Player Matchup

Janus
Janus
Cetrakan
Janus
Level 43
God Stats
0W - 1L
1,489 SR
Queue Stats
8W - 17L
1,340 Elo+
Solo
Hun Batz
Hun Batz
Luluouh
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,337 Elo+
Party 1
Thoth
Thoth
Plastic
Thoth
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 3L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
RyuuSaeki
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
sorG78
Olorun
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 97L
1,493 Elo+
Party 1
Team Averages
Level 71
1,498 SR
1,434 Elo+

VS

Team Averages
Level 106
1,401 SR
1,582 Elo+
Xing Tian
Xing Tian
Degsydale
Xing Tian
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
1,588 Elo+
Party 3
Fafnir
Fafnir
MiffedMithros
Fafnir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 103L
1,633 Elo+
Party 3
Osiris
Osiris
Scyxeno
Osiris
Level 136
God Stats
3W - 3L
1,320 SR
Queue Stats
304W - 217L
1,632 Elo+
Party 3
Heimdallr
Heimdallr
Vigo93
Heimdallr
Level 108
God Stats
2W - 4L
1,191 SR
Queue Stats
85W - 99L
1,416 Elo+
Solo
Pele
Pele
Viltch
Pele
Level 151
God Stats
3W - 3L
1,491 SR
Queue Stats
250W - 163L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cetrakan
Janus
14
3 / 5 / 2
7,663
766
11,156
10,060
3,464
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Luluouh
Hun Batz
12
1 / 7 / 5
7,514
751
3,133
8,815
3,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Plastic
Thoth
13
6 / 4 / 3
7,873
787
22,567
7,333
2,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
RyuuSaeki
Erlang Shen
11
0 / 5 / 5
7,036
704
2,554
13,878
10,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
sorG78
Olorun
12
1 / 6 / 3
7,007
701
7,837
9,542
3,698
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Degsydale
Xing Tian
14
1 / 2 / 23
8,752
875
8,495
15,100
16,195
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 18
8,497
850
3,622
13,715
14,089
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Scyxeno
Osiris
16
6 / 1 / 17
8,964
896
10,811
10,781
12,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Vigo93
Heimdallr
15
4 / 3 / 21
9,081
908
7,925
10,772
4,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
Viltch
Pele
17
15 / 3 / 9
10,509
1,051
14,858
11,199
5,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
115
11
Kills
27
27
Deaths
12
18
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Janus
Cetrakan
Janus
3
5
2
0.8
W
Xing Tian
Degsydale
Xing Tian
1
2
23
6.25
L
Hun Batz
Luluouh
Hun Batz
1
7
5
0.5
W
1
3
18
3.33
L
Thoth
Plastic
Thoth
6
4
3
1.88
L
Erlang Shen
RyuuSaeki
Erlang Shen
0
5
5
0.5
W
Osiris
Scyxeno
Osiris
6
1
17
14.5
W
Heimdallr
Vigo93
Heimdallr
4
3
21
4.83
W
Pele
Viltch
Pele
15
3
9
6.5
L
Olorun
sorG78
Olorun
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,247
Damage
45,711
49,628
Taken
61,567
23,319
Mitigated
52,787
9,965
Healing
21,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Cetrakan
Janus
11,156
565
417
2,362
10,060
3,464
0
2,736
7,323
29,138
0
W
Xing Tian
Degsydale
Xing Tian
8,495
439
1,257
2,599
15,100
16,195
130
8,680
6,420
16,841
0
L
Hun Batz
Luluouh
Hun Batz
3,133
568
326
0
8,815
3,274
0
2,227
6,588
0
8,852
W
3,622
854
1,609
2,482
13,715
14,089
196
10,537
3,178
8,241
0
L
Thoth
Plastic
Thoth
22,567
1,301
489
346
7,333
2,407
0
1,922
5,411
30,308
0
L
Erlang Shen
RyuuSaeki
Erlang Shen
2,554
1,051
0
2,647
13,878
10,476
0
2,808
11,070
0
3,434
W
Osiris
Scyxeno
Osiris
10,811
2,189
2,026
1,314
10,781
12,717
805
7,105
3,676
0
19,088
W
Heimdallr
Vigo93
Heimdallr
7,925
1,259
2,578
2,611
10,772
4,225
1,815
8,034
2,738
0
15,848
W
Pele
Viltch
Pele
14,858
2,541
982
3,676
11,199
5,561
1,403
7,204
3,995
0
29,003
L
Olorun
sorG78
Olorun
7,837
3,882
1,525
1,853
9,542
3,698
0
2,424
7,118
12,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,093
Gold Earned
45,803
80
Minions Killed
91
0
Camps Cleared
0
926,095
Distance Traveled
1,083,023
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,663
766
24
2
0
195,888
0
W
Xing Tian
8,752
875
22
2
0
216,176
2
L
Hun Batz
7,514
751
15
2
0
153,673
0
W
Fafnir
8,497
850
6
1
0
210,478
0
L
Thoth
7,873
787
23
2
0
188,140
3
L
Erlang Shen
7,036
704
1
0
0
224,310
0
W
Osiris
8,964
896
6
1
0
213,683
0
W
Heimdallr
9,081
908
25
3
0
234,897
6
W
Pele
10,509
1,051
32
3
0
207,789
2
L
Olorun
7,007
701
17
2
0
164,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role