Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Food4Life
Ares
Level 9
God Stats
2W - 8L
1,128 SR
Queue Stats
232W - 301L
1,269 Elo+
Solo
Charybdis
Charybdis
NINJAGAMING3
Charybdis
Level 21
God Stats
2W - 2L
1,379 SR
Queue Stats
76W - 60L
1,350 Elo+
Solo
Anubis
Anubis
ketonedert
Anubis
Level 20
God Stats
5W - 2L
1,741 SR
Queue Stats
40W - 39L
1,391 Elo+
Solo
Tiamat
Tiamat
mxgerrta
Tiamat
Level 2
God Stats
25W - 22L
1,500 SR
Queue Stats
140W - 171L
1,500 Elo+
Solo
Team Averages
Level 16
1,450 SR
1,402 Elo+

VS

Team Averages
Level 17
1,452 SR
1,283 Elo+
Cthulhu
Cthulhu
ALPHAdraCOINS
Cthulhu
Level 21
God Stats
8W - 13L
1,419 SR
Queue Stats
24W - 42L
1,288 Elo+
Solo
Cerberus
Cerberus
Blagel01
Cerberus
Level 22
God Stats
3W - 4L
1,756 SR
Queue Stats
76W - 84L
1,371 Elo+
Solo
Ra
Ra
Dandysap
Ra
Level 20
God Stats
4W - 3L
1,528 SR
Queue Stats
11W - 16L
1,274 Elo+
Solo
Cernunnos
Cernunnos
RichardsonRX
Cernunnos
Level 12
God Stats
2W - 5L
1,350 SR
Queue Stats
10W - 19L
1,146 Elo+
Solo
Thor
Thor
holatobiasUwU
Thor
Level 12
God Stats
0W - 2L
1,206 SR
Queue Stats
14W - 18L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
3 / 11 / 14
13,216
489
18,175
26,438
10,063
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
20
8 / 7 / 8
13,447
498
9,390
25,559
15,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
NINJAGAMING3
Charybdis
20
15 / 2 / 10
17,388
644
29,737
20,776
8,361
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
ketonedert
Anubis
20
15 / 4 / 8
15,463
573
34,251
17,659
9,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
mxgerrta
Tiamat
18
1 / 6 / 11
11,827
438
5,000
11,289
5,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
2 / 6 / 4
11,581
429
12,745
23,022
17,610
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cerberus
Blagel01
Cerberus
20
6 / 10 / 10
12,983
481
14,643
31,003
31,958
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 9 / 8
12,358
458
11,977
20,637
8,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
RichardsonRX
Cernunnos
16
2 / 13 / 6
10,664
395
8,794
21,505
6,682
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
13 / 5 / 5
13,771
510
16,156
22,217
10,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
61
42
Kills
28
30
Deaths
43
51
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
11
14
0.91
L
Cthulhu
2
6
4
0.67
L
Cerberus
Blagel01
Cerberus
6
10
10
1.1
L
5
9
8
1
W
Ares
8
7
8
1.71
W
Charybdis
NINJAGAMING3
Charybdis
15
2
10
10
L
Cernunnos
RichardsonRX
Cernunnos
2
13
6
0.38
L
13
5
5
3.1
W
Anubis
ketonedert
Anubis
15
4
8
4.75
W
Tiamat
mxgerrta
Tiamat
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,553
Damage
64,315
101,721
Taken
118,384
48,990
Mitigated
74,498
26,089
Healing
11,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
18,175
1,448
1,148
1,504
26,438
10,063
2,061
10,088
16,350
78,830
0
L
Cthulhu
12,745
0
136
2,722
23,022
17,610
0
8,823
14,199
49,743
0
L
Cerberus
Blagel01
Cerberus
14,643
1,273
0
5,304
31,003
31,958
34
21,465
9,538
64,624
0
L
11,977
1,464
2,112
1,064
20,637
8,115
592
16,838
3,799
58,370
0
W
Ares
9,390
1,146
0
2,074
25,559
15,978
571
6,915
18,644
84,105
0
W
Charybdis
NINJAGAMING3
Charybdis
29,737
19,436
0
12,385
20,776
8,361
5,825
8,986
11,790
0
133,715
L
Cernunnos
RichardsonRX
Cernunnos
8,794
4,790
0
409
21,505
6,682
344
9,838
11,667
0
66,360
L
16,156
4,175
0
221
22,217
10,133
1,120
9,852
12,365
0
91,075
W
Anubis
ketonedert
Anubis
34,251
841
0
6,150
17,659
9,220
3,179
9,171
8,488
95,389
0
W
Tiamat
mxgerrta
Tiamat
5,000
450
213
2,615
11,289
5,368
819
4,418
6,871
41,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,341
Gold Earned
61,357
647
Minions Killed
532
0
Camps Cleared
0
2,192,223
Distance Traveled
2,149,794
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,216
489
136
5
0
476,298
0
L
Cthulhu
11,581
429
68
3
0
469,130
10
L
Cerberus
12,983
481
124
5
0
419,053
1
L
Ra
12,358
458
101
4
0
445,201
0
W
Ares
13,447
498
107
4
0
435,898
0
W
Charybdis
17,388
644
185
7
0
499,999
7
L
Cernunnos
10,664
395
109
4
0
408,635
3
L
Thor
13,771
510
130
5
0
407,775
5
W
Anubis
15,463
573
146
5
0
447,968
2
W
Tiamat
11,827
438
73
3
0
332,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role