Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
JTKK9
Chaac
Level 68
God Stats
43W - 46L
1,526 SR
Queue Stats
338W - 452L
1,410 Elo+
Party 1
Arachne
Arachne
stroga48
Arachne
Level 29
God Stats
8W - 16L
1,722 SR
Queue Stats
150W - 169L
1,417 Elo+
Solo
Team Averages
Level 40
1,583 SR
1,442 Elo+

VS

Team Averages
Level 67
1,515 SR
1,473 Elo+
Ra
Ra
LindenHDC
Ra
Level 7
God Stats
4W - 5L
1,648 SR
Queue Stats
8W - 8L
1,474 Elo+
Party 2
Izanami
Izanami
NoGoofin
Izanami
Level 67
God Stats
0W - 1L
1,611 SR
Queue Stats
1W - 4L
1,319 Elo+
Party 2
Geb
Geb
Rolfy
Geb
Level 126
God Stats
0W - 1L
1,285 SR
Queue Stats
20W - 13L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 1 / 15
12,682
667
18,529
12,893
5,521
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
JTKK9
Chaac
17
4 / 3 / 13
12,451
655
14,271
22,334
15,286
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
stroga48
Arachne
17
12 / 3 / 5
13,746
723
12,090
15,487
6,259
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 4
11,172
588
9,513
15,758
11,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
NoGoofin
Izanami
13
4 / 9 / 3
10,797
568
14,344
13,862
5,890
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
Rolfy
Geb
14
0 / 3 / 7
11,421
601
12,249
21,497
30,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
20
Kills
7
7
Deaths
20
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
15
11.5
W
Chaac
JTKK9
Chaac
4
3
13
3.5
L
3
8
4
0.63
L
Izanami
NoGoofin
Izanami
4
9
3
0.61
L
Geb
Rolfy
Geb
0
3
7
1.17
W
Arachne
stroga48
Arachne
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,890
Damage
36,106
50,714
Taken
51,117
27,066
Mitigated
48,090
27,451
Healing
6,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
18,529
1,023
3,538
7,819
12,893
5,521
1,034
5,797
7,096
58,551
0
W
Chaac
JTKK9
Chaac
14,271
1,828
874
11,190
22,334
15,286
997
10,252
12,082
0
55,452
L
9,513
1,786
2,099
1,681
15,758
11,211
245
7,493
8,265
39,118
0
L
Izanami
NoGoofin
Izanami
14,344
10,628
0
0
13,862
5,890
940
5,099
8,763
0
33,261
L
Geb
Rolfy
Geb
12,249
1,477
0
2,766
21,497
30,989
445
6,080
15,417
39,683
0
W
Arachne
stroga48
Arachne
12,090
7,902
0
4,030
15,487
6,259
940
6,945
8,542
0
35,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,879
Gold Earned
33,390
192
Minions Killed
206
11
Camps Cleared
4
1,141,045
Distance Traveled
941,798
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,682
667
70
4
3
360,760
0
W
Chaac
12,451
655
70
4
5
393,829
3
L
Ra
11,172
588
96
5
0
285,687
1
L
Izanami
10,797
568
63
3
1
286,377
3
L
Geb
11,421
601
47
2
3
369,734
4
W
Arachne
13,746
723
52
3
3
386,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role