Player Matchup

Thoth
Thoth
Dremith
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,362 Elo+
Solo
Nu Wa
Nu Wa
Riiakuun
Nu Wa
Level 21
God Stats
18W - 19L
1,389 SR
Queue Stats
45W - 50L
1,408 Elo+
Solo
Artio
Artio
SaucinAustin
Artio
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,554 Elo+
Solo
Scylla
Scylla
Wizardpirate10
Scylla
Level 27
God Stats
5W - 5L
1,557 SR
Queue Stats
19W - 16L
1,499 Elo+
Solo
Nemesis
Nemesis
tapococo
Nemesis
Level 6
God Stats
0W - 2L
1,172 SR
Queue Stats
5W - 17L
1,344 Elo+
Solo
Team Averages
Level 17
1,424 SR
1,434 Elo+

VS

Team Averages
Level 20
1,539 SR
1,455 Elo+
Cupid
Cupid
 
Cupid
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Deadpool7u7
King Arthur
Level 18
God Stats
1W - 0L
1,745 SR
Queue Stats
25W - 15L
1,566 Elo+
Solo
Guan Yu
Guan Yu
allwayszer0
Guan Yu
Level 34
God Stats
6W - 1L
1,450 SR
Queue Stats
53W - 31L
1,577 Elo+
Party 1
Ra
Ra
ppshdw
Ra
Level 6
God Stats
8W - 2L
1,500 SR
Queue Stats
9W - 7L
1,214 Elo+
Solo
Cthulhu
Cthulhu
windersoldier
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dremith
Thoth
15
0 / 8 / 7
9,409
855
8,704
12,531
2,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Riiakuun
Nu Wa
17
6 / 7 / 2
11,338
1,031
23,778
12,101
3,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 12 / 4
9,501
864
6,229
24,146
32,834
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 10 / 6
10,413
947
14,388
19,892
5,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
tapococo
Nemesis
15
1 / 12 / 2
9,071
825
5,366
16,069
4,590
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
18 / 0 / 23
14,134
1,285
19,901
10,375
3,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Deadpool7u7
King Arthur
18
3 / 4 / 30
10,693
972
7,418
18,994
14,686
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
allwayszer0
Guan Yu
20
18 / 1 / 24
14,414
1,310
25,044
15,644
8,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
19
5 / 1 / 24
10,825
984
12,708
7,269
2,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
19
5 / 2 / 29
11,303
1,028
13,996
13,959
17,938
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
179
8
Kills
49
49
Deaths
8
21
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
18
0
23
29.5
W
King Arthur
Deadpool7u7
King Arthur
3
4
30
4.5
L
Thoth
Dremith
Thoth
0
8
7
0.44
L
Nu Wa
Riiakuun
Nu Wa
6
7
2
1
L
0
12
4
0.17
L
1
10
6
0.4
W
Guan Yu
allwayszer0
Guan Yu
18
1
24
30
W
Ra
5
1
24
17
L
Nemesis
tapococo
Nemesis
1
12
2
0.17
W
Cthulhu
5
2
29
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,465
Damage
79,067
84,739
Taken
66,241
49,105
Mitigated
47,215
3,857
Healing
16,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
19,901
11,907
1,945
1,955
10,375
3,037
0
8,553
1,822
0
35,569
W
King Arthur
Deadpool7u7
King Arthur
7,418
1,563
0
2,636
18,994
14,686
0
16,960
2,034
0
13,940
L
Thoth
Dremith
Thoth
8,704
1,085
0
10
12,531
2,680
0
2,863
9,668
21,909
0
L
Nu Wa
Riiakuun
Nu Wa
23,778
5,709
306
595
12,101
3,323
0
3,992
8,109
49,755
0
L
6,229
2,731
1,201
1,483
24,146
32,834
0
8,636
15,510
14,822
0
L
14,388
1,965
0
0
19,892
5,678
0
5,293
14,599
55,322
0
W
Guan Yu
allwayszer0
Guan Yu
25,044
9,479
2,682
3,151
15,644
8,581
0
10,468
5,176
0
62,305
W
Ra
12,708
2,498
1,161
1,368
7,269
2,973
0
5,708
1,561
41,169
0
L
Nemesis
tapococo
Nemesis
5,366
2,620
198
64
16,069
4,590
0
5,920
10,149
50
12,754
W
Cthulhu
13,996
1,041
1,390
0
13,959
17,938
0
11,433
2,526
28,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,732
Gold Earned
61,369
192
Minions Killed
229
3
Camps Cleared
9
821,667
Distance Traveled
1,018,922
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,134
1,285
36
3
2
228,842
0
W
King Arthur
10,693
972
8
1
0
180,359
0
L
Thoth
9,409
855
27
2
1
149,122
0
L
Nu Wa
11,338
1,031
36
3
1
172,674
1
L
Artio
9,501
864
13
1
0
169,023
0
L
Scylla
10,413
947
110
10
0
177,597
2
W
Guan Yu
14,414
1,310
73
7
5
235,091
0
W
Ra
10,825
984
87
8
2
189,676
0
L
Nemesis
9,071
825
6
1
1
153,251
0
W
Cthulhu
11,303
1,028
25
2
0
184,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role