Player Matchup

Medusa
Medusa
Morganadivina
Medusa
Level 8
God Stats
7W - 3L
1,810 SR
Queue Stats
13W - 7L
1,727 Elo+
Party 1
Scylla
Scylla
NetaDeBruxah
Scylla
Level 28
God Stats
1W - 0L
1,790 SR
Queue Stats
17W - 14L
1,546 Elo+
Party 1
Fenrir
Fenrir
Retificador
Fenrir
Level 122
God Stats
6W - 6L
1,505 SR
Queue Stats
100W - 100L
1,526 Elo+
Party 1
Yemoja
Yemoja
hieroselegia
Yemoja
Level 6
God Stats
4W - 2L
1,457 SR
Queue Stats
6W - 8L
1,626 Elo+
Solo
Amaterasu
Amaterasu
vavázinho
Amaterasu
Level 29
God Stats
2W - 0L
1,748 SR
Queue Stats
150W - 145L
1,505 Elo+
Party 1
Team Averages
Level 39
1,662 SR
1,586 Elo+

VS

Team Averages
Level 20
1,524 SR
1,497 Elo+
Tsukuyomi
Tsukuyomi
GENESIS0735
Tsukuyomi
Level 18
God Stats
4W - 3L
1,610 SR
Queue Stats
145W - 153L
1,497 Elo+
Solo
Rama
Rama
Sousuke1998
Rama
Level 21
God Stats
30W - 23L
1,682 SR
Queue Stats
61W - 50L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
hppy11
Baron Samedi
Level 28
God Stats
0W - 2L
1,351 SR
Queue Stats
32W - 32L
1,487 Elo+
Solo
Bellona
Bellona
iCRISTHIAN
Bellona
Level 27
God Stats
2W - 5L
1,478 SR
Queue Stats
110W - 89L
1,573 Elo+
Solo
Yemoja
Yemoja
zezuais
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,316
483
4,585
6,399
1,718
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
10
3 / 3 / 5
6,270
570
4,156
5,045
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
13 / 3 / 3
8,281
753
11,727
9,371
3,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
8
1 / 4 / 5
5,489
499
1,246
5,738
3,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
vavázinho
Amaterasu
10
1 / 2 / 4
5,700
518
2,931
6,522
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GENESIS0735
Tsukuyomi
10
2 / 2 / 3
6,212
565
3,259
5,931
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
3 / 5 / 2
5,796
527
4,736
7,983
2,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
hppy11
Baron Samedi
10
2 / 5 / 2
6,263
569
2,050
6,246
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
iCRISTHIAN
Bellona
12
5 / 3 / 0
6,998
636
7,392
10,426
5,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
zezuais
Yemoja
8
2 / 4 / 3
5,538
503
3,259
6,963
5,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
19
Kills
14
14
Deaths
19
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
GENESIS0735
Tsukuyomi
2
2
3
1.75
W
1
2
3
1.25
W
Scylla
3
3
5
1.83
W
Fenrir
13
3
3
4.83
L
3
5
2
0.8
W
Yemoja
1
4
5
0.88
L
Baron Samedi
hppy11
Baron Samedi
2
5
2
0.6
L
Bellona
iCRISTHIAN
Bellona
5
3
0
1.67
W
Amaterasu
vavázinho
Amaterasu
1
2
4
1.5
L
Yemoja
zezuais
Yemoja
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,645
Damage
20,696
33,075
Taken
37,549
13,368
Mitigated
17,695
8,485
Healing
10,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
GENESIS0735
Tsukuyomi
3,259
888
0
2,170
5,931
2,361
0
882
4,997
0
37,365
W
4,585
1,300
0
1,188
6,399
1,718
279
1,285
5,114
0
24,291
W
Scylla
4,156
501
0
643
5,045
1,217
257
1,065
3,980
23,762
0
W
Fenrir
11,727
3,680
0
1,935
9,371
3,781
818
1,712
7,659
0
44,521
L
4,736
3,868
0
1,450
7,983
2,166
378
513
7,466
0
25,801
W
Yemoja
1,246
348
1,648
563
5,738
3,198
0
1,123
4,615
6,178
0
L
Baron Samedi
hppy11
Baron Samedi
2,050
242
219
945
6,246
2,263
564
1,472
4,526
28,496
0
L
Bellona
iCRISTHIAN
Bellona
7,392
3,274
0
4,120
10,426
5,809
0
1,145
9,233
0
34,902
W
Amaterasu
vavázinho
Amaterasu
2,931
1,038
0
2,508
6,522
3,454
0
124
6,398
0
21,835
L
Yemoja
zezuais
Yemoja
3,259
794
576
1,248
6,963
5,096
108
974
5,925
8,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,056
Gold Earned
30,807
221
Minions Killed
280
0
Camps Cleared
0
988,419
Distance Traveled
897,296
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,212
565
73
7
0
177,048
1
W
Medusa
5,316
483
44
4
0
187,426
1
W
Scylla
6,270
570
52
5
0
187,277
0
W
Fenrir
8,281
753
67
6
0
221,479
1
L
Rama
5,796
527
50
5
0
171,551
0
W
Yemoja
5,489
499
7
1
0
186,996
3
L
Baron Samedi
6,263
569
68
6
0
173,518
0
L
Bellona
6,998
636
70
6
0
196,693
0
W
Amaterasu
5,700
518
51
5
0
205,241
0
L
Yemoja
5,538
503
19
2
0
178,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role