48L
1,214 Elo+
Party 2
Fenrir
Fenrir
Gordillojaka
Fenrir
Level 17
God Stats
25W - 13L
1,210 SR
Queue Stats
111W - 130L
1,284 Elo+
Solo
Neith
Neith
konhexgod
Neith
Level 31
God Stats
13W - 22L
1,392 SR
Queue Stats
31W - 58L
1,229 Elo+
Party 2
Gilgamesh
Gilgamesh
yAugusS
Gilgamesh
Level 27
God Stats
2W - 2L
1,550 SR
Queue Stats
32W - 25L
1,453 Elo+
Party 1
Team Averages
Level 22
1,393 SR
1,299 Elo+

VS

Team Averages
Level 24
1,633 SR
1,350 Elo+
Fenrir
Fenrir
DKrouzee
Fenrir
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
224W - 239L
1,322 Elo+
Solo
Anhur
Anhur
Luv4toke
Anhur
Level 17
God Stats
11W - 5L
1,672 SR
Queue Stats
275W - 289L
1,368 Elo+
Solo
Jormungandr
Jormungandr
VioLenTx_xTaLenT
Jormungandr
Level 26
God Stats
2W - 1L
1,708 SR
Queue Stats
15W - 21L
1,373 Elo+
Solo
Merlin
Merlin
bluecourage
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 134L
1,346 Elo+
Solo
Izanami
Izanami
xIm-Jahovah
Izanami
Level 18
God Stats
4W - 4L
1,786 SR
Queue Stats
63W - 70L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Antogod94
Heimdallr
14
6 / 3 / 3
8,884
494
11,608
10,677
3,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Digglerghost
Bacchus
10
1 / 9 / 1
7,424
412
5,170
15,389
9,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
9
1 / 5 / 0
6,658
370
3,023
10,959
3,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
konhexgod
Neith
11
1 / 7 / 2
7,473
415
5,726
10,213
3,275
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
yAugusS
Gilgamesh
13
5 / 5 / 5
8,384
466
8,362
13,814
7,375
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DKrouzee
Fenrir
13
5 / 5 / 6
9,018
501
8,907
14,438
5,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
Luv4toke
Anhur
16
13 / 2 / 3
10,450
581
13,991
9,828
3,470
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
VioLenTx_xTaLenT
Jormungandr
14
2 / 0 / 4
9,175
510
4,053
12,211
10,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
12
1 / 8 / 2
7,994
444
7,266
10,914
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
xIm-Jahovah
Izanami
16
7 / 2 / 5
10,121
562
9,781
12,274
4,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
14
Kills
28
29
Deaths
17
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Antogod94
Heimdallr
6
3
3
2.5
W
Fenrir
DKrouzee
Fenrir
5
5
6
1.6
L
Bacchus
Digglerghost
Bacchus
1
9
1
0.17
L
Fenrir
1
5
0
0.2
W
Anhur
Luv4toke
Anhur
13
2
3
7.25
W
Jormungandr
VioLenTx_xTaLenT
Jormungandr
2
0
4
4
W
Merlin
1
8
2
0.25
L
Neith
konhexgod
Neith
1
7
2
0.29
W
Izanami
xIm-Jahovah
Izanami
7
2
5
4.75
L
Gilgamesh
yAugusS
Gilgamesh
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,889
Damage
43,998
61,052
Taken
59,665
26,589
Mitigated
27,441
10,362
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Antogod94
Heimdallr
11,608
7,100
0
2,893
10,677
3,450
1,243
3,726
6,789
0
53,227
W
Fenrir
DKrouzee
Fenrir
8,907
3,132
0
3,802
14,438
5,464
134
1,093
13,345
0
39,329
L
Bacchus
Digglerghost
Bacchus
5,170
479
0
720
15,389
9,340
0
824
14,555
24,737
0
L
Fenrir
3,023
1,258
24
2,793
10,959
3,149
812
822
10,137
0
26,020
W
Anhur
Luv4toke
Anhur
13,991
10,218
0
538
9,828
3,470
0
2,725
7,103
0
51,301
W
Jormungandr
VioLenTx_xTaLenT
Jormungandr
4,053
1,463
0
2,475
12,211
10,775
605
620
11,591
32,457
0
W
Merlin
7,266
1,403
0
2,142
10,914
3,603
1,029
821
10,093
28,874
0
L
Neith
konhexgod
Neith
5,726
1,946
0
1,142
10,213
3,275
812
0
10,213
0
36,606
W
Izanami
xIm-Jahovah
Izanami
9,781
5,235
0
3,093
12,274
4,129
2,897
1,218
10,938
0
72,806
L
Gilgamesh
yAugusS
Gilgamesh
8,362
1,748
0
2,790
13,814
7,375
246
5,163
8,039
5,968
27,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,823
Gold Earned
46,758
299
Minions Killed
355
0
Camps Cleared
0
1,556,114
Distance Traveled
1,683,769
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,884
494
86
5
0
315,331
3
W
Fenrir
9,018
501
48
3
0
374,622
3
L
Bacchus
7,424
412
31
2
0
300,924
1
L
Fenrir
6,658
370
49
3
0
287,689
2
W
Anhur
10,450
581
79
4
0
324,337
2
W
Jormungandr
9,175
510
48
3
0
337,108
1
W
Merlin
7,994
444
43
2
0
246,067
1
L
Neith
7,473
415
74
4
0
291,916
0
W
Izanami
10,121
562
137
8
0
401,635
5
L
Gilgamesh
8,384
466
59
3
0
360,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role