Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Gus221
Mercury
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 32L
1,259 Elo+
Party 3
Gilgamesh
Gilgamesh
Jackbling
Gilgamesh
Level 102
God Stats
4W - 5L
1,385 SR
Queue Stats
151W - 157L
1,438 Elo+
Solo
Cerberus
Cerberus
ThatDudeG221
Cerberus
Level 148
God Stats
1W - 2L
1,328 SR
Queue Stats
170W - 176L
1,303 Elo+
Party 3
Tyr
Tyr
wenextamer
Tyr
Level 24
God Stats
0W - 1L
1,547 SR
Queue Stats
1W - 9L
1,098 Elo+
Party 1
Team Averages
Level 86
1,452 SR
1,320 Elo+

VS

Team Averages
Level 86
1,615 SR
1,426 Elo+
Discordia
Discordia
EdibleSoftware
Discordia
Level 128
God Stats
18W - 13L
1,619 SR
Queue Stats
776W - 749L
1,424 Elo+
Party 2
Jormungandr
Jormungandr
Faleline
Jormungandr
Level 43
God Stats
16W - 4L
1,809 SR
Queue Stats
285W - 274L
1,396 Elo+
Party 2
Sol
Sol
M00nQueen
Sol
Level 17
God Stats
4W - 3L
1,318 SR
Queue Stats
163W - 172L
1,432 Elo+
Party 2
Sun Wukong
Sun Wukong
OceanicDragon712
Sun Wukong
Level 147
God Stats
3W - 2L
1,581 SR
Queue Stats
140W - 152L
1,473 Elo+
Party 2
Scylla
Scylla
shinyafreak
Scylla
Level 97
God Stats
2W - 1L
1,747 SR
Queue Stats
82W - 82L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 5 / 1
6,018
752
4,576
6,185
2,393
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Gus221
Mercury
13
2 / 3 / 3
7,080
885
4,774
5,446
2,071
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Jackbling
Gilgamesh
13
1 / 5 / 3
6,916
865
6,052
9,200
6,458
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
ThatDudeG221
Cerberus
13
2 / 4 / 3
6,902
863
2,938
8,671
7,873
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 5 / 0
5,320
665
1,801
6,281
3,462
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EdibleSoftware
Discordia
16
5 / 0 / 13
9,037
1,130
9,369
6,069
2,559
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Faleline
Jormungandr
14
3 / 1 / 16
7,984
998
6,183
11,911
12,535
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
2 / 1 / 9
7,396
925
2,592
2,828
1,105
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
OceanicDragon712
Sun Wukong
14
8 / 2 / 12
8,663
1,083
6,597
10,794
10,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
13
4 / 1 / 10
7,679
960
5,643
5,608
2,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
82
5
Kills
22
22
Deaths
5
10
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
1
0.1
W
Discordia
EdibleSoftware
Discordia
5
0
13
11.5
W
Jormungandr
Faleline
Jormungandr
3
1
16
11
L
Mercury
Gus221
Mercury
2
3
3
1.17
L
Gilgamesh
Jackbling
Gilgamesh
1
5
3
0.5
W
2
1
9
6.5
W
Sun Wukong
OceanicDragon712
Sun Wukong
8
2
12
7
L
Cerberus
ThatDudeG221
Cerberus
2
4
3
0.88
W
Scylla
4
1
10
9
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,141
Damage
30,384
35,783
Taken
37,210
22,257
Mitigated
29,062
5,626
Healing
12,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,576
363
0
855
6,185
2,393
0
4,288
1,676
14,678
0
W
Discordia
EdibleSoftware
Discordia
9,369
917
1,266
1,358
6,069
2,559
1,779
917
5,152
21,870
0
W
Jormungandr
Faleline
Jormungandr
6,183
1,174
1,498
2,953
11,911
12,535
392
1,690
10,221
17,894
0
L
Mercury
Gus221
Mercury
4,774
471
700
585
5,446
2,071
0
4,101
1,251
0
8,610
L
Gilgamesh
Jackbling
Gilgamesh
6,052
900
756
440
9,200
6,458
112
4,958
4,133
0
17,343
W
2,592
1,174
555
131
2,828
1,105
1,548
589
2,239
6,846
0
W
Sun Wukong
OceanicDragon712
Sun Wukong
6,597
897
525
1,953
10,794
10,441
406
3,352
7,442
0
11,918
L
Cerberus
ThatDudeG221
Cerberus
2,938
87
407
1,697
8,671
7,873
0
5,089
3,363
9,780
0
W
Scylla
5,643
473
1,048
1,005
5,608
2,422
992
1,147
4,461
13,256
0
L
1,801
119
0
186
6,281
3,462
0
5,351
901
214
3,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,236
Gold Earned
40,759
77
Minions Killed
91
0
Camps Cleared
0
714,625
Distance Traveled
831,554
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,018
752
22
3
0
151,919
0
W
Discordia
9,037
1,130
37
5
0
185,517
2
W
Jormungandr
7,984
998
14
2
0
164,256
0
L
Mercury
7,080
885
11
1
0
181,772
0
L
Gilgamesh
6,916
865
17
2
0
130,812
0
W
Sol
7,396
925
11
1
0
146,109
0
W
Sun Wukong
8,663
1,083
16
2
0
163,201
0
L
Cerberus
6,902
863
25
3
0
140,219
0
W
Scylla
7,679
960
13
2
0
172,471
3
L
Tyr
5,320
665
2
0
0
109,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role